Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
InmadoRokuro
Kuzenbo
Level 121
God Stats
7W - 1L
1,739 SR
Queue Stats
211W - 181L
1,563 Elo+
Party 1
Chaac
Chaac
Pray_For_Gui
Chaac
Level 159
God Stats
2W - 1L
1,412 SR
Queue Stats
88W - 94L
1,521 Elo+
Party 2
Cupid
Cupid
vAXxiZz-II
Cupid
Level 126
God Stats
2W - 1L
1,289 SR
Queue Stats
80W - 62L
1,557 Elo+
Party 2
Merlin
Merlin
ЕнмадоРокуро
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 94L
1,667 Elo+
Party 1
Team Averages
Level 116
1,488 SR
1,562 Elo+

VS

Team Averages
Level 50
1,547 SR
1,535 Elo+
Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
MAKS BOZHENA
Scylla
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 97L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
SkeIe--
Baron Samedi
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 120L
1,661 Elo+
Party 3
Jormungandr
Jormungandr
lv_Gunner_vl
Jormungandr
Level 23
God Stats
1W - 1L
1,737 SR
Queue Stats
73W - 39L
1,635 Elo+
Party 3
Hercules
Hercules
zMichaelJordan23
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 2 / 2
7,595
690
4,214
7,467
4,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
InmadoRokuro
Kuzenbo
14
1 / 1 / 5
8,272
752
8,523
16,611
16,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 0 / 5
8,191
745
13,057
13,731
15,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
13
1 / 3 / 6
7,511
683
10,931
9,248
5,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 3
7,898
718
8,589
3,787
2,100
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 4 / 5
7,665
697
5,281
15,170
17,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
13
0 / 2 / 5
7,411
674
4,088
5,493
2,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
SkeIe--
Baron Samedi
17
6 / 0 / 1
8,594
781
16,236
9,059
6,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
lv_Gunner_vl
Jormungandr
15
1 / 1 / 4
8,383
762
14,502
13,129
15,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
0 / 0 / 3
6,310
574
2,708
9,099
8,077
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
7
Kills
7
7
Deaths
7
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
2
1.5
L
Ganesha
 
Ganesha
0
4
5
0.63
W
Kuzenbo
InmadoRokuro
Kuzenbo
1
1
5
3.5
L
Scylla
0
2
5
1.25
W
2
0
5
4.5
L
Baron Samedi
SkeIe--
Baron Samedi
6
0
1
6.5
L
Jormungandr
lv_Gunner_vl
Jormungandr
1
1
4
3
W
Cupid
1
3
6
1.33
L
0
0
3
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,314
Damage
42,815
50,844
Taken
51,950
44,501
Mitigated
50,223
26,612
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,214
2,419
1,688
1,630
7,467
4,259
31
6,514
709
0
9,022
L
Ganesha
 
Ganesha
5,281
377
1,153
1,977
15,170
17,190
0
5,428
9,742
9,910
0
W
Kuzenbo
InmadoRokuro
Kuzenbo
8,523
4,306
2,210
8,347
16,611
16,721
90
11,556
4,858
13,068
0
L
Scylla
4,088
51
656
1,122
5,493
2,759
0
1,680
3,813
20,907
0
W
13,057
1,033
2,824
6,807
13,731
15,826
0
9,734
3,615
0
29,672
L
Baron Samedi
SkeIe--
Baron Samedi
16,236
1,408
4,381
4,840
9,059
6,277
0
2,624
6,435
25,229
0
L
Jormungandr
lv_Gunner_vl
Jormungandr
14,502
1,931
574
3,263
13,129
15,920
7
3,526
9,603
34,790
0
W
Cupid
10,931
5,761
419
2,423
9,248
5,595
0
7,595
1,336
0
21,073
L
2,708
1,113
0
1,911
9,099
8,077
0
3,854
5,245
0
4,166
W
8,589
186
32
232
3,787
2,100
0
3,499
219
22,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
38,363
115
Minions Killed
121
0
Camps Cleared
0
1,097,522
Distance Traveled
1,012,065
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,595
690
16
1
0
216,351
2
L
Ganesha
7,665
697
0
0
0
196,873
0
W
Kuzenbo
8,272
752
9
1
0
220,317
0
L
Scylla
7,411
674
52
5
0
197,682
0
W
Chaac
8,191
745
32
3
0
241,720
1
L
Baron Samedi
8,594
781
30
3
0
199,655
5
L
Jormungandr
8,383
762
35
3
0
205,645
0
W
Cupid
7,511
683
19
2
0
187,482
0
L
Hercules
6,310
574
4
0
0
212,210
0
W
Merlin
7,898
718
39
4
0
231,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role