Player Matchup

Jing Wei
Jing Wei
Gold V
 
Jing Wei
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
Simply I 4 I
Jormungandr
Gold III
Level 126
God Stats
7W - 12L
1,488 SR
Queue Stats
237W - 233L
1,263 MMR
Solo
Sol
Sol
Gold V
XxBDAVIDxX
Sol
Gold V
Level 160
God Stats
2W - 3L
1,324 SR
Queue Stats
713W - 727L
1,408 MMR
Solo
Hun Batz
Hun Batz
Bronze V
alto804
Hun Batz
Bronze V
Level 105
God Stats
11W - 9L
1,500 SR
Queue Stats
150W - 140L
1,454 MMR
Party 1
Kuzenbo
Kuzenbo
Silver IV
rlvq2002
Kuzenbo
Silver IV
Level 101
God Stats
22W - 23L
1,199 SR
Queue Stats
104W - 104L
1,201 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,402 SR
1,365 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,557 SR
1,359 MMR
Chernobog
Chernobog
Gold IV
DystopianDevil
Chernobog
Gold IV
Level 158
God Stats
4W - 3L
1,750 SR
Queue Stats
693W - 703L
1,383 MMR
Solo
Sobek
Sobek
Gold III
Mennow1995
Sobek
Gold III
Level 118
God Stats
3W - 7L
1,419 SR
Queue Stats
180W - 194L
1,388 MMR
Solo
Achilles
Achilles
Gold II
extremer67
Achilles
Gold II
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,380 MMR
Solo
Scylla
Scylla
Bronze V
fjjulianv
Scylla
Bronze V
Level 68
God Stats
10W - 11L
1,769 SR
Queue Stats
128W - 123L
1,263 MMR
Solo
Ravana
Ravana
Gold II
lewisdoughty
Ravana
Gold II
Level 114
God Stats
1W - 1L
1,346 SR
Queue Stats
105W - 96L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 2 / 0
9,116
414
7,840
13,375
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Simply I 4 I
Jormungandr
16
2 / 2 / 4
10,656
484
18,252
19,173
17,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 4 / 0
10,224
465
15,714
19,196
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
alto804
Hun Batz
17
6 / 5 / 0
10,678
485
9,435
18,965
7,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
rlvq2002
Kuzenbo
13
0 / 1 / 4
9,312
423
6,989
18,395
24,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
KaliBellonaFreyaAwilix

VS

Bans
AtlasBakasuraLokiDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DystopianDevil
Chernobog
19
4 / 1 / 5
12,624
574
14,663
23,832
12,532
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
16
2 / 0 / 6
10,641
484
7,333
19,419
21,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
extremer67
Achilles
18
3 / 4 / 2
11,191
509
8,693
21,103
20,166
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
fjjulianv
Scylla
16
1 / 3 / 1
10,003
455
12,293
13,975
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
18
4 / 1 / 4
11,195
509
11,011
11,085
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
14
14
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
W
Chernobog
DystopianDevil
Chernobog
4
1
5
6.5
W
Sobek
2
0
6
5
L
Jormungandr
Simply I 4 I
Jormungandr
2
2
4
2
L
0
4
0
0
L
Hun Batz
alto804
Hun Batz
6
5
0
1.2
W
Achilles
extremer67
Achilles
3
4
2
1
W
Scylla
fjjulianv
Scylla
1
3
1
0.5
W
Ravana
4
1
4
6
L
Kuzenbo
rlvq2002
Kuzenbo
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,230
Damage
53,993
89,104
Taken
89,414
61,909
Mitigated
66,980
32,686
Healing
30,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,840
6,279
0
5,198
13,375
5,331
452
5,355
8,020
0
72,612
W
Chernobog
DystopianDevil
Chernobog
14,663
8,339
0
12,910
23,832
12,532
1,635
12,175
11,657
0
132,158
W
Sobek
7,333
574
0
9,373
19,419
21,316
0
10,692
8,727
31,831
0
L
Jormungandr
Simply I 4 I
Jormungandr
18,252
6,882
0
1,340
19,173
17,400
156
3,651
15,522
86,546
0
L
15,714
6,001
0
10,906
19,196
6,973
510
3,042
16,154
115,845
0
L
Hun Batz
alto804
Hun Batz
9,435
2,489
0
6,192
18,965
7,969
0
1,530
17,435
0
82,383
W
Achilles
extremer67
Achilles
8,693
1,562
0
2,842
21,103
20,166
1,224
11,767
9,336
0
84,053
W
Scylla
fjjulianv
Scylla
12,293
1,021
0
1,322
13,975
6,433
0
3,546
10,429
83,984
0
W
Ravana
11,011
2,904
0
4,550
11,085
6,533
0
4,464
6,621
0
96,996
L
Kuzenbo
rlvq2002
Kuzenbo
6,989
2,960
3,904
5,146
18,395
24,236
184
6,170
12,225
14,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,986
Gold Earned
55,654
534
Minions Killed
637
0
Camps Cleared
0
1,963,721
Distance Traveled
2,171,063
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,116
414
118
5
0
277,322
3
W
Chernobog
12,624
574
201
9
0
441,974
2
W
Sobek
10,641
484
45
2
0
460,200
11
L
Jormungandr
10,656
484
139
6
0
379,570
8
L
Sol
10,224
465
163
7
0
365,123
3
L
Hun Batz
10,678
485
98
4
0
472,577
3
W
Achilles
11,191
509
131
6
0
404,544
2
W
Scylla
10,003
455
121
6
0
397,509
2
W
Ravana
11,195
509
139
6
0
466,836
9
L
Kuzenbo
9,312
423
16
1
0
469,129
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role