Player Matchup

Ne Zha
Ne Zha
Bezeo
Ne Zha
Level 154
God Stats
8W - 5L
1,587 SR
Queue Stats
202W - 196L
1,573 Elo+
Party 1
Achilles
Achilles
BunnyOfPlay
Achilles
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 126L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stze
Ah Muzen Cab
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,609 Elo+
Party 1
Geb
Geb
Vhlor
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
xTooLethalx313
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,734 Elo+
Party 1
Team Averages
Level 88
1,517 SR
1,573 Elo+

VS

Team Averages
Level 97
1,477 SR
1,563 Elo+
Ah Puch
Ah Puch
CrispyLmao
Ah Puch
Level 109
God Stats
4W - 4L
1,120 SR
Queue Stats
165W - 137L
1,589 Elo+
Party 2
Arachne
Arachne
SpawnOfHades13
Arachne
Level 123
God Stats
2W - 3L
1,575 SR
Queue Stats
91W - 83L
1,456 Elo+
Solo
Ullr
Ullr
cegalvan
Ullr
Level 107
God Stats
6W - 1L
1,770 SR
Queue Stats
302W - 285L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
kiwiedx
Danzaburou
Level 20
God Stats
4W - 2L
1,269 SR
Queue Stats
98W - 91L
1,507 Elo+
Party 2
Mulan
Mulan
thefrix42
Mulan
Level 126
God Stats
1W - 0L
1,648 SR
Queue Stats
42W - 24L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bezeo
Ne Zha
20
6 / 5 / 11
12,518
835
27,043
22,234
16,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
BunnyOfPlay
Achilles
15
3 / 9 / 5
9,688
646
7,012
20,704
22,864
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
Stze
Ah Muzen Cab
18
6 / 10 / 5
11,064
738
18,414
21,137
11,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
Vhlor
Geb
18
1 / 7 / 12
10,735
716
7,365
18,815
20,981
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 10 / 10
11,680
779
8,911
15,756
7,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrispyLmao
Ah Puch
20
4 / 3 / 29
11,812
787
16,755
19,831
10,957
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 4 / 23
13,501
900
17,738
19,632
11,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
20
8 / 3 / 22
12,322
821
17,009
14,860
6,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
kiwiedx
Danzaburou
19
4 / 4 / 20
12,280
819
10,246
15,186
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
thefrix42
Mulan
20
14 / 6 / 19
12,752
850
26,270
28,982
31,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
153
19
Kills
40
41
Deaths
20
43
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bezeo
Ne Zha
6
5
11
2.3
L
Achilles
BunnyOfPlay
Achilles
3
9
5
0.61
W
Ah Puch
CrispyLmao
Ah Puch
4
3
29
6.17
W
10
4
23
5.38
L
Ah Muzen Cab
Stze
Ah Muzen Cab
6
10
5
0.85
L
Geb
Vhlor
Geb
1
7
12
1
W
Ullr
8
3
22
6.33
W
Danzaburou
kiwiedx
Danzaburou
4
4
20
3.5
W
Mulan
thefrix42
Mulan
14
6
19
3.92
L
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,745
Damage
88,018
98,646
Taken
98,491
78,772
Mitigated
66,831
14,969
Healing
47,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bezeo
Ne Zha
27,043
4,190
356
9,379
22,234
16,016
933
2,766
19,196
0
59,420
L
Achilles
BunnyOfPlay
Achilles
7,012
1,375
148
622
20,704
22,864
215
3,877
16,731
0
13,277
W
Ah Puch
CrispyLmao
Ah Puch
16,755
737
3,963
9,284
19,831
10,957
1,263
4,210
15,621
34,627
0
W
17,738
13,988
3,314
6,762
19,632
11,040
1,572
1,685
17,947
0
32,542
L
Ah Muzen Cab
Stze
Ah Muzen Cab
18,414
5,925
508
2,885
21,137
11,278
2,160
4,421
16,516
0
34,420
L
Geb
Vhlor
Geb
7,365
675
0
512
18,815
20,981
205
3,156
15,434
13,244
0
W
Ullr
17,009
6,181
2,618
3,059
14,860
6,506
4,449
1,378
13,482
0
38,069
W
Danzaburou
kiwiedx
Danzaburou
10,246
3,016
2,008
4,725
15,186
6,581
2,161
4,087
11,099
0
39,357
W
Mulan
thefrix42
Mulan
26,270
3,436
2,812
8,982
28,982
31,747
544
4,916
24,066
0
32,180
L
8,911
566
56
503
15,756
7,633
622
2,535
12,941
26,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,685
Gold Earned
62,667
174
Minions Killed
196
0
Camps Cleared
0
1,163,538
Distance Traveled
1,424,582
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,518
835
43
3
0
293,603
0
L
Achilles
9,688
646
14
1
0
182,938
0
W
Ah Puch
11,812
787
32
2
0
306,892
2
W
Arachne
13,501
900
43
3
0
305,978
0
L
Ah Muzen Cab
11,064
738
46
3
0
215,899
0
L
Geb
10,735
716
17
1
0
261,419
1
W
Ullr
12,322
821
33
2
0
288,909
1
W
Danzaburou
12,280
819
71
5
0
269,867
0
W
Mulan
12,752
850
17
1
0
252,936
0
L
Merlin
11,680
779
54
4
0
209,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role