Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
jnunez09
Kuzenbo
Level 130
God Stats
6W - 5L
1,553 SR
Queue Stats
68W - 89L
1,275 Elo+
Solo
Team Averages
Level 126
1,518 SR
1,425 Elo+

VS

Team Averages
Level 59
1,585 SR
1,510 Elo+
Baba Yaga
Baba Yaga
Dizzle85
Baba Yaga
Level 108
God Stats
3W - 3L
1,596 SR
Queue Stats
247W - 270L
1,514 Elo+
Party 1
King Arthur
King Arthur
RealDeathleaper
King Arthur
Level 62
God Stats
15W - 8L
1,519 SR
Queue Stats
59W - 53L
1,423 Elo+
Party 1
Neith
Neith
Wannabeunit
Neith
Level 7
God Stats
16W - 6L
1,641 SR
Queue Stats
16W - 8L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 5 / 1
7,477
623
4,902
13,791
6,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
 
Sol
12
1 / 3 / 0
7,361
613
10,248
12,815
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
jnunez09
Kuzenbo
11
1 / 1 / 1
7,970
664
6,378
18,621
18,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dizzle85
Baba Yaga
13
2 / 2 / 6
8,126
677
14,439
8,239
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RealDeathleaper
King Arthur
14
6 / 0 / 2
9,549
796
9,288
12,203
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 6
8,031
669
13,718
7,495
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
9
9
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
1
0.3
L
Sol
 
Sol
1
3
0
0.33
W
Baba Yaga
Dizzle85
Baba Yaga
2
2
6
2.5
W
King Arthur
RealDeathleaper
King Arthur
6
0
2
7
W
1
1
6
4
L
Kuzenbo
jnunez09
Kuzenbo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,528
Damage
37,445
45,227
Taken
27,937
29,273
Mitigated
19,579
12,188
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,902
1,232
0
975
13,791
6,027
0
3,432
10,359
0
21,269
L
Sol
 
Sol
10,248
2,155
0
5,503
12,815
5,061
80
4,888
7,927
34,202
0
W
Baba Yaga
Dizzle85
Baba Yaga
14,439
1,187
0
2,618
8,239
4,458
551
5,928
2,311
33,800
0
W
King Arthur
RealDeathleaper
King Arthur
9,288
1,060
0
4,654
12,203
11,395
296
6,153
6,050
0
26,782
W
13,718
5,328
0
2,407
7,495
3,726
722
5,216
2,279
0
37,608
L
Kuzenbo
jnunez09
Kuzenbo
6,378
2,430
0
5,710
18,621
18,185
26
6,378
12,243
17,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,808
Gold Earned
25,706
124
Minions Killed
144
4
Camps Cleared
6
649,606
Distance Traveled
675,058
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,477
623
41
3
2
229,532
1
L
Sol
7,361
613
62
5
2
201,317
3
W
Baba Yaga
8,126
677
49
4
2
220,018
3
W
King Arthur
9,549
796
28
2
3
239,033
0
W
Neith
8,031
669
67
6
1
216,007
1
L
Kuzenbo
7,970
664
21
2
0
218,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role