Player Matchup

Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DemoonBlack
Neith
Level 151
God Stats
32W - 29L
1,508 SR
Queue Stats
470W - 476L
1,432 Elo+
Solo
Tyr
Tyr
MuteConcept
Tyr
Level 88
God Stats
9W - 12L
1,489 SR
Queue Stats
221W - 269L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
PhantomBlood12
Gilgamesh
Level 140
God Stats
10W - 9L
1,412 SR
Queue Stats
389W - 391L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
verylongstroke
Baron Samedi
Level 58
God Stats
3W - 3L
1,590 SR
Queue Stats
76W - 101L
1,458 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,457 Elo+

VS

Team Averages
Level 90
1,472 SR
1,462 Elo+
Nemesis
Nemesis
Marcholoma_Yt
Nemesis
Level 81
God Stats
24W - 13L
1,510 SR
Queue Stats
394W - 417L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
Rastamojo
Nu Wa
Level 128
God Stats
13W - 12L
1,292 SR
Queue Stats
259W - 265L
1,428 Elo+
Solo
Aphrodite
Aphrodite
overhead032
Aphrodite
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
santiavend
Danzaburou
Level 60
God Stats
17W - 12L
1,500 SR
Queue Stats
135W - 148L
1,467 Elo+
Party 2
Neith
Neith
xBloodGamingx
Neith
Level 103
God Stats
17W - 11L
1,559 SR
Queue Stats
486W - 506L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
1
0 / 0 / 0
4,852
285
0
912
286
14
5 / 2 / 0
8,754
515
11,392
9,669
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 3
7,709
453
8,033
16,113
14,167
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
PhantomBlood12
Gilgamesh
12
1 / 3 / 6
8,146
479
8,668
19,337
16,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
verylongstroke
Baron Samedi
15
3 / 4 / 4
8,618
507
11,683
13,065
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
5 / 1 / 0
9,414
554
7,436
12,833
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Rastamojo
Nu Wa
14
1 / 2 / 5
8,750
515
9,508
10,760
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
overhead032
Aphrodite
10
0 / 4 / 2
7,277
428
2,971
12,530
7,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
santiavend
Danzaburou
13
1 / 2 / 1
8,130
478
8,795
14,078
5,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 1
9,556
562
11,962
10,356
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
10
Kills
10
12
Deaths
10
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
L
5
2
0
2.5
W
Nemesis
5
1
0
5
L
1
3
3
0.83
L
Gilgamesh
PhantomBlood12
Gilgamesh
1
3
6
1.33
W
Nu Wa
Rastamojo
Nu Wa
1
2
5
1.75
W
Aphrodite
overhead032
Aphrodite
0
4
2
0.25
W
Danzaburou
santiavend
Danzaburou
1
2
1
0.75
L
Baron Samedi
verylongstroke
Baron Samedi
3
4
4
1.25
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,776
Damage
40,672
59,096
Taken
60,557
43,147
Mitigated
26,946
18,317
Healing
23,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
0
0
0
0
912
286
0
912
0
0
0
L
11,392
1,876
0
3,436
9,669
4,829
2,410
1,471
8,198
0
66,273
W
Nemesis
7,436
3,341
140
6,564
12,833
5,508
0
868
11,965
0
78,746
L
8,033
1,012
0
3,094
16,113
14,167
592
2,384
13,729
0
44,012
L
Gilgamesh
PhantomBlood12
Gilgamesh
8,668
2,551
2,328
5,325
19,337
16,436
0
4,343
14,994
0
34,102
W
Nu Wa
Rastamojo
Nu Wa
9,508
1,848
0
2,238
10,760
3,950
894
4,734
6,026
57,374
0
W
Aphrodite
overhead032
Aphrodite
2,971
652
3,385
3,814
12,530
7,648
239
2,789
9,741
18,033
0
W
Danzaburou
santiavend
Danzaburou
8,795
2,882
127
4,272
14,078
5,030
901
2,088
11,990
0
65,875
L
Baron Samedi
verylongstroke
Baron Samedi
11,683
414
966
3,168
13,065
7,429
434
3,369
9,696
77,134
0
W
11,962
5,532
0
2,820
10,356
4,810
1,814
1,204
9,152
0
74,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,079
Gold Earned
43,127
335
Minions Killed
473
0
Camps Cleared
0
1,216,198
Distance Traveled
1,556,124
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,852
285
0
0
0
0
0
L
Neith
8,754
515
101
6
0
277,596
1
W
Nemesis
9,414
554
135
8
0
379,804
2
L
Tyr
7,709
453
73
4
0
341,941
1
L
Gilgamesh
8,146
479
54
3
0
316,972
2
W
Nu Wa
8,750
515
94
6
0
307,932
0
W
Aphrodite
7,277
428
17
1
0
289,743
2
W
Danzaburou
8,130
478
96
6
0
309,393
0
L
Baron Samedi
8,618
507
107
6
0
279,689
0
W
Neith
9,556
562
131
8
0
269,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role