Player Matchup

Janus
Janus
A IL IP H A
Janus
Level 46
God Stats
1W - 2L
1,324 SR
Queue Stats
139W - 161L
1,471 Elo+
Solo
Ullr
Ullr
ConStellarz
Ullr
Level 27
God Stats
49W - 4L
1,940 SR
Queue Stats
649W - 134L
1,957 Elo+
Party 2
Cerberus
Cerberus
JapanGator
Cerberus
Level 160
God Stats
41W - 15L
1,613 SR
Queue Stats
427W - 176L
1,815 Elo+
Party 2
Zeus
Zeus
KODxGERMS
Zeus
Level 105
God Stats
54W - 39L
1,526 SR
Queue Stats
340W - 340L
1,494 Elo+
Solo
Horus
Horus
xBenchii
Horus
Level 160
God Stats
64W - 20L
1,812 SR
Queue Stats
463W - 156L
1,847 Elo+
Party 2
Team Averages
Level 100
1,643 SR
1,717 Elo+

VS

Team Averages
Level 76
1,664 SR
1,576 Elo+
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Bannedmittens_
Geb
Level 101
God Stats
1W - 1L
1,731 SR
Queue Stats
219W - 127L
1,615 Elo+
Party 1
Khepri
Khepri
Bey0ndAscended1
Khepri
Level 65
God Stats
75W - 19L
1,811 SR
Queue Stats
322W - 232L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
Gorilla-King69
Aphrodite
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 118L
1,561 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The-Blood_Soul69
Tsukuyomi
Level 30
God Stats
47W - 18L
1,777 SR
Queue Stats
56W - 22L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 11
10,058
1,006
11,920
8,651
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 0 / 7
10,906
1,091
22,317
8,933
4,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
JapanGator
Cerberus
16
1 / 1 / 12
10,084
1,008
11,427
12,717
13,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
16
1 / 0 / 8
9,952
995
17,672
5,321
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
xBenchii
Horus
17
6 / 0 / 8
11,508
1,151
20,321
8,730
8,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 1 / 1
10,012
1,001
6,239
15,033
20,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 4 / 1
9,936
994
10,036
13,192
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 2
10,236
1,024
5,990
24,138
32,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Gorilla-King69
Aphrodite
15
0 / 3 / 2
9,298
930
6,406
16,591
11,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
15
1 / 3 / 1
9,598
960
13,124
22,226
14,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
14
Kills
2
2
Deaths
14
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
1
1.5
W
0
1
11
5.5
L
0
4
1
0.13
L
0
3
2
0.33
W
6
0
7
9.5
L
Aphrodite
Gorilla-King69
Aphrodite
0
3
2
0.33
W
Cerberus
JapanGator
Cerberus
1
1
12
7
W
Zeus
1
0
8
5
L
Tsukuyomi
1
3
1
0.5
W
Horus
xBenchii
Horus
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,657
Damage
41,795
44,352
Taken
91,180
33,730
Mitigated
96,164
9,621
Healing
22,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,239
2,582
6,232
3,290
15,033
20,834
0
6,004
8,835
0
17,587
W
11,920
1,000
566
578
8,651
3,909
0
3,866
4,785
43,874
0
L
10,036
417
0
597
13,192
17,072
0
5,801
7,258
22,300
0
L
5,990
818
362
1,055
24,138
32,143
0
12,037
11,749
18,502
0
W
22,317
12,095
0
303
8,933
4,759
0
4,983
3,950
0
34,195
L
Aphrodite
Gorilla-King69
Aphrodite
6,406
640
4,942
5,790
16,591
11,217
0
7,792
8,544
27,980
0
W
Cerberus
JapanGator
Cerberus
11,427
332
0
2,925
12,717
13,619
0
5,892
6,825
17,381
0
W
Zeus
17,672
2,660
0
0
5,321
2,604
0
3,157
2,164
37,811
0
L
Tsukuyomi
13,124
2,911
0
148
22,226
14,898
0
8,117
13,775
0
33,798
W
Horus
xBenchii
Horus
20,321
8,358
2,375
2,874
8,730
8,839
0
4,534
4,196
0
32,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,508
Gold Earned
49,080
210
Minions Killed
159
10
Camps Cleared
3
919,563
Distance Traveled
990,850
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,012
1,001
14
1
0
234,498
0
W
Janus
10,058
1,006
70
7
3
179,393
0
L
Geb
9,936
994
21
2
0
167,433
0
L
Khepri
10,236
1,024
25
3
0
192,681
3
W
Ullr
10,906
1,091
33
3
3
194,619
0
L
Aphrodite
9,298
930
64
6
3
175,451
0
W
Cerberus
10,084
1,008
20
2
1
163,517
0
W
Zeus
9,952
995
57
6
0
184,399
0
L
Tsukuyomi
9,598
960
35
4
0
220,787
0
W
Horus
11,508
1,151
30
3
3
197,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role