Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Quodax
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,572 Elo+
Party 2
Izanami
Izanami
Saint Kiitch
Izanami
Level 62
God Stats
19W - 18L
1,549 SR
Queue Stats
172W - 167L
1,518 Elo+
Solo
Artemis
Artemis
Zeania
Artemis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,752 Elo+
Party 2
Lancelot
Lancelot
silverwolves02
Lancelot
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,524 Elo+
Solo
Team Averages
Level 57
1,510 SR
1,573 Elo+

VS

Team Averages
Level 93
1,421 SR
1,378 Elo+
Ymir
Ymir
CorruptionZxD
Ymir
Level 132
God Stats
3W - 2L
1,253 SR
Queue Stats
49W - 69L
1,408 Elo+
Party 1
Janus
Janus
bussijuici
Janus
Level 81
God Stats
16W - 10L
1,690 SR
Queue Stats
50W - 62L
1,311 Elo+
Party 3
Eset
Eset
ironpewp
Eset
Level 106
God Stats
19W - 26L
1,477 SR
Queue Stats
23W - 29L
1,315 Elo+
Party 3
Artemis
Artemis
lilithros3
Artemis
Level 89
God Stats
2W - 7L
1,476 SR
Queue Stats
47W - 66L
1,408 Elo+
Party 1
Bakasura
Bakasura
srcalio420
Bakasura
Level 58
God Stats
2W - 5L
1,209 SR
Queue Stats
216W - 265L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 3 / 15
9,043
754
15,184
14,709
8,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Quodax
Cthulhu
14
2 / 2 / 11
8,405
700
11,514
13,964
13,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Saint Kiitch
Izanami
15
1 / 1 / 9
8,737
728
5,393
10,538
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Zeania
Artemis
19
16 / 4 / 7
11,250
938
21,837
16,251
8,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
16
5 / 6 / 10
9,359
780
9,449
15,402
10,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 10
8,368
697
8,431
20,799
20,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
17
7 / 4 / 3
9,872
823
14,107
12,213
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
15
3 / 7 / 10
8,952
746
11,838
12,861
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
lilithros3
Artemis
14
4 / 7 / 6
8,424
702
13,788
15,944
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
srcalio420
Bakasura
14
1 / 2 / 7
8,100
675
4,597
14,157
7,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
52
27
Kills
16
16
Deaths
27
52
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
3
15
3.5
L
1
7
10
0.86
W
Cthulhu
Quodax
Cthulhu
2
2
11
3.75
W
Izanami
Saint Kiitch
Izanami
1
1
9
5.5
W
Artemis
Zeania
Artemis
16
4
7
4.88
L
Janus
7
4
3
2.13
L
Eset
3
7
10
1.14
L
Artemis
lilithros3
Artemis
4
7
6
1
W
Lancelot
5
6
10
1.67
L
Bakasura
srcalio420
Bakasura
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,377
Damage
52,761
70,864
Taken
75,974
45,530
Mitigated
46,631
23,484
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
15,184
2,339
4,855
8,507
14,709
8,121
402
6,040
8,384
32,153
0
L
8,431
2,186
0
2,786
20,799
20,341
0
7,323
13,028
10,528
0
W
Cthulhu
Quodax
Cthulhu
11,514
1,620
0
2,352
13,964
13,623
32
6,852
7,007
23,311
0
W
Izanami
Saint Kiitch
Izanami
5,393
4,011
0
2,701
10,538
4,717
774
3,722
6,658
0
36,106
W
Artemis
Zeania
Artemis
21,837
13,708
0
4,483
16,251
8,518
2,945
11,584
4,549
0
36,437
L
Janus
14,107
784
0
1,172
12,213
5,177
312
3,199
8,973
35,053
0
L
Eset
11,838
776
1,333
1,666
12,861
6,083
259
4,345
8,450
23,430
0
L
Artemis
lilithros3
Artemis
13,788
7,501
0
3,479
15,944
7,290
40
6,099
9,643
0
24,546
W
Lancelot
9,449
1,353
0
586
15,402
10,551
457
5,462
9,542
27
24,187
L
Bakasura
srcalio420
Bakasura
4,597
2,909
0
1,707
14,157
7,740
0
4,786
9,155
0
15,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,794
Gold Earned
43,716
177
Minions Killed
133
0
Camps Cleared
0
1,057,443
Distance Traveled
1,098,995
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,043
754
47
4
0
221,117
0
L
Ymir
8,368
697
7
1
0
189,693
2
W
Cthulhu
8,405
700
17
1
0
221,852
1
W
Izanami
8,737
728
55
5
0
176,974
0
W
Artemis
11,250
938
34
3
0
207,337
0
L
Janus
9,872
823
36
3
0
229,156
0
L
Eset
8,952
746
35
3
0
220,489
0
L
Artemis
8,424
702
25
2
0
183,281
0
W
Lancelot
9,359
780
24
2
0
230,163
0
L
Bakasura
8,100
675
30
3
0
276,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role