Player Matchup

Heimdallr
Heimdallr
Atrocity
Heimdallr
Level 145
God Stats
4W - 3L
1,428 SR
Queue Stats
103W - 107L
1,496 Elo+
Party 1
Hel
Hel
Iussum
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
JugiBoogie
Kuzenbo
Level 128
God Stats
3W - 2L
1,454 SR
Queue Stats
124W - 68L
1,691 Elo+
Party 1
Team Averages
Level 132
1,461 SR
1,573 Elo+

VS

Team Averages
Level 118
1,462 SR
1,513 Elo+
Rama
Rama
LateGameGary
Rama
Level 154
God Stats
2W - 2L
1,385 SR
Queue Stats
54W - 55L
1,454 Elo+
Party 2
Ymir
Ymir
Liverpool8
Ymir
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 57L
1,670 Elo+
Solo
Yu Huang
Yu Huang
TheMadGobllin
Yu Huang
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 58L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Atrocity
Heimdallr
19
5 / 2 / 9
14,122
743
15,983
11,022
5,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
Iussum
Hel
17
6 / 5 / 6
13,416
706
11,881
13,500
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
JugiBoogie
Kuzenbo
18
4 / 3 / 11
13,535
712
16,889
27,609
25,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 3
14,419
759
24,346
15,660
8,419
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 6 / 5
11,096
584
6,702
24,039
24,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
TheMadGobllin
Yu Huang
17
3 / 6 / 6
12,788
673
11,454
15,114
7,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
15
Kills
10
10
Deaths
15
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Atrocity
Heimdallr
5
2
9
4.75
W
Hel
Iussum
Hel
6
5
6
1.8
W
Kuzenbo
JugiBoogie
Kuzenbo
4
3
11
3.17
L
7
3
3
2.83
L
0
6
5
0.42
L
Yu Huang
TheMadGobllin
Yu Huang
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,753
Damage
42,502
52,131
Taken
54,813
37,739
Mitigated
40,167
19,184
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Atrocity
Heimdallr
15,983
4,250
0
1,154
11,022
5,675
1,283
2,656
8,109
0
54,407
W
Hel
Iussum
Hel
11,881
615
5,854
5,227
13,500
6,451
236
4,930
8,368
56,797
0
W
Kuzenbo
JugiBoogie
Kuzenbo
16,889
3,782
0
6,949
27,609
25,613
403
10,936
15,761
50,129
0
L
24,346
20,253
0
4,462
15,660
8,419
1,007
7,550
7,992
0
82,756
L
6,702
1,111
960
1,782
24,039
24,576
34
13,042
10,759
34,055
0
L
Yu Huang
TheMadGobllin
Yu Huang
11,454
1,180
0
0
15,114
7,172
497
8,198
6,913
44,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,073
Gold Earned
38,303
228
Minions Killed
227
9
Camps Cleared
8
1,002,024
Distance Traveled
912,115
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,122
743
83
4
1
331,261
0
W
Hel
13,416
706
99
5
3
338,064
1
W
Kuzenbo
13,535
712
46
2
5
332,699
4
L
Rama
14,419
759
113
6
6
344,297
5
L
Ymir
11,096
584
41
2
1
252,447
6
L
Yu Huang
12,788
673
73
4
1
315,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role