Player Matchup

Tiamat
Tiamat
Aldshin
Tiamat
Level 16
God Stats
1W - 0L
1,354 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ra
Ra
B3y0ndEch0
Ra
Level 129
God Stats
1W - 0L
1,350 SR
Queue Stats
1W - 1L
1,340 Elo+
Party 2
Loki
Loki
Koloss420
Loki
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,394 Elo+
Solo
Sylvanus
Sylvanus
TheLastBirdlord
Sylvanus
Level 160
God Stats
1W - 1L
1,559 SR
Queue Stats
341W - 305L
1,451 Elo+
Party 2
Odin
Odin
kuno123
Odin
Level 144
God Stats
2W - 0L
1,794 SR
Queue Stats
19W - 18L
1,506 Elo+
Party 2
Team Averages
Level 110
1,512 SR
1,438 Elo+

VS

Team Averages
Level 42
1,499 SR
1,414 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
FearDaLord
Cernunnos
Level 14
God Stats
1W - 5L
1,335 SR
Queue Stats
78W - 94L
1,302 Elo+
Solo
Hera
Hera
Funnylamouche
Hera
Level 114
God Stats
1W - 6L
1,659 SR
Queue Stats
11W - 21L
1,273 Elo+
Party 1
Janus
Janus
Samaxall
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aldshin
Tiamat
13
1 / 3 / 6
7,259
726
3,919
8,324
6,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 0 / 9
9,059
906
9,326
5,632
2,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
14
4 / 3 / 10
8,080
808
10,021
10,215
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
15
2 / 2 / 8
8,387
839
9,602
11,890
8,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
kuno123
Odin
16
8 / 0 / 11
8,966
897
10,331
8,661
10,517
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 6 / 2
8,107
811
6,008
12,326
5,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
 
Yemoja
12
1 / 5 / 4
7,676
768
4,767
12,131
9,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
FearDaLord
Cernunnos
13
0 / 2 / 6
7,297
730
6,714
9,487
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 2
7,445
745
11,412
8,453
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Samaxall
Janus
12
0 / 6 / 3
6,755
676
2,739
9,077
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
23
Kills
8
8
Deaths
23
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
6
2
0.83
L
Yemoja
 
Yemoja
1
5
4
0.6
W
Tiamat
Aldshin
Tiamat
1
3
6
1.33
W
8
0
9
12.5
L
Cernunnos
FearDaLord
Cernunnos
0
2
6
1.5
L
3
4
2
1
W
Loki
4
3
10
3
L
Janus
Samaxall
Janus
0
6
3
0.25
W
Sylvanus
2
2
8
3
W
Odin
kuno123
Odin
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,199
Damage
31,640
44,722
Taken
51,474
32,360
Mitigated
26,490
14,512
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,008
2,970
0
1,071
12,326
5,725
1,026
5,211
7,115
0
22,833
L
Yemoja
 
Yemoja
4,767
1,341
2,342
779
12,131
9,065
156
5,046
7,085
13,116
0
W
Tiamat
Aldshin
Tiamat
3,919
432
0
1,136
8,324
6,425
445
5,498
2,667
14,247
0
W
9,326
517
3,371
2,220
5,632
2,698
755
2,309
3,219
32,729
0
L
Cernunnos
FearDaLord
Cernunnos
6,714
2,673
0
2,769
9,487
4,242
277
5,145
4,342
0
24,758
L
11,412
3,287
0
387
8,453
3,934
788
4,436
4,017
24,803
0
W
Loki
10,021
2,873
42
2,786
10,215
4,487
0
4,928
5,226
0
33,052
L
Janus
Samaxall
Janus
2,739
533
0
0
9,077
3,524
522
1,857
7,220
11,565
0
W
Sylvanus
9,602
3,072
750
4,207
11,890
8,233
921
3,083
8,709
29,273
6,253
W
Odin
kuno123
Odin
10,331
2,507
0
0
8,661
10,517
332
2,588
5,983
0
21,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
37,280
201
Minions Killed
167
0
Camps Cleared
0
1,110,631
Distance Traveled
854,722
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,107
811
37
4
0
181,549
1
L
Yemoja
7,676
768
15
2
0
170,060
1
W
Tiamat
7,259
726
16
2
0
222,058
0
W
Ra
9,059
906
50
5
0
239,425
0
L
Cernunnos
7,297
730
56
6
0
195,257
0
L
Hera
7,445
745
35
4
0
163,615
0
W
Loki
8,080
808
44
4
0
230,870
2
L
Janus
6,755
676
24
2
0
144,241
2
W
Sylvanus
8,387
839
71
7
0
191,558
2
W
Odin
8,966
897
20
2
0
226,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role