Player Matchup

Bacchus
Bacchus
AngelLaMaquinaPR
Bacchus
Level 95
God Stats
75W - 125L
1,387 SR
Queue Stats
524W - 648L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
Capt_Makarov
Baron Samedi
Level 95
God Stats
10W - 9L
1,413 SR
Queue Stats
68W - 90L
1,409 Elo+
Party 1
Amaterasu
Amaterasu
FlakeyGorilla
Amaterasu
Level 26
God Stats
4W - 2L
1,256 SR
Queue Stats
212W - 277L
1,408 Elo+
Party 1
Medusa
Medusa
XDarkLordOmegaX
Medusa
Level 66
God Stats
11W - 6L
1,570 SR
Queue Stats
177W - 250L
1,390 Elo+
Party 1
Arachne
Arachne
YulAngel2020
Arachne
Level 85
God Stats
11W - 4L
1,738 SR
Queue Stats
363W - 457L
1,429 Elo+
Party 1
Team Averages
Level 73
1,473 SR
1,395 Elo+

VS

Team Averages
Level 59
1,540 SR
1,470 Elo+
Gilgamesh
Gilgamesh
Moses420BC1
Gilgamesh
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
NPerry62
Shiva
Level 46
God Stats
21W - 12L
1,627 SR
Queue Stats
31W - 31L
1,516 Elo+
Party 2
Yemoja
Yemoja
TenaciousTan
Yemoja
Level 69
God Stats
2W - 2L
1,589 SR
Queue Stats
101W - 100L
1,522 Elo+
Party 2
Arachne
Arachne
piffcity
Arachne
Level 91
God Stats
6W - 5L
1,692 SR
Queue Stats
322W - 315L
1,421 Elo+
Party 3
Rama
Rama
shabby_shooting
Rama
Level 47
God Stats
18W - 26L
1,292 SR
Queue Stats
162W - 163L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
7,494
500
7,454
10,340
6,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Capt_Makarov
Baron Samedi
13
3 / 4 / 3
8,174
545
11,382
9,947
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
FlakeyGorilla
Amaterasu
13
0 / 1 / 3
8,249
550
4,546
10,921
9,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
7 / 1 / 4
8,598
573
10,969
9,237
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
YulAngel2020
Arachne
14
4 / 0 / 4
8,316
554
9,770
9,944
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Moses420BC1
Gilgamesh
8
0 / 6 / 1
5,720
381
2,369
8,712
3,237
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
NPerry62
Shiva
13
1 / 2 / 0
7,898
527
8,454
12,792
9,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
11
2 / 2 / 4
7,110
474
5,193
10,962
8,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
piffcity
Arachne
12
5 / 3 / 3
7,538
503
7,218
14,663
7,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 5 / 3
6,124
408
5,411
13,416
5,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
17
Kills
9
9
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
W
Baron Samedi
Capt_Makarov
Baron Samedi
3
4
3
1.13
W
Amaterasu
FlakeyGorilla
Amaterasu
0
1
3
1.5
L
Gilgamesh
Moses420BC1
Gilgamesh
0
6
1
0.08
L
Shiva
NPerry62
Shiva
1
2
0
0.5
L
Yemoja
2
2
4
2
W
7
1
4
9
W
Arachne
YulAngel2020
Arachne
4
0
4
6
L
Arachne
piffcity
Arachne
5
3
3
2.17
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,121
Damage
28,645
50,389
Taken
60,545
29,151
Mitigated
34,334
15,479
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,454
1,153
192
1,026
10,340
6,640
0
2,292
7,378
23,877
0
W
Baron Samedi
Capt_Makarov
Baron Samedi
11,382
390
923
3,394
9,947
5,323
218
718
9,229
56,720
0
W
Amaterasu
FlakeyGorilla
Amaterasu
4,546
2,460
0
5,369
10,921
9,143
508
0
10,921
0
55,223
L
Gilgamesh
Moses420BC1
Gilgamesh
2,369
1,317
0
339
8,712
3,237
0
1,233
7,323
0
19,667
L
Shiva
NPerry62
Shiva
8,454
2,067
88
4,201
12,792
9,573
411
401
12,345
0
66,226
L
Yemoja
5,193
1,386
2,943
2,448
10,962
8,710
0
3,971
6,641
21,923
0
W
10,969
5,249
0
2,417
9,237
3,859
3,396
1,776
7,461
0
52,979
W
Arachne
YulAngel2020
Arachne
9,770
7,356
0
2,158
9,944
4,186
1,116
407
9,537
0
56,686
L
Arachne
piffcity
Arachne
7,218
5,296
322
4,041
14,663
7,230
225
5,071
9,360
0
43,034
L
5,411
4,771
80
3,777
13,416
5,584
0
7,343
6,040
0
27,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,831
Gold Earned
34,390
398
Minions Killed
281
0
Camps Cleared
0
1,461,117
Distance Traveled
1,249,731
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,494
500
38
3
0
277,893
3
W
Baron Samedi
8,174
545
87
6
0
267,210
3
W
Amaterasu
8,249
550
104
7
0
283,008
4
L
Gilgamesh
5,720
381
28
2
0
186,671
0
L
Shiva
7,898
527
115
8
0
286,174
2
L
Yemoja
7,110
474
26
2
0
245,332
3
W
Medusa
8,598
573
72
5
0
246,346
0
W
Arachne
8,316
554
97
6
0
386,660
4
L
Arachne
7,538
503
66
4
0
282,920
2
L
Rama
6,124
408
46
3
0
248,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role