Player Matchup

Chiron
Chiron
Masters
 
Chiron
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Masters
 
Sol
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Diamond III
MaDaRa20000
Artio
Diamond III
Level 156
God Stats
1W - 1L
1,719 SR
Queue Stats
69W - 48L
2,270 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,573 SR
1,757 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 99
1,446 SR
1,913 MMR
Hachiman
Hachiman
Diamond I
 
Hachiman
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Platinum II
Duthran
Achilles
Platinum II
Level 68
God Stats
27W - 3L
1,338 SR
Queue Stats
128W - 23L
2,116 MMR
Party 2
Agni
Agni
Platinum III
Whallex
Agni
Platinum III
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 3L
2,123 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 7 / 1
7,436
676
7,476
17,686
6,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
 
Sol
11
0 / 4 / 2
7,271
661
10,686
15,554
5,273
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 2
8,405
764
7,197
21,932
24,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
PersephoneBaron SamediAtlasThothAres

VS

Bans
Ah Muzen CabScyllaCabrakanBaba YagaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
9 / 3 / 3
9,698
882
20,548
11,513
5,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Duthran
Achilles
12
3 / 1 / 7
9,106
828
10,507
16,102
19,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
Whallex
Agni
14
1 / 0 / 9
8,462
769
16,065
8,343
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
13
13
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
7
1
0.21
L
Sol
 
Sol
0
4
2
0.25
W
Hachiman
 
Hachiman
9
3
3
3.5
W
Achilles
Duthran
Achilles
3
1
7
6.5
L
2
2
2
1.5
W
Agni
Whallex
Agni
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
47,120
55,172
Taken
35,958
35,695
Mitigated
28,509
16,275
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,476
3,998
676
3,142
17,686
6,229
367
4,324
13,362
0
22,401
L
Sol
 
Sol
10,686
5,948
0
4,133
15,554
5,273
818
6,415
9,139
34,705
0
W
Hachiman
 
Hachiman
20,548
12,075
0
2,945
11,513
5,079
1,977
6,000
5,513
0
50,950
W
Achilles
Duthran
Achilles
10,507
2,681
0
5,747
16,102
19,900
80
8,755
7,347
0
14,216
L
7,197
986
1,863
6,461
21,932
24,193
0
5,594
16,338
15,656
0
W
Agni
Whallex
Agni
16,065
1,434
0
1,356
8,343
3,530
385
3,171
5,172
43,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,112
Gold Earned
27,266
113
Minions Killed
130
4
Camps Cleared
5
653,703
Distance Traveled
698,005
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,436
676
34
3
2
200,991
4
L
Sol
7,271
661
58
5
1
197,946
2
W
Hachiman
9,698
882
44
4
3
212,493
4
W
Achilles
9,106
828
5
0
0
248,691
5
L
Artio
8,405
764
21
2
1
254,766
5
W
Agni
8,462
769
81
7
2
236,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role