Player Matchup

Cerberus
Cerberus
B1GdaddyHUMP
Cerberus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 160L
1,335 Elo+
Party 1
Merlin
Merlin
BlueSavage178
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Solo
Atlas
Atlas
CrazyNative1314
Atlas
Level 22
God Stats
12W - 13L
1,500 SR
Queue Stats
528W - 596L
1,441 Elo+
Solo
Terra
Terra
Elmentio
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,462 Elo+
Party 1
Set
Set
RetiredReptile
Set
Level 27
God Stats
1W - 1L
1,713 SR
Queue Stats
832W - 929L
1,437 Elo+
Solo
Team Averages
Level 42
1,543 SR
1,388 Elo+

VS

Team Averages
Level 94
1,521 SR
1,507 Elo+
Chaac
Chaac
AwakenGen
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,609 Elo+
Solo
Athena
Athena
LBOMB
Athena
Level 158
God Stats
6W - 7L
1,647 SR
Queue Stats
504W - 507L
1,562 Elo+
Party 2
Sol
Sol
RasTaSuL
Sol
Level 129
God Stats
5W - 0L
1,684 SR
Queue Stats
45W - 66L
1,441 Elo+
Solo
Pele
Pele
U1318627796
Pele
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 123L
1,425 Elo+
Solo
Chang'e
Chang'e
anjmrl_27
Chang'e
Level 28
God Stats
1W - 1L
1,272 SR
Queue Stats
16W - 26L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B1GdaddyHUMP
Cerberus
16
4 / 6 / 5
10,400
800
15,565
26,047
35,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 7 / 6
8,527
656
12,146
12,544
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 6 / 3
9,017
694
12,553
17,214
15,428
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Terra
Elmentio
Terra
14
1 / 7 / 6
8,152
627
8,887
16,681
14,301
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
0 / 2 / 2
6,955
535
2,442
5,335
3,460
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AwakenGen
Chaac
17
8 / 2 / 14
10,883
837
16,917
19,168
24,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
LBOMB
Athena
17
4 / 1 / 20
10,432
802
12,893
18,179
21,317
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 1 / 18
10,310
793
10,759
11,536
5,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
11 / 3 / 9
12,204
939
19,911
18,721
8,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
anjmrl_27
Chang'e
15
2 / 2 / 15
9,479
729
7,471
14,357
6,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
104
8
Kills
28
28
Deaths
9
22
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Chaac
AwakenGen
Chaac
8
2
14
7.5
L
Cerberus
B1GdaddyHUMP
Cerberus
4
6
5
1.08
L
1
7
6
0.57
L
2
6
3
0.58
L
Terra
Elmentio
Terra
1
7
6
0.57
W
Athena
LBOMB
Athena
4
1
20
14
W
3
1
18
12
L
0
2
2
0.5
W
11
3
9
5.17
W
Chang'e
anjmrl_27
Chang'e
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,593
Damage
67,951
77,821
Taken
81,961
75,977
Mitigated
65,704
17,545
Healing
38,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AwakenGen
Chaac
16,917
1,577
501
3,045
19,168
24,530
690
10,399
8,769
0
26,677
L
Cerberus
B1GdaddyHUMP
Cerberus
15,565
1,503
42
8,169
26,047
35,911
0
11,362
14,163
21,988
0
L
12,146
2,261
0
0
12,544
6,877
0
4,190
8,082
27,021
0
L
12,553
3,870
1,023
1,189
17,214
15,428
0
5,466
11,594
34,587
0
L
Terra
Elmentio
Terra
8,887
1,749
2,845
2,316
16,681
14,301
0
7,207
9,252
11,506
0
W
Athena
LBOMB
Athena
12,893
2,149
3,600
4,882
18,179
21,317
1,296
10,223
7,956
19,579
0
W
10,759
2,753
927
3,854
11,536
5,231
3,597
8,324
3,212
26,938
0
L
2,442
1,049
944
1,017
5,335
3,460
0
1,608
3,607
0
4,644
W
19,911
3,609
22
5,231
18,721
8,250
1,669
9,397
7,350
0
46,004
W
Chang'e
anjmrl_27
Chang'e
7,471
843
11,068
5,285
14,357
6,376
1,383
10,808
3,549
17,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
53,308
105
Minions Killed
134
0
Camps Cleared
0
910,918
Distance Traveled
1,242,940
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,883
837
11
1
0
253,633
0
L
Cerberus
10,400
800
33
3
0
225,812
1
L
Merlin
8,527
656
27
2
0
182,998
1
L
Atlas
9,017
694
32
2
0
183,637
0
L
Terra
8,152
627
4
0
0
213,720
0
W
Athena
10,432
802
9
1
0
278,845
6
W
Sol
10,310
793
37
3
0
232,849
0
L
Set
6,955
535
9
1
0
104,751
0
W
Pele
12,204
939
63
5
0
236,995
1
W
Chang'e
9,479
729
14
1
0
240,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role