Player Matchup

Ne Zha
Ne Zha
Diamond II
 
Ne Zha
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
 
Ao Kuang
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum IV
Ekiler2
Apollo
Platinum IV
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
2,136 MMR
Party 1
Camazotz
Camazotz
Masters
Serpentyn
Camazotz
Masters
Level 160
God Stats
8W - 5L
1,621 SR
Queue Stats
444W - 436L
2,667 MMR
Solo
Geb
Geb
Platinum II
Sîlva
Geb
Platinum II
Level 160
God Stats
8W - 3L
1,735 SR
Queue Stats
79W - 62L
2,074 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,571 SR
1,975 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,675 SR
2,090 MMR
Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
Pirat211
Bacchus
Masters
Level 158
God Stats
6W - 5L
1,812 SR
Queue Stats
252W - 222L
2,614 MMR
Solo
Tiamat
Tiamat
Diamond IV
XKITTYMITE
Tiamat
Diamond IV
Level 158
God Stats
5W - 3L
1,789 SR
Queue Stats
127W - 123L
2,002 MMR
Solo
Merlin
Merlin
Diamond IV
Zeptorial
Merlin
Diamond IV
Level 160
God Stats
3W - 2L
1,517 SR
Queue Stats
64W - 65L
2,085 MMR
Solo
Bakasura
Bakasura
Diamond V
firekrom
Bakasura
Diamond V
Level 104
God Stats
1W - 2L
1,755 SR
Queue Stats
266W - 242L
2,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
1 / 0 / 0
3,919
784
1,344
3,084
1,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
 
Ao Kuang
5
1 / 0 / 0
3,352
670
1,280
4,034
1,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Ekiler2
Apollo
7
0 / 0 / 0
3,731
746
1,187
2,749
876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Serpentyn
Camazotz
6
3 / 1 / 1
3,801
760
3,264
4,707
1,355
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Sîlva
Geb
5
0 / 1 / 4
3,498
700
1,050
3,715
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
NemesisYu HuangLancelotUllr

VS

Bans
RavanaKaliHorusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
1
0 / 0 / 0
906
181
0
0
0
Bacchus
Pirat211
Bacchus
5
0 / 0 / 0
3,117
623
704
2,671
1,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
XKITTYMITE
Tiamat
5
1 / 2 / 0
3,177
635
1,136
2,236
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Zeptorial
Merlin
4
0 / 2 / 0
2,943
589
1,979
2,527
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
firekrom
Bakasura
5
1 / 1 / 0
3,225
645
2,183
3,887
1,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
0
1
W
Ao Kuang
 
Ao Kuang
1
0
0
1
L
Xbalanque
 
Xbalanque
0
0
0
0
W
Apollo
Ekiler2
Apollo
0
0
0
0
L
Bacchus
Pirat211
Bacchus
0
0
0
0
W
Camazotz
Serpentyn
Camazotz
3
1
1
3.5
W
Geb
Sîlva
Geb
0
1
4
2
L
Tiamat
XKITTYMITE
Tiamat
1
2
0
0.5
L
Merlin
Zeptorial
Merlin
0
2
0
0
L
Bakasura
firekrom
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,125
Damage
6,002
18,289
Taken
11,321
6,401
Mitigated
4,036
7,591
Healing
2,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,344
532
0
1,612
3,084
1,391
0
1,190
1,894
0
17,724
W
Ao Kuang
 
Ao Kuang
1,280
419
0
1,228
4,034
1,171
0
531
3,463
18,595
0
L
Xbalanque
 
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Ekiler2
Apollo
1,187
1,011
0
1,870
2,749
876
0
704
2,045
0
24,733
L
Bacchus
Pirat211
Bacchus
704
159
0
780
2,671
1,237
0
52
2,619
10,537
0
W
Camazotz
Serpentyn
Camazotz
3,264
1,494
0
2,161
4,707
1,355
0
762
3,755
0
21,603
W
Geb
Sîlva
Geb
1,050
410
0
720
3,715
1,608
0
524
3,108
4,996
0
L
Tiamat
XKITTYMITE
Tiamat
1,136
441
0
390
2,236
751
0
421
1,815
13,118
0
L
Merlin
Zeptorial
Merlin
1,979
685
0
483
2,527
612
0
338
2,034
12,333
0
L
Bakasura
firekrom
Bakasura
2,183
1,886
0
1,153
3,887
1,436
0
1,519
2,339
0
7,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,301
Gold Earned
13,368
181
Minions Killed
89
0
Camps Cleared
0
491,594
Distance Traveled
398,761
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,919
784
41
8
0
108,078
0
W
Ao Kuang
3,352
670
39
8
0
108,231
2
L
Xbalanque
906
181
0
0
0
0
0
W
Apollo
3,731
746
50
10
0
79,354
0
L
Bacchus
3,117
623
23
5
0
98,606
2
W
Camazotz
3,801
760
45
9
0
100,280
2
W
Geb
3,498
700
6
1
0
95,651
1
L
Tiamat
3,177
635
20
4
0
97,410
3
L
Merlin
2,943
589
17
3
0
88,345
0
L
Bakasura
3,225
645
29
6
0
114,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role