Player Matchup

Jing Wei
Jing Wei
Bronze III
Awoiks
Jing Wei
Bronze III
Level 72
God Stats
2W - 2L
1,569 SR
Queue Stats
5W - 6L
1,450 MMR
Solo
Da Ji
Da Ji
Bronze III
DimasEvrei
Da Ji
Bronze III
Level 57
God Stats
11W - 7L
1,727 SR
Queue Stats
119W - 109L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
McArska50
Poseidon
Gold IV
Level 102
God Stats
6W - 5L
1,621 SR
Queue Stats
337W - 342L
1,490 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Yrël
Sylvanus
Bronze III
Level 155
God Stats
8W - 0L
1,500 SR
Queue Stats
38W - 29L
1,459 MMR
Party 2
Chaac
Chaac
Bronze III
mantaz
Chaac
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,459 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,583 SR
1,472 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,394 SR
1,482 MMR
Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold III
IDawzy
Lancelot
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 61L
1,430 MMR
Party 1
Danzaburou
Danzaburou
Gold II
Manga
Danzaburou
Gold II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,622 MMR
Party 1
Chang'e
Chang'e
Gold V
Miderinho
Chang'e
Gold V
Level 65
God Stats
5W - 12L
1,162 SR
Queue Stats
153W - 166L
1,463 MMR
Solo
Guan Yu
Guan Yu
Gold V
Radovan88
Guan Yu
Gold V
Level 130
God Stats
2W - 6L
1,305 SR
Queue Stats
395W - 411L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Awoiks
Jing Wei
20
12 / 4 / 8
21,473
565
43,356
44,088
26,239
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
20
12 / 11 / 15
20,950
551
43,930
46,519
30,117
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
McArska50
Poseidon
20
5 / 13 / 19
20,246
533
37,645
32,642
20,248
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sylvanus
Yrël
Sylvanus
20
2 / 5 / 24
17,003
447
16,872
47,740
85,677
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
mantaz
Chaac
20
8 / 7 / 23
19,642
517
33,625
51,448
103,939
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
UllrMulanYu HuangRaFreya

VS

Bans
PersephoneKhepriHachimanSobekMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
12 / 10 / 10
20,345
535
37,935
57,836
50,372
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Lancelot
IDawzy
Lancelot
20
5 / 4 / 18
19,610
516
18,013
43,043
86,229
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Manga
Danzaburou
20
9 / 10 / 3
20,969
552
41,462
42,653
24,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chang'e
Miderinho
Chang'e
20
9 / 10 / 16
19,212
506
46,186
56,001
40,269
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Radovan88
Guan Yu
20
5 / 5 / 14
19,618
516
32,217
58,633
101,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
101
39
Kills
40
40
Deaths
39
89
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
12
10
10
1.7
W
Jing Wei
Awoiks
Jing Wei
12
4
8
4
W
Da Ji
12
11
15
1.77
L
Lancelot
IDawzy
Lancelot
5
4
18
3.5
L
Danzaburou
Manga
Danzaburou
9
10
3
1.05
W
Poseidon
McArska50
Poseidon
5
13
19
1.12
L
Chang'e
Miderinho
Chang'e
9
10
16
1.7
L
Guan Yu
Radovan88
Guan Yu
5
5
14
2.4
W
Sylvanus
Yrël
Sylvanus
2
5
24
2.8
W
Chaac
mantaz
Chaac
8
7
23
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,428
Damage
175,813
222,437
Taken
258,166
266,220
Mitigated
302,728
78,208
Healing
92,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
37,935
21,135
0
16,762
57,836
50,372
1,083
12,845
44,360
0
225,979
W
Jing Wei
Awoiks
Jing Wei
43,356
39,901
0
17,722
44,088
26,239
3,889
8,995
34,893
0
227,622
W
Da Ji
43,930
13,296
0
10,660
46,519
30,117
0
10,876
35,643
0
189,251
L
Lancelot
IDawzy
Lancelot
18,013
2,943
0
4,761
43,043
86,229
758
9,178
32,398
0
62,019
L
Danzaburou
Manga
Danzaburou
41,462
23,422
0
15,281
42,653
24,359
7,472
9,541
32,508
637
214,385
W
Poseidon
McArska50
Poseidon
37,645
6,720
0
7,088
32,642
20,248
6,308
9,818
22,624
205,262
0
L
Chang'e
Miderinho
Chang'e
46,186
2,090
10,580
21,971
56,001
40,269
1,994
10,232
45,080
198,421
0
L
Guan Yu
Radovan88
Guan Yu
32,217
4,386
3,626
19,080
58,633
101,499
1,874
15,412
41,031
0
147,286
W
Sylvanus
Yrël
Sylvanus
16,872
3,167
11,335
13,932
47,740
85,677
264
11,405
36,135
57,445
0
W
Chaac
mantaz
Chaac
33,625
3,724
0
17,471
51,448
103,939
509
7,756
43,692
0
128,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,314
Gold Earned
99,754
911
Minions Killed
946
0
Camps Cleared
0
3,449,366
Distance Traveled
3,433,869
34
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
20,345
535
196
5
0
675,263
5
W
Jing Wei
21,473
565
265
7
0
694,733
4
W
Da Ji
20,950
551
189
5
0
644,282
7
L
Lancelot
19,610
516
71
2
0
752,833
5
L
Danzaburou
20,969
552
230
6
0
611,103
5
W
Poseidon
20,246
533
244
6
0
717,450
9
L
Chang'e
19,212
506
230
6
0
637,859
10
L
Guan Yu
19,618
516
219
6
0
756,811
11
W
Sylvanus
17,003
447
58
2
0
667,317
10
W
Chaac
19,642
517
155
4
0
725,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role