Player Matchup

Neith
Neith
Airkamakazi11
Neith
Level 54
God Stats
7W - 7L
1,165 SR
Queue Stats
76W - 93L
1,390 Elo+
Solo
Lancelot
Lancelot
CarryKiwi
Lancelot
Level 48
God Stats
37W - 2L
2,062 SR
Queue Stats
292W - 87L
1,864 Elo+
Party 2
Ares
Ares
ItsmeKebbers
Ares
Level 68
God Stats
10W - 3L
1,852 SR
Queue Stats
390W - 139L
1,783 Elo+
Party 2
King Arthur
King Arthur
PPG Odig
King Arthur
Level 147
God Stats
16W - 19L
1,481 SR
Queue Stats
616W - 692L
1,540 Elo+
Solo
Janus
Janus
chocoxcatkitty
Janus
Level 123
God Stats
11W - 12L
1,596 SR
Queue Stats
438W - 477L
1,464 Elo+
Solo
Team Averages
Level 88
1,631 SR
1,608 Elo+

VS

Team Averages
Level 51
1,492 SR
1,407 Elo+
Baba Yaga
Baba Yaga
NfiniteNitr0
Baba Yaga
Level 30
God Stats
14W - 13L
1,500 SR
Queue Stats
86W - 109L
1,370 Elo+
Solo
Scylla
Scylla
ScorchMuffins22
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,359 Elo+
Party 1
Cerberus
Cerberus
Septeck
Cerberus
Level 47
God Stats
30W - 32L
1,538 SR
Queue Stats
255W - 242L
1,473 Elo+
Party 1
Chaac
Chaac
melgarguy
Chaac
Level 82
God Stats
100W - 69L
1,641 SR
Queue Stats
393W - 429L
1,415 Elo+
Party 1
Hercules
Hercules
ouch1
Hercules
Level 87
God Stats
2W - 7L
1,283 SR
Queue Stats
414W - 445L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 10
10,521
1,052
11,675
8,689
4,757
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
CarryKiwi
Lancelot
16
8 / 2 / 6
12,135
1,214
16,168
10,007
5,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 1 / 7
11,086
1,109
7,550
15,110
19,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
PPG Odig
King Arthur
16
5 / 2 / 4
10,136
1,014
9,291
10,081
4,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 3 / 10
9,960
996
12,632
6,560
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

282

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NfiniteNitr0
Baba Yaga
15
2 / 3 / 5
10,092
1,009
13,749
8,632
4,002
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 9
9,680
968
3,293
9,540
3,723
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Septeck
Cerberus
16
3 / 4 / 4
10,207
1,021
9,131
18,002
18,131
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
melgarguy
Chaac
16
3 / 3 / 5
10,314
1,031
11,249
15,510
17,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
ouch1
Hercules
16
2 / 0 / 4
9,936
994
7,401
9,704
10,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
15
Kills
10
11
Deaths
15
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
Lancelot
CarryKiwi
Lancelot
8
2
6
5.5
W
1
1
7
4.5
L
Baba Yaga
NfiniteNitr0
Baba Yaga
2
3
5
1.5
W
King Arthur
PPG Odig
King Arthur
5
2
4
3.5
L
0
5
9
0.9
L
Cerberus
Septeck
Cerberus
3
4
4
1.25
W
0
3
10
1.67
L
Chaac
melgarguy
Chaac
3
3
5
1.83
L
Hercules
ouch1
Hercules
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,316
Damage
44,823
50,447
Taken
61,388
36,943
Mitigated
54,397
3,456
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,675
6,836
0
945
8,689
4,757
0
3,631
4,826
0
34,615
W
Lancelot
CarryKiwi
Lancelot
16,168
521
0
314
10,007
5,536
0
5,391
4,432
0
35,206
W
7,550
476
0
977
15,110
19,218
0
8,387
6,068
19,222
0
L
Baba Yaga
NfiniteNitr0
Baba Yaga
13,749
2,074
0
1,069
8,632
4,002
0
1,657
6,975
32,813
0
W
King Arthur
PPG Odig
King Arthur
9,291
2,921
0
875
10,081
4,354
0
6,538
3,336
0
17,290
L
3,293
460
0
0
9,540
3,723
0
3,161
6,379
11,089
0
L
Cerberus
Septeck
Cerberus
9,131
1,121
206
1,301
18,002
18,131
0
6,620
11,382
26,851
0
W
12,632
894
0
345
6,560
3,078
0
2,551
3,759
35,046
0
L
Chaac
melgarguy
Chaac
11,249
1,266
0
3,751
15,510
17,729
0
5,654
9,856
452
20,087
L
Hercules
ouch1
Hercules
7,401
1,542
0
2,844
9,704
10,812
0
3,090
6,614
0
19,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,838
Gold Earned
50,229
179
Minions Killed
156
13
Camps Cleared
3
957,682
Distance Traveled
956,100
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,521
1,052
41
4
3
167,206
1
W
Lancelot
12,135
1,214
50
5
4
238,712
1
W
Ares
11,086
1,109
17
2
0
218,933
2
L
Baba Yaga
10,092
1,009
52
5
1
190,361
3
W
King Arthur
10,136
1,014
16
2
5
158,357
0
L
Scylla
9,680
968
10
1
1
165,241
0
L
Cerberus
10,207
1,021
44
4
0
187,606
0
W
Janus
9,960
996
55
6
1
174,474
0
L
Chaac
10,314
1,031
23
2
1
211,971
0
L
Hercules
9,936
994
27
3
0
200,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role