Player Matchup

Tiamat
Tiamat
Happy Caffe
Tiamat
Level 121
God Stats
1W - 4L
1,478 SR
Queue Stats
225W - 242L
1,480 Elo+
Solo
Apollo
Apollo
Hoggeydewzz
Apollo
Level 66
God Stats
1W - 5L
1,324 SR
Queue Stats
16W - 20L
1,436 Elo+
Solo
Terra
Terra
MartinBrenes88
Terra
Level 124
God Stats
2W - 3L
1,463 SR
Queue Stats
95W - 114L
1,422 Elo+
Solo
Janus
Janus
PyroPhoenix6449
Janus
Level 158
God Stats
16W - 18L
1,523 SR
Queue Stats
367W - 360L
1,479 Elo+
Solo
Kali
Kali
smoked_ya8001
Kali
Level 157
God Stats
1W - 9L
1,203 SR
Queue Stats
141W - 155L
1,507 Elo+
Solo
Team Averages
Level 125
1,398 SR
1,465 Elo+

VS

Team Averages
Level 122
1,600 SR
1,485 Elo+
Hachiman
Hachiman
Fancyduck144
Hachiman
Level 123
God Stats
3W - 1L
1,512 SR
Queue Stats
221W - 234L
1,475 Elo+
Solo
Amaterasu
Amaterasu
Mythcells
Amaterasu
Level 122
God Stats
19W - 12L
1,485 SR
Queue Stats
155W - 146L
1,488 Elo+
Party 1
Anubis
Anubis
Shuaib2012
Anubis
Level 114
God Stats
53W - 35L
1,603 SR
Queue Stats
55W - 40L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
higuy2468
Ao Kuang
Level 124
God Stats
8W - 3L
1,675 SR
Queue Stats
227W - 219L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
zZNoRemorseZz93
Sylvanus
Level 126
God Stats
7W - 2L
1,726 SR
Queue Stats
187W - 190L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 8 / 2
9,541
454
13,036
16,686
10,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
14
0 / 3 / 3
8,013
382
16,197
21,704
8,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 4
9,463
451
7,220
20,019
19,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
5 / 4 / 3
10,132
482
9,896
15,816
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 6 / 4
11,121
530
16,773
26,766
12,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fancyduck144
Hachiman
15
0 / 4 / 4
9,525
454
14,229
17,385
7,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Mythcells
Amaterasu
18
5 / 1 / 7
12,112
577
14,344
22,444
18,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Shuaib2012
Anubis
17
4 / 5 / 4
11,124
530
16,609
15,420
8,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
higuy2468
Ao Kuang
18
8 / 3 / 4
11,644
554
13,251
23,403
11,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
15
2 / 0 / 11
10,588
504
12,166
20,057
26,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
13
Kills
19
21
Deaths
13
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Fancyduck144
Hachiman
0
4
4
0.5
L
Tiamat
0
8
2
0.13
L
Apollo
0
3
3
0.5
L
1
0
4
3
W
Amaterasu
Mythcells
Amaterasu
5
1
7
8.5
L
5
4
3
1.63
W
Anubis
Shuaib2012
Anubis
4
5
4
1.2
W
Ao Kuang
higuy2468
Ao Kuang
8
3
4
3.33
L
7
6
4
1.5
W
Sylvanus
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,122
Damage
70,599
100,991
Taken
98,709
57,042
Mitigated
72,436
30,026
Healing
47,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Fancyduck144
Hachiman
14,229
6,217
0
7,753
17,385
7,095
2,104
2,254
15,131
0
77,757
L
Tiamat
13,036
837
283
2,549
16,686
10,132
0
2,141
14,498
71,946
0
L
Apollo
16,197
11,125
0
5,467
21,704
8,824
0
7,981
13,657
0
68,596
L
7,220
782
5,765
6,772
20,019
19,679
0
9,431
10,356
26,695
0
W
Amaterasu
Mythcells
Amaterasu
14,344
5,072
0
10,557
22,444
18,632
954
10,622
11,822
0
101,252
L
9,896
214
183
1,753
15,816
6,059
0
8,837
6,679
83,284
0
W
Anubis
Shuaib2012
Anubis
16,609
183
395
5,681
15,420
8,731
714
5,962
9,458
89,218
0
W
Ao Kuang
higuy2468
Ao Kuang
13,251
4,321
0
14,174
23,403
11,381
0
5,296
18,107
67,830
0
L
16,773
8,472
0
7,254
26,766
12,348
1,356
12,781
13,775
0
86,664
W
Sylvanus
12,166
3,465
2,541
6,655
20,057
26,597
0
6,018
14,039
39,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,270
Gold Earned
54,993
484
Minions Killed
581
0
Camps Cleared
0
2,059,531
Distance Traveled
1,996,719
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,525
454
110
5
0
346,104
1
L
Tiamat
9,541
454
127
6
0
359,105
2
L
Apollo
8,013
382
95
5
0
407,145
1
L
Terra
9,463
451
32
2
0
446,362
1
W
Amaterasu
12,112
577
171
8
0
461,938
5
L
Janus
10,132
482
125
6
0
425,218
2
W
Anubis
11,124
530
146
7
0
363,525
5
W
Ao Kuang
11,644
554
96
5
0
450,391
1
L
Kali
11,121
530
105
5
0
421,701
5
W
Sylvanus
10,588
504
58
3
0
374,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role