Player Matchup

Terra
Terra
Dramzorr
Terra
Level 89
God Stats
5W - 4L
1,512 SR
Queue Stats
126W - 116L
1,585 Elo+
Party 2
Bastet
Bastet
Jibrel
Bastet
Level 143
God Stats
4W - 6L
1,469 SR
Queue Stats
194W - 190L
1,609 Elo+
Party 2
Odin
Odin
KagomeScarletx1
Odin
Level 148
God Stats
1W - 1L
1,681 SR
Queue Stats
54W - 47L
1,597 Elo+
Party 2
Hades
Hades
Kulisha
Hades
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 72L
1,593 Elo+
Party 2
Thanatos
Thanatos
TakeTheCarryBro
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,542 Elo+
Solo
Team Averages
Level 94
1,532 SR
1,585 Elo+

VS

Team Averages
Level 60
1,442 SR
1,693 Elo+
Izanami
Izanami
Imsensitive7741
Izanami
Level 25
God Stats
2W - 1L
1,296 SR
Queue Stats
64W - 92L
1,456 Elo+
Solo
Danzaburou
Danzaburou
ItsPope
Danzaburou
Level 78
God Stats
5W - 0L
1,691 SR
Queue Stats
89W - 59L
1,649 Elo+
Party 1
Geb
Geb
Kadabz
Geb
Level 146
God Stats
1W - 1L
1,220 SR
Queue Stats
27W - 20L
1,598 Elo+
Party 1
Terra
Terra
Styx5201
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,883 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zSlooSz
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,877 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dramzorr
Terra
19
0 / 4 / 15
11,721
651
13,365
28,613
43,274
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Jibrel
Bastet
20
9 / 6 / 8
12,628
702
35,437
29,086
17,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 7 / 13
11,291
627
9,571
23,869
28,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Kulisha
Hades
20
5 / 7 / 6
11,961
665
18,152
23,027
19,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
17
3 / 10 / 6
11,477
638
10,686
18,532
12,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 15
10,470
582
7,177
13,996
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
ItsPope
Danzaburou
20
10 / 4 / 10
13,700
761
16,541
15,415
6,691
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
Kadabz
Geb
19
4 / 5 / 18
12,148
675
14,098
25,767
24,914
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Styx5201
Terra
20
5 / 4 / 20
13,002
722
32,143
23,084
14,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
zSlooSz
Cu Chulainn
20
13 / 3 / 17
15,464
859
37,472
33,727
33,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
113
18
Kills
33
34
Deaths
18
48
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Terra
Dramzorr
Terra
0
4
15
1.88
W
1
2
15
4.25
W
Danzaburou
ItsPope
Danzaburou
10
4
10
3.75
L
Bastet
Jibrel
Bastet
9
6
8
2.17
W
Geb
Kadabz
Geb
4
5
18
2.6
L
1
7
13
1.07
L
Hades
Kulisha
Hades
5
7
6
1.14
W
Terra
Styx5201
Terra
5
4
20
3.75
L
Thanatos
3
10
6
0.6
W
Cu Chulainn
zSlooSz
Cu Chulainn
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,211
Damage
107,431
123,127
Taken
111,989
121,484
Mitigated
86,763
48,704
Healing
51,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Dramzorr
Terra
13,365
1,943
9,942
9,243
28,613
43,274
448
11,297
16,731
29,899
0
W
7,177
2,965
1,958
5,153
13,996
7,318
1,668
1,705
12,291
0
21,868
W
Danzaburou
ItsPope
Danzaburou
16,541
7,981
1,435
3,346
15,415
6,691
5,012
3,699
11,716
0
37,662
L
Bastet
Jibrel
Bastet
35,437
9,317
203
11,091
29,086
17,648
927
8,822
19,907
0
53,742
W
Geb
Kadabz
Geb
14,098
1,108
1,805
4,004
25,767
24,914
294
8,384
17,383
24,368
0
L
9,571
1,073
3,310
1,458
23,869
28,860
56
9,553
13,861
2,450
15,689
L
Hades
Kulisha
Hades
18,152
935
2,283
4,157
23,027
19,461
600
11,212
11,363
31,473
0
W
Terra
Styx5201
Terra
32,143
1,635
10,000
9,750
23,084
14,318
845
9,785
13,299
46,515
0
L
Thanatos
10,686
3,741
1,592
5,425
18,532
12,241
0
8,653
9,516
0
22,477
W
Cu Chulainn
zSlooSz
Cu Chulainn
37,472
6,890
1,426
12,284
33,727
33,522
956
9,227
24,500
10,146
57,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,078
Gold Earned
64,784
154
Minions Killed
214
0
Camps Cleared
0
1,349,853
Distance Traveled
1,425,993
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,721
651
25
1
0
329,869
0
W
Izanami
10,470
582
37
2
0
206,858
3
W
Danzaburou
13,700
761
55
3
0
281,484
1
L
Bastet
12,628
702
36
2
0
286,547
0
W
Geb
12,148
675
17
1
0
302,043
1
L
Odin
11,291
627
15
1
0
259,536
0
L
Hades
11,961
665
43
2
0
239,765
1
W
Terra
13,002
722
45
3
0
313,005
2
L
Thanatos
11,477
638
35
2
0
234,136
0
W
Cu Chulainn
15,464
859
60
3
0
322,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role