Player Matchup

Fafnir
Fafnir
JOHNNY BRAVO900
Fafnir
Level 159
God Stats
4W - 3L
1,425 SR
Queue Stats
314W - 275L
1,528 Elo+
Party 1
Chronos
Chronos
L3thalxpanda
Chronos
Level 126
God Stats
5W - 4L
1,605 SR
Queue Stats
170W - 146L
1,536 Elo+
Party 1
Athena
Athena
LethalFartBox96
Athena
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
207W - 177L
1,535 Elo+
Party 1
Medusa
Medusa
RKO ZOMBIE
Medusa
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,448 Elo+
Party 1
Cabrakan
Cabrakan
Roman0rgy69
Cabrakan
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,469 Elo+
Solo
Team Averages
Level 143
1,506 SR
1,503 Elo+

VS

Team Averages
Level 122
1,426 SR
1,511 Elo+
Atlas
Atlas
Cfiggy
Atlas
Level 146
God Stats
0W - 1L
1,227 SR
Queue Stats
81W - 67L
1,686 Elo+
Solo
Set
Set
Chris_cravy23
Set
Level 118
God Stats
8W - 17L
1,445 SR
Queue Stats
385W - 402L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
SwatSniper66
Ao Kuang
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,443 Elo+
Solo
Fenrir
Fenrir
camitrinket
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,426 Elo+
Solo
Khepri
Khepri
couch-potato11
Khepri
Level 151
God Stats
3W - 6L
1,457 SR
Queue Stats
276W - 299L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 18
11,991
705
11,350
22,251
28,093
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
L3thalxpanda
Chronos
20
9 / 3 / 16
13,174
775
31,397
22,199
12,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
8 / 4 / 19
12,803
753
13,536
23,681
28,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
RKO ZOMBIE
Medusa
16
2 / 7 / 12
10,920
642
17,877
16,249
8,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Roman0rgy69
Cabrakan
20
7 / 3 / 18
13,513
795
13,229
25,567
41,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cfiggy
Atlas
20
4 / 3 / 12
12,089
711
30,358
16,703
20,918
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
8 / 8 / 5
11,292
664
17,271
18,043
10,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
SwatSniper66
Ao Kuang
16
3 / 8 / 8
10,606
624
13,056
22,081
19,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
19
6 / 5 / 10
11,458
674
19,758
20,236
18,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
1 / 5 / 16
11,612
683
9,276
22,488
37,678
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
73
29
Kills
22
22
Deaths
29
83
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Atlas
Cfiggy
Atlas
4
3
12
3.33
L
8
8
5
1.31
W
3
5
18
2.4
W
Chronos
L3thalxpanda
Chronos
9
3
16
5.67
W
8
4
19
4.38
W
Medusa
RKO ZOMBIE
Medusa
2
7
12
1.14
W
Cabrakan
Roman0rgy69
Cabrakan
7
3
18
5.33
L
Ao Kuang
SwatSniper66
Ao Kuang
3
8
8
0.88
L
Fenrir
6
5
10
2.2
L
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,389
Damage
89,719
109,947
Taken
99,551
119,045
Mitigated
106,545
35,033
Healing
31,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Cfiggy
Atlas
30,358
8,498
769
1,813
16,703
20,918
585
11,683
5,020
63,020
0
L
17,271
7,806
934
4,147
18,043
10,263
0
11,773
6,270
0
25,820
W
11,350
4,390
343
6,127
22,251
28,093
1,750
9,583
11,901
27,137
0
W
Chronos
L3thalxpanda
Chronos
31,397
12,903
2,698
6,953
22,199
12,540
4,308
7,985
13,599
61,600
0
W
13,536
1,882
2,187
4,736
23,681
28,070
1,106
10,748
11,986
22,112
0
W
Medusa
RKO ZOMBIE
Medusa
17,877
6,588
979
1,206
16,249
8,530
0
6,354
9,270
0
41,062
W
Cabrakan
Roman0rgy69
Cabrakan
13,229
1,625
2,354
7,450
25,567
41,812
1,782
15,282
9,355
25,903
0
L
Ao Kuang
SwatSniper66
Ao Kuang
13,056
3,930
3,377
4,828
22,081
19,449
0
14,472
7,609
22,813
0
L
Fenrir
19,758
4,489
5,106
6,657
20,236
18,237
793
15,584
4,652
0
25,800
L
9,276
549
1,414
2,573
22,488
37,678
322
16,000
6,488
17,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,401
Gold Earned
57,057
178
Minions Killed
130
0
Camps Cleared
0
1,487,442
Distance Traveled
1,373,766
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,089
711
55
3
0
301,901
3
L
Set
11,292
664
15
1
0
235,006
0
W
Fafnir
11,991
705
15
1
0
285,150
1
W
Chronos
13,174
775
64
4
0
326,304
5
W
Athena
12,803
753
20
1
0
322,038
1
W
Medusa
10,920
642
52
3
0
295,099
1
W
Cabrakan
13,513
795
27
2
0
258,851
1
L
Ao Kuang
10,606
624
21
1
0
264,507
3
L
Fenrir
11,458
674
26
2
0
306,426
0
L
Khepri
11,612
683
13
1
0
265,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role