Player Matchup

Horus
Horus
AangTheLastAir
Horus
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 218L
1,318 Elo+
Party 1
Neith
Neith
FroschFuzzeee
Neith
Level 68
God Stats
56W - 64L
1,468 SR
Queue Stats
131W - 139L
1,466 Elo+
Solo
Arachne
Arachne
MachoScroll2880
Arachne
Level 68
God Stats
2W - 0L
1,701 SR
Queue Stats
107W - 77L
1,421 Elo+
Solo
Cupid
Cupid
Money-Xii
Cupid
Level 87
God Stats
3W - 2L
1,214 SR
Queue Stats
106W - 157L
1,330 Elo+
Party 1
Atlas
Atlas
VodouQueenXiii
Atlas
Level 98
God Stats
8W - 11L
1,450 SR
Queue Stats
59W - 108L
1,290 Elo+
Party 1
Team Averages
Level 87
1,466 SR
1,365 Elo+

VS

Team Averages
Level 97
1,419 SR
1,402 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CoolFatty169kg
Thanatos
Level 62
God Stats
1W - 5L
1,224 SR
Queue Stats
30W - 36L
1,382 Elo+
Solo
Nu Wa
Nu Wa
IKERYAÍDA
Nu Wa
Level 66
God Stats
94W - 105L
1,443 SR
Queue Stats
297W - 353L
1,326 Elo+
Party 2
Bacchus
Bacchus
Saad-7575
Bacchus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 281L
1,490 Elo+
Solo
Heimdallr
Heimdallr
ZZZIKERZZZ
Heimdallr
Level 80
God Stats
5W - 8L
1,430 SR
Queue Stats
283W - 354L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,114
519
1,446
3,744
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 0 / 1
3,643
607
2,814
2,622
991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
3 / 1 / 0
3,793
632
1,784
3,680
1,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cupid
Money-Xii
Cupid
5
0 / 0 / 0
3,216
536
688
762
216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 0 / 0
3,079
513
934
2,814
1,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 1 / 0
4,401
734
2,358
3,061
762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
5
0 / 2 / 0
3,423
571
428
4,220
1,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
1
0 / 0 / 0
1,214
202
0
0
0
Bacchus
Saad-7575
Bacchus
6
1 / 0 / 0
3,732
622
2,094
3,357
2,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ZZZIKERZZZ
Heimdallr
7
0 / 0 / 0
3,625
604
1,109
2,738
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
2
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
W
0
1
1
0.5
L
Thanatos
0
2
0
0
W
0
0
1
0.5
L
Nu Wa
0
0
0
0
W
3
1
0
3
W
Cupid
Money-Xii
Cupid
0
0
0
0
L
Bacchus
Saad-7575
Bacchus
1
0
0
1
W
0
0
0
0
L
Heimdallr
ZZZIKERZZZ
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,666
Damage
5,989
13,622
Taken
13,376
5,206
Mitigated
5,382
4,282
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,358
1,921
0
756
3,061
762
942
0
3,061
0
27,750
W
1,446
783
0
545
3,744
1,672
0
0
3,744
0
8,312
L
Thanatos
428
54
0
1,978
4,220
1,305
0
0
4,220
0
11,400
W
2,814
1,626
106
1,247
2,622
991
0
1,559
1,063
0
19,020
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
1,784
1,353
0
622
3,680
1,071
0
535
3,145
0
10,619
W
Cupid
Money-Xii
Cupid
688
262
599
588
762
216
138
0
762
0
14,309
L
Bacchus
Saad-7575
Bacchus
2,094
154
0
550
3,357
2,364
0
0
3,357
13,219
0
W
934
476
0
575
2,814
1,256
270
0
2,814
7,509
0
L
Heimdallr
ZZZIKERZZZ
Heimdallr
1,109
248
0
1,317
2,738
951
0
934
1,804
0
13,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,845
Gold Earned
16,395
89
Minions Killed
130
0
Camps Cleared
0
545,399
Distance Traveled
419,869
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,401
734
52
9
0
92,851
2
W
Horus
3,114
519
13
2
0
113,922
0
L
Thanatos
3,423
571
29
5
0
118,113
0
W
Neith
3,643
607
23
4
0
94,544
2
L
Nu Wa
1,214
202
0
0
0
0
0
W
Arachne
3,793
632
20
3
0
136,783
0
W
Cupid
3,216
536
25
4
0
89,072
0
L
Bacchus
3,732
622
23
4
0
110,881
1
W
Atlas
3,079
513
8
1
0
111,078
1
L
Heimdallr
3,625
604
26
4
0
98,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role