Player Matchup

Nemesis
Nemesis
Breaches
Nemesis
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 20L
1,597 Elo+
Party 3
Neith
Neith
ItsJustBrandon
Neith
Level 84
God Stats
25W - 34L
1,492 SR
Queue Stats
82W - 88L
1,506 Elo+
Solo
Nox
Nox
JotaPanda
Nox
Level 148
God Stats
27W - 19L
1,646 SR
Queue Stats
352W - 356L
1,559 Elo+
Solo
Xing Tian
Xing Tian
Tico13
Xing Tian
Level 64
God Stats
3W - 3L
1,800 SR
Queue Stats
36W - 12L
1,625 Elo+
Party 3
Baron Samedi
Baron Samedi
Whoraqistan
Baron Samedi
Level 63
God Stats
5W - 0L
1,500 SR
Queue Stats
33W - 10L
1,767 Elo+
Party 3
Team Averages
Level 92
1,588 SR
1,611 Elo+

VS

Team Averages
Level 86
1,534 SR
1,589 Elo+
Sun Wukong
Sun Wukong
GomezFL
Sun Wukong
Level 128
God Stats
6W - 13L
1,324 SR
Queue Stats
203W - 175L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
Mimiqu
Baron Samedi
Level 160
God Stats
17W - 16L
1,600 SR
Queue Stats
942W - 877L
1,618 Elo+
Solo
Danzaburou
Danzaburou
Vollke
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,682 Elo+
Party 1
Mulan
Mulan
WtheFourth
Mulan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,682 Elo+
Party 1
Gilgamesh
Gilgamesh
chronotrigger72
Gilgamesh
Level 82
God Stats
9W - 5L
1,748 SR
Queue Stats
211W - 167L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Breaches
Nemesis
18
9 / 2 / 14
12,163
1,216
15,371
14,179
9,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 1 / 17
11,377
1,138
22,969
10,304
5,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 16
12,070
1,207
11,818
7,529
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
Tico13
Xing Tian
18
3 / 0 / 22
12,237
1,224
6,478
11,588
17,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Whoraqistan
Baron Samedi
18
4 / 2 / 20
11,275
1,128
19,309
8,555
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

266

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GomezFL
Sun Wukong
15
1 / 4 / 5
10,136
1,014
10,381
16,753
8,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Mimiqu
Baron Samedi
16
2 / 1 / 3
10,783
1,078
14,400
6,478
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Vollke
Danzaburou
15
0 / 7 / 5
10,026
1,003
8,202
17,055
6,151
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
15
3 / 7 / 1
10,393
1,039
6,867
19,517
18,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
chronotrigger72
Gilgamesh
15
0 / 10 / 1
9,307
931
9,298
21,218
20,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
21
29
Kills
6
6
Deaths
29
89
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Breaches
Nemesis
9
2
14
8
L
Sun Wukong
GomezFL
Sun Wukong
1
4
5
0.88
W
7
1
17
15.5
W
6
1
16
14
L
Baron Samedi
Mimiqu
Baron Samedi
2
1
3
3.5
W
Xing Tian
Tico13
Xing Tian
3
0
22
14
L
Danzaburou
Vollke
Danzaburou
0
7
5
0.36
W
Baron Samedi
Whoraqistan
Baron Samedi
4
2
20
7
L
Mulan
3
7
1
0.5
L
Gilgamesh
chronotrigger72
Gilgamesh
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,945
Damage
49,148
52,155
Taken
81,021
41,336
Mitigated
55,631
9,830
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Breaches
Nemesis
15,371
8,016
0
914
14,179
9,928
0
4,561
9,191
0
22,373
L
Sun Wukong
GomezFL
Sun Wukong
10,381
1,373
0
2,529
16,753
8,230
0
10,308
6,445
0
26,391
W
22,969
7,612
0
2,446
10,304
5,145
0
1,962
8,205
0
56,828
W
11,818
217
0
350
7,529
3,986
0
1,863
5,398
33,803
0
L
Baron Samedi
Mimiqu
Baron Samedi
14,400
1,199
2,553
1,641
6,478
2,989
0
2,351
4,127
37,094
0
W
Xing Tian
Tico13
Xing Tian
6,478
896
0
1,238
11,588
17,164
0
2,558
8,638
13,894
0
L
Danzaburou
Vollke
Danzaburou
8,202
2,434
0
2,058
17,055
6,151
0
8,929
8,126
0
30,564
W
Baron Samedi
Whoraqistan
Baron Samedi
19,309
1,948
2,727
2,155
8,555
5,113
0
2,549
5,795
31,013
0
L
Mulan
6,867
1,392
0
1,914
19,517
18,024
0
8,834
10,683
0
13,780
L
Gilgamesh
chronotrigger72
Gilgamesh
9,298
2,356
0
160
21,218
20,237
0
7,183
14,035
0
20,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,122
Gold Earned
50,645
200
Minions Killed
187
10
Camps Cleared
8
1,084,153
Distance Traveled
1,020,426
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,163
1,216
14
1
2
234,166
0
L
Sun Wukong
10,136
1,014
41
4
2
230,153
0
W
Neith
11,377
1,138
80
8
3
201,739
1
W
Nox
12,070
1,207
61
6
2
225,059
3
L
Baron Samedi
10,783
1,078
64
6
1
211,222
0
W
Xing Tian
12,237
1,224
11
1
1
227,100
0
L
Danzaburou
10,026
1,003
43
4
2
185,774
1
W
Baron Samedi
11,275
1,128
34
3
2
196,089
0
L
Mulan
10,393
1,039
12
1
1
192,111
0
L
Gilgamesh
9,307
931
27
3
2
201,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role