Player Matchup

Izanami
Izanami
ChiefMikah
Izanami
Level 105
God Stats
5W - 7L
1,537 SR
Queue Stats
434W - 481L
1,429 Elo+
Party 1
Mercury
Mercury
Dbo__55
Mercury
Level 146
God Stats
14W - 6L
1,665 SR
Queue Stats
314W - 289L
1,523 Elo+
Party 2
Scylla
Scylla
I Sided I
Scylla
Level 63
God Stats
5W - 2L
1,632 SR
Queue Stats
284W - 328L
1,401 Elo+
Party 1
Sobek
Sobek
coung556
Sobek
Level 104
God Stats
13W - 11L
1,242 SR
Queue Stats
413W - 388L
1,475 Elo+
Party 2
Mulan
Mulan
iSlipNot
Mulan
Level 67
God Stats
8W - 8L
1,497 SR
Queue Stats
521W - 568L
1,452 Elo+
Party 1
Team Averages
Level 97
1,515 SR
1,456 Elo+

VS

Team Averages
Level 114
1,574 SR
1,507 Elo+
Sun Wukong
Sun Wukong
Kiplitz
Sun Wukong
Level 58
God Stats
2W - 2L
1,751 SR
Queue Stats
10W - 8L
1,522 Elo+
Solo
Terra
Terra
P-_-0SsEsSi0-_-N
Terra
Level 109
God Stats
114W - 90L
1,630 SR
Queue Stats
189W - 163L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Sedated22
Danzaburou
Level 155
God Stats
7W - 12L
1,325 SR
Queue Stats
455W - 454L
1,495 Elo+
Solo
Nu Wa
Nu Wa
TheGold D Ace
Nu Wa
Level 106
God Stats
23W - 17L
1,643 SR
Queue Stats
171W - 174L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
minamiSR
Tsukuyomi
Level 141
God Stats
6W - 11L
1,519 SR
Queue Stats
128W - 146L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChiefMikah
Izanami
16
1 / 3 / 7
10,503
500
8,660
16,938
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Dbo__55
Mercury
19
18 / 3 / 3
12,651
602
31,944
21,753
10,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
I Sided I
Scylla
15
2 / 4 / 9
9,921
472
8,861
10,733
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
coung556
Sobek
14
0 / 4 / 16
8,816
420
6,878
21,672
23,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
iSlipNot
Mulan
18
4 / 2 / 7
11,605
553
23,184
26,417
24,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kiplitz
Sun Wukong
14
2 / 4 / 4
9,728
463
13,561
24,074
23,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 6
8,436
402
16,005
24,056
24,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Sedated22
Danzaburou
17
5 / 4 / 2
11,323
539
16,183
17,497
8,273
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 9 / 4
8,406
400
10,066
16,563
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
minamiSR
Tsukuyomi
15
7 / 4 / 1
10,143
483
12,388
22,241
11,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
25
Kills
16
16
Deaths
25
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
ChiefMikah
Izanami
1
3
7
1.5
W
Mercury
Dbo__55
Mercury
18
3
3
6.5
W
Scylla
I Sided I
Scylla
2
4
9
1.63
L
Sun Wukong
Kiplitz
Sun Wukong
2
4
4
1
L
2
4
6
1.25
L
Danzaburou
Sedated22
Danzaburou
5
4
2
1.5
L
0
9
4
0.22
W
Sobek
coung556
Sobek
0
4
16
2
W
Mulan
iSlipNot
Mulan
4
2
7
3.75
L
Tsukuyomi
minamiSR
Tsukuyomi
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,527
Damage
68,203
97,513
Taken
104,431
69,993
Mitigated
73,490
28,834
Healing
24,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ChiefMikah
Izanami
8,660
5,842
0
5,753
16,938
7,912
2,364
4,315
12,269
0
110,775
W
Mercury
Dbo__55
Mercury
31,944
20,965
0
2,568
21,753
10,140
0
7,063
14,289
0
125,725
W
Scylla
I Sided I
Scylla
8,861
929
0
1,221
10,733
3,849
188
2,687
7,854
71,188
0
L
Sun Wukong
Kiplitz
Sun Wukong
13,561
2,760
0
6,839
24,074
23,238
0
2,239
21,747
0
63,597
L
16,005
2,219
1,949
3,066
24,056
24,385
0
5,729
18,094
48,215
0
L
Danzaburou
Sedated22
Danzaburou
16,183
4,963
0
3,997
17,497
8,273
0
2,356
15,095
0
78,921
L
10,066
2,995
506
2,719
16,563
6,253
584
1,999
14,432
50,894
0
W
Sobek
coung556
Sobek
6,878
597
535
4,254
21,672
23,938
0
7,229
13,821
25,182
0
W
Mulan
iSlipNot
Mulan
23,184
3,443
0
14,503
26,417
24,154
863
3,006
23,209
0
95,536
L
Tsukuyomi
minamiSR
Tsukuyomi
12,388
2,373
0
5,110
22,241
11,341
0
3,901
18,138
0
76,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,496
Gold Earned
48,036
646
Minions Killed
437
0
Camps Cleared
0
2,026,300
Distance Traveled
1,915,461
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,503
500
165
8
0
375,236
2
W
Mercury
12,651
602
156
7
0
490,862
4
W
Scylla
9,921
472
119
6
0
396,603
4
L
Sun Wukong
9,728
463
119
6
0
402,235
6
L
Terra
8,436
402
54
3
0
441,601
1
L
Danzaburou
11,323
539
118
6
0
369,432
0
L
Nu Wa
8,406
400
63
3
0
306,522
0
W
Sobek
8,816
420
38
2
0
392,455
1
W
Mulan
11,605
553
168
8
0
371,144
5
L
Tsukuyomi
10,143
483
83
4
0
395,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role