Player Matchup

Sylvanus
Sylvanus
DatCookieDoe123
Sylvanus
Level 120
God Stats
2W - 1L
1,465 SR
Queue Stats
433W - 266L
1,750 Elo+
Party 2
Amaterasu
Amaterasu
Diamondking379
Amaterasu
Level 103
God Stats
8W - 5L
1,686 SR
Queue Stats
415W - 255L
1,744 Elo+
Party 2
Anubis
Anubis
ToastyGoose
Anubis
Level 20
God Stats
2W - 1L
1,587 SR
Queue Stats
70W - 8L
1,907 Elo+
Party 2
Team Averages
Level 81
1,579 SR
1,800 Elo+

VS

Team Averages
Level 94
1,693 SR
1,510 Elo+
Eset
Eset
RadiantCore
Eset
Level 106
God Stats
1W - 1L
1,762 SR
Queue Stats
2W - 3L
1,586 Elo+
Party 1
Bellona
Bellona
SolarDragon504
Bellona
Level 76
God Stats
1W - 2L
1,572 SR
Queue Stats
4W - 7L
1,473 Elo+
Party 1
Anhur
Anhur
darkgabriel30
Anhur
Level 99
God Stats
0W - 1L
1,745 SR
Queue Stats
105W - 108L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
4 / 1 / 8
8,514
946
9,257
9,110
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Diamondking379
Amaterasu
10
1 / 1 / 11
7,095
788
6,844
9,824
6,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
12
8 / 2 / 1
8,048
894
7,872
5,984
2,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,960
773
6,703
10,365
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 5 / 2
6,991
777
7,967
14,306
12,568
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 1
5,278
586
1,437
3,994
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
3
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
1
8
8
W
Amaterasu
Diamondking379
Amaterasu
1
1
11
6.5
L
2
6
1
0.42
L
1
5
2
0.4
W
Anubis
8
2
1
4.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,973
Damage
16,107
24,918
Taken
28,665
13,863
Mitigated
17,133
5,894
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
9,257
2,881
841
2,424
9,110
4,519
1,008
3,937
5,173
28,279
4,819
W
Amaterasu
Diamondking379
Amaterasu
6,844
2,339
0
649
9,824
6,523
0
1,901
7,923
0
15,158
L
6,703
206
794
349
10,365
3,492
0
6,083
4,282
17,315
0
L
7,967
2,715
454
795
14,306
12,568
0
7,528
6,778
0
15,604
W
Anubis
7,872
910
0
1,980
5,984
2,821
831
1,089
4,895
22,085
0
L
1,437
964
0
750
3,994
1,073
0
2,819
1,175
0
4,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,657
Gold Earned
19,229
111
Minions Killed
52
8
Camps Cleared
1
496,737
Distance Traveled
389,619
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,514
946
63
7
2
154,399
2
W
Amaterasu
7,095
788
17
2
1
195,043
0
L
Eset
6,960
773
32
4
1
150,150
0
L
Bellona
6,991
777
10
1
0
170,812
0
W
Anubis
8,048
894
31
3
5
147,295
1
L
Anhur
5,278
586
10
1
0
68,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role