Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Holybudd
Medusa
Level 29
God Stats
4W - 14L
1,324 SR
Queue Stats
166W - 160L
1,577 Elo+
Party 2
Ymir
Ymir
Princess89XoX
Ymir
Level 3
God Stats
1W - 3L
1,759 SR
Queue Stats
4W - 9L
1,713 Elo+
Party 2
Ares
Ares
SnakeAway
Ares
Level 103
God Stats
52W - 36L
1,672 SR
Queue Stats
479W - 461L
1,569 Elo+
Party 2
Lancelot
Lancelot
maxi18613
Lancelot
Level 82
God Stats
5W - 13L
1,201 SR
Queue Stats
87W - 91L
1,445 Elo+
Party 1
Team Averages
Level 66
1,491 SR
1,561 Elo+

VS

Team Averages
Level 99
1,541 SR
1,518 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Borthrenn
Da Ji
Level 41
God Stats
4W - 2L
1,642 SR
Queue Stats
63W - 66L
1,509 Elo+
Party 3
Chiron
Chiron
HitsugayaYT
Chiron
Level 155
God Stats
2W - 0L
1,765 SR
Queue Stats
25W - 28L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
Lotarow
Gilgamesh
Level 48
God Stats
4W - 4L
1,271 SR
Queue Stats
64W - 66L
1,509 Elo+
Party 3
He Bo
He Bo
drumstorm
He Bo
Level 121
God Stats
6W - 4L
1,526 SR
Queue Stats
15W - 11L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 10 / 4
10,014
1,001
11,601
22,826
8,880
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Holybudd
Medusa
16
1 / 10 / 4
10,355
1,036
10,742
20,068
9,224
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 4
10,875
1,088
5,895
21,115
28,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
15
1 / 4 / 2
9,771
977
5,662
12,141
12,652
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
maxi18613
Lancelot
16
3 / 8 / 3
11,103
1,110
12,278
21,828
9,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

87

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
4 / 1 / 24
11,466
1,147
16,838
4,417
1,889
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Borthrenn
Da Ji
18
10 / 2 / 14
12,135
1,214
17,871
9,353
5,148
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
18
12 / 2 / 15
12,918
1,292
25,549
13,787
7,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Lotarow
Gilgamesh
18
7 / 1 / 17
11,666
1,167
17,306
14,694
19,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
drumstorm
He Bo
18
2 / 2 / 21
11,454
1,145
14,044
8,398
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
126
8
Kills
35
35
Deaths
8
17
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
10
4
0.4
W
Zeus
 
Zeus
4
1
24
16
W
Da Ji
Borthrenn
Da Ji
10
2
14
8.5
W
Chiron
12
2
15
9.75
L
Medusa
Holybudd
Medusa
1
10
4
0.3
W
Gilgamesh
Lotarow
Gilgamesh
7
1
17
15.5
L
1
3
4
1
L
Ares
1
4
2
0.5
W
He Bo
drumstorm
He Bo
2
2
21
6.25
L
Lancelot
maxi18613
Lancelot
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,178
Damage
91,608
97,978
Taken
50,649
69,025
Mitigated
37,969
5,521
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,601
6,161
0
3,591
22,826
8,880
0
7,197
15,073
0
14,152
W
Zeus
 
Zeus
16,838
2,619
0
339
4,417
1,889
0
839
3,578
30,553
0
W
Da Ji
Borthrenn
Da Ji
17,871
4,238
0
143
9,353
5,148
0
941
8,412
0
23,260
W
Chiron
25,549
14,200
1,178
2,304
13,787
7,047
0
3,781
10,006
0
48,187
L
Medusa
Holybudd
Medusa
10,742
4,939
0
516
20,068
9,224
0
4,535
15,326
0
38,702
W
Gilgamesh
Lotarow
Gilgamesh
17,306
5,950
0
1,344
14,694
19,814
0
4,362
10,332
0
28,014
L
5,895
1,770
0
667
21,115
28,604
0
5,297
15,541
20,279
0
L
Ares
5,662
44
0
80
12,141
12,652
0
5,141
6,762
7,788
0
W
He Bo
drumstorm
He Bo
14,044
1,203
0
1,816
8,398
4,071
0
1,634
6,764
33,903
0
L
Lancelot
maxi18613
Lancelot
12,278
1,584
200
467
21,828
9,665
0
8,033
13,535
0
36,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,118
Gold Earned
59,639
145
Minions Killed
202
5
Camps Cleared
8
905,407
Distance Traveled
969,170
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,014
1,001
7
1
1
202,390
1
W
Zeus
11,466
1,147
39
4
0
189,812
4
W
Da Ji
12,135
1,214
14
1
2
216,825
1
W
Chiron
12,918
1,292
53
5
4
187,170
3
L
Medusa
10,355
1,036
55
6
1
173,503
0
W
Gilgamesh
11,666
1,167
27
3
1
188,187
0
L
Ymir
10,875
1,088
24
2
1
200,910
0
L
Ares
9,771
977
6
1
1
117,692
0
W
He Bo
11,454
1,145
69
7
1
187,176
1
L
Lancelot
11,103
1,110
53
5
1
210,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role