Player Matchup

Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AraazE39
Odin
Level 124
God Stats
1W - 2L
1,494 SR
Queue Stats
77W - 69L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Iliasier
Morgan Le Fay
Level 158
God Stats
3W - 10L
1,127 SR
Queue Stats
533W - 538L
1,511 Elo+
Solo
Hou Yi
Hou Yi
jeroentjjeee
Hou Yi
Level 64
God Stats
1W - 0L
1,129 SR
Queue Stats
10W - 9L
1,302 Elo+
Solo
Jing Wei
Jing Wei
qeph
Jing Wei
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,364 Elo+
Solo
Team Averages
Level 122
1,350 SR
1,439 Elo+

VS

Team Averages
Level 131
1,600 SR
1,505 Elo+
Sol
Sol
Dimon22rus
Sol
Level 147
God Stats
11W - 7L
1,514 SR
Queue Stats
498W - 483L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
MAC-lavigne
Cu Chulainn
Level 156
God Stats
5W - 3L
1,587 SR
Queue Stats
335W - 320L
1,524 Elo+
Solo
Heimdallr
Heimdallr
Skizz78Bruu
Heimdallr
Level 118
God Stats
4W - 5L
1,799 SR
Queue Stats
575W - 539L
1,495 Elo+
Solo
Yu Huang
Yu Huang
ajtys
Yu Huang
Level 108
God Stats
1W - 3L
1,546 SR
Queue Stats
222W - 203L
1,511 Elo+
Solo
Sylvanus
Sylvanus
我是新手啊
Sylvanus
Level 128
God Stats
4W - 5L
1,555 SR
Queue Stats
376W - 336L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
4 / 2 / 25
13,346
667
11,764
30,739
39,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
20
7 / 5 / 24
14,123
706
20,731
33,084
39,604
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Iliasier
Morgan Le Fay
20
20 / 4 / 14
16,057
803
42,277
27,111
17,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
20
4 / 5 / 25
13,626
681
14,216
22,611
13,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
qeph
Jing Wei
20
2 / 6 / 19
12,498
625
14,893
24,423
14,590
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 9
12,912
646
25,081
19,288
11,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
MAC-lavigne
Cu Chulainn
20
3 / 8 / 13
13,549
677
28,088
28,094
43,528
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Skizz78Bruu
Heimdallr
19
10 / 9 / 6
13,761
688
16,601
24,043
14,495
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
ajtys
Yu Huang
20
3 / 6 / 15
13,084
654
28,857
18,693
10,626
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
18
2 / 9 / 11
11,903
595
10,302
27,749
37,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
75
37
Kills
21
22
Deaths
37
107
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
2
25
8.25
W
Odin
7
5
24
3.8
L
3
5
9
1.5
W
Morgan Le Fay
Iliasier
Morgan Le Fay
20
4
14
6.75
L
Cu Chulainn
MAC-lavigne
Cu Chulainn
3
8
13
1.19
L
Heimdallr
Skizz78Bruu
Heimdallr
10
9
6
1.44
L
Yu Huang
ajtys
Yu Huang
3
6
15
1.75
W
Hou Yi
4
5
25
3.3
W
Jing Wei
qeph
Jing Wei
2
6
19
1.92
L
Sylvanus
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,881
Damage
108,929
137,968
Taken
117,867
124,945
Mitigated
117,617
63,475
Healing
36,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
11,764
414
19,533
12,398
30,739
39,719
521
12,282
18,457
19,594
0
W
Odin
20,731
4,499
4,341
7,274
33,084
39,604
1,339
14,185
18,899
833
38,207
L
25,081
6,632
1,655
5,621
19,288
11,661
3,688
9,296
9,699
58,282
0
W
Morgan Le Fay
Iliasier
Morgan Le Fay
42,277
4,361
2,726
5,879
27,111
17,776
2,442
15,220
11,888
67,627
0
L
Cu Chulainn
MAC-lavigne
Cu Chulainn
28,088
2,598
535
2,918
28,094
43,528
321
10,134
17,620
12,469
37,755
L
Heimdallr
Skizz78Bruu
Heimdallr
16,601
6,202
665
1,479
24,043
14,495
3,132
10,351
13,231
0
36,989
L
Yu Huang
ajtys
Yu Huang
28,857
1,433
2,214
1,106
18,693
10,626
1,198
9,943
8,350
50,105
0
W
Hou Yi
14,216
5,881
1,813
3,088
22,611
13,256
3,456
14,163
8,448
0
41,753
W
Jing Wei
qeph
Jing Wei
14,893
9,371
2,319
4,104
24,423
14,590
3,524
14,598
9,825
0
43,225
L
Sylvanus
10,302
3,112
13,409
6,780
27,749
37,307
732
12,499
14,613
18,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,650
Gold Earned
65,209
216
Minions Killed
226
0
Camps Cleared
0
1,965,667
Distance Traveled
1,507,622
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,346
667
17
1
0
488,555
4
W
Odin
14,123
706
37
2
0
383,953
0
L
Sol
12,912
646
66
3
0
297,387
3
W
Morgan Le Fay
16,057
803
55
3
0
402,120
0
L
Cu Chulainn
13,549
677
36
2
0
301,636
0
L
Heimdallr
13,761
688
46
2
0
318,976
1
L
Yu Huang
13,084
654
53
3
0
326,112
0
W
Hou Yi
13,626
681
46
2
0
326,984
2
W
Jing Wei
12,498
625
61
3
0
364,055
0
L
Sylvanus
11,903
595
25
1
0
263,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role