Player Matchup

Cerberus
Cerberus
Harrovint
Cerberus
Level 59
God Stats
10W - 10L
1,644 SR
Queue Stats
320W - 350L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Hyperenor
Nu Wa
Level 122
God Stats
227W - 187L
1,619 SR
Queue Stats
278W - 269L
1,557 Elo+
Solo
Jormungandr
Jormungandr
MercuryNova
Jormungandr
Level 47
God Stats
0W - 1L
1,482 SR
Queue Stats
10W - 21L
1,372 Elo+
Solo
Bastet
Bastet
TezzLa666
Bastet
Level 107
God Stats
3W - 3L
1,629 SR
Queue Stats
40W - 27L
1,590 Elo+
Solo
King Arthur
King Arthur
eavegtel
King Arthur
Level 87
God Stats
26W - 30L
1,495 SR
Queue Stats
452W - 478L
1,506 Elo+
Solo
Team Averages
Level 84
1,574 SR
1,495 Elo+

VS

Team Averages
Level 60
1,479 SR
1,390 Elo+
Aphrodite
Aphrodite
KisameSharkboy
Aphrodite
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,238 Elo+
Party 1
Xing Tian
Xing Tian
RussianBear127
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,219 Elo+
Party 1
Izanami
Izanami
SheriffSwag
Izanami
Level 119
God Stats
3W - 1L
1,535 SR
Queue Stats
248W - 251L
1,451 Elo+
Party 2
Serqet
Serqet
hiimRichter
Serqet
Level 34
God Stats
2W - 2L
1,361 SR
Queue Stats
29W - 36L
1,483 Elo+
Party 2
Discordia
Discordia
iyaminashi
Discordia
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Harrovint
Cerberus
18
0 / 0 / 0
12,258
766
0
0
0
Nu Wa
Hyperenor
Nu Wa
20
4 / 3 / 7
16,153
1,010
39,084
13,214
6,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
MercuryNova
Jormungandr
20
3 / 6 / 7
16,818
1,051
33,609
42,303
56,172
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
TezzLa666
Bastet
20
6 / 6 / 8
16,698
1,044
42,798
28,723
16,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
eavegtel
King Arthur
20
2 / 7 / 12
15,452
966
26,515
48,038
65,041
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

54

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KisameSharkboy
Aphrodite
20
0 / 3 / 16
15,007
938
22,177
35,912
21,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
RussianBear127
Xing Tian
20
1 / 3 / 16
16,202
1,013
12,399
31,738
46,244
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
SheriffSwag
Izanami
20
11 / 3 / 10
17,097
1,069
49,598
30,071
13,780
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
20
5 / 3 / 13
16,146
1,009
23,749
27,804
15,254
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
iyaminashi
Discordia
20
5 / 3 / 12
16,125
1,008
18,673
22,988
10,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
15
Kills
22
22
Deaths
15
34
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Harrovint
Cerberus
0
0
0
0
L
Nu Wa
Hyperenor
Nu Wa
4
3
7
2.5
W
Aphrodite
KisameSharkboy
Aphrodite
0
3
16
2.67
L
Jormungandr
MercuryNova
Jormungandr
3
6
7
1.08
W
Xing Tian
RussianBear127
Xing Tian
1
3
16
3
W
Izanami
SheriffSwag
Izanami
11
3
10
5.33
L
Bastet
TezzLa666
Bastet
6
6
8
1.67
L
King Arthur
eavegtel
King Arthur
2
7
12
1.14
W
Serqet
5
3
13
3.83
W
Discordia
iyaminashi
Discordia
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,006
Damage
126,596
132,278
Taken
148,513
144,010
Mitigated
107,148
13,234
Healing
44,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Harrovint
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
Hyperenor
Nu Wa
39,084
9,326
344
2,141
13,214
6,408
0
6,213
7,001
86,461
0
W
Aphrodite
KisameSharkboy
Aphrodite
22,177
4,947
15,722
16,708
35,912
21,244
0
16,505
19,407
66,972
0
L
Jormungandr
MercuryNova
Jormungandr
33,609
7,276
225
2,217
42,303
56,172
0
16,664
25,339
70,762
0
W
Xing Tian
RussianBear127
Xing Tian
12,399
2,459
0
3,219
31,738
46,244
0
16,616
15,122
24,653
0
W
Izanami
SheriffSwag
Izanami
49,598
31,042
0
6,493
30,071
13,780
0
13,075
16,996
0
99,001
L
Bastet
TezzLa666
Bastet
42,798
10,276
0
4,313
28,723
16,389
0
11,240
17,223
0
65,406
L
King Arthur
eavegtel
King Arthur
26,515
2,558
0
3,994
48,038
65,041
0
19,132
27,503
0
47,056
W
Serqet
23,749
11,770
0
388
27,804
15,254
0
15,832
11,972
0
43,610
W
Discordia
iyaminashi
Discordia
18,673
2,797
0
1,603
22,988
10,626
0
10,665
12,323
68,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,379
Gold Earned
80,577
297
Minions Killed
417
13
Camps Cleared
8
1,329,413
Distance Traveled
1,543,010
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,258
766
0
0
0
0
0
L
Nu Wa
16,153
1,010
120
8
3
313,907
1
W
Aphrodite
15,007
938
106
7
0
301,748
0
L
Jormungandr
16,818
1,051
83
5
1
280,192
0
W
Xing Tian
16,202
1,013
23
1
1
319,035
0
W
Izanami
17,097
1,069
117
7
4
286,183
0
L
Bastet
16,698
1,044
48
3
7
373,413
1
L
King Arthur
15,452
966
46
3
2
361,901
6
W
Serqet
16,146
1,009
44
3
3
353,578
0
W
Discordia
16,125
1,008
127
8
0
282,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role