Player Matchup

Chaac
Chaac
ChiefTommy
Chaac
Level 36
God Stats
4W - 6L
1,637 SR
Queue Stats
37W - 53L
1,506 Elo+
Party 1
Neith
Neith
Deeloudpvck
Neith
Level 12
God Stats
3W - 3L
1,837 SR
Queue Stats
27W - 26L
1,482 Elo+
Party 1
Anubis
Anubis
nightdragonsh
Anubis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 28
1,658 SR
1,496 Elo+

VS

Team Averages
Level 108
1,495 SR
1,493 Elo+
Hera
Hera
Ardragonite
Hera
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 68L
1,626 Elo+
Party 2
Achilles
Achilles
Connorblade
Achilles
Level 157
God Stats
41W - 42L
1,500 SR
Queue Stats
344W - 349L
1,395 Elo+
Solo
Artemis
Artemis
TheSwordy1
Artemis
Level 29
God Stats
2W - 1L
1,486 SR
Queue Stats
2W - 1L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
5 / 5 / 3
11,077
652
15,364
25,729
22,640
Mace

Mace

+10
Physical Power

15
1 / 6 / 7
10,604
624
13,479
16,155
6,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 9 / 5
12,521
737
10,148
22,680
10,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 11
13,353
785
27,788
13,969
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Connorblade
Achilles
18
7 / 1 / 11
14,189
835
14,183
27,366
35,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
TheSwordy1
Artemis
17
4 / 5 / 9
11,994
706
14,892
13,887
6,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
10
Kills
20
20
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
4
11
3.63
L
Chaac
5
5
3
1.3
W
Achilles
Connorblade
Achilles
7
1
11
12.5
L
1
6
7
0.75
W
Artemis
TheSwordy1
Artemis
4
5
9
1.7
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,991
Damage
56,863
64,564
Taken
55,222
39,734
Mitigated
48,532
14,581
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,788
6,122
0
1,340
13,969
6,412
1,452
2,238
11,731
68,698
0
L
Chaac
15,364
3,222
997
4,282
25,729
22,640
132
11,436
14,293
0
44,204
W
Achilles
Connorblade
Achilles
14,183
3,362
0
10,698
27,366
35,509
738
6,131
20,710
3,892
27,697
L
13,479
6,301
0
3,399
16,155
6,243
225
7,142
9,013
0
45,206
W
Artemis
TheSwordy1
Artemis
14,892
6,658
0
2,727
13,887
6,611
311
2,034
11,853
0
56,805
L
10,148
2,137
105
5,798
22,680
10,851
226
10,994
11,686
32,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,202
Gold Earned
39,536
151
Minions Killed
203
1
Camps Cleared
13
762,556
Distance Traveled
871,269
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,353
785
83
5
5
300,652
3
L
Chaac
11,077
652
47
3
0
290,248
1
W
Achilles
14,189
835
40
2
1
277,185
2
L
Neith
10,604
624
59
3
1
249,815
0
W
Artemis
11,994
706
80
5
7
293,432
4
L
Anubis
12,521
737
45
3
0
222,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role