Player Matchup

Thor
Thor
Aeu0
Thor
Level 97
God Stats
3W - 4L
1,244 SR
Queue Stats
105W - 126L
1,465 Elo+
Party 1
Apollo
Apollo
ChooChoooooo
Apollo
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 173L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fossil16
Cu Chulainn
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 119L
1,390 Elo+
Party 1
Ra
Ra
OKSGvMiZike
Ra
Level 14
God Stats
0W - 1L
1,174 SR
Queue Stats
4W - 9L
1,295 Elo+
Party 1
Cerberus
Cerberus
z0vah
Cerberus
Level 50
God Stats
2W - 3L
1,485 SR
Queue Stats
65W - 119L
1,388 Elo+
Party 1
Team Averages
Level 73
1,381 SR
1,401 Elo+

VS

Team Averages
Level 103
1,590 SR
1,661 Elo+
Chaac
Chaac
CeeeBe
Chaac
Level 160
God Stats
7W - 2L
1,791 SR
Queue Stats
59W - 53L
1,682 Elo+
Party 2
Nemesis
Nemesis
Tauntoh
Nemesis
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 63L
1,695 Elo+
Party 2
Khepri
Khepri
TrapHouseSquad
Khepri
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,838 Elo+
Party 2
Scylla
Scylla
capitanff
Scylla
Level 66
God Stats
6W - 6L
1,658 SR
Queue Stats
296W - 297L
1,459 Elo+
Solo
Artemis
Artemis
simsam16
Artemis
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 78L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aeu0
Thor
13
1 / 10 / 1
8,516
406
8,293
22,803
9,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
15
0 / 7 / 1
9,309
443
3,604
14,071
5,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Fossil16
Cu Chulainn
14
0 / 4 / 0
8,138
388
8,729
29,006
27,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 7 / 0
8,493
404
5,319
15,713
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
z0vah
Cerberus
13
0 / 3 / 1
8,328
397
6,546
22,334
17,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CeeeBe
Chaac
20
10 / 0 / 2
14,194
676
33,479
22,221
18,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Tauntoh
Nemesis
20
5 / 0 / 3
12,177
580
8,285
17,656
8,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 0 / 10
10,111
481
5,345
10,078
11,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
capitanff
Scylla
18
5 / 1 / 8
11,889
566
12,430
9,331
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
simsam16
Artemis
20
9 / 1 / 5
12,891
614
18,821
12,555
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
31
31
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
Aeu0
Thor
1
10
1
0.15
W
Chaac
CeeeBe
Chaac
10
0
2
11
L
Apollo
0
7
1
0.07
L
Cu Chulainn
Fossil16
Cu Chulainn
0
4
0
0
L
1
7
0
0.14
W
Nemesis
Tauntoh
Nemesis
5
0
3
6.5
W
2
0
10
7
W
Scylla
capitanff
Scylla
5
1
8
9
W
Artemis
simsam16
Artemis
9
1
5
11.5
L
Cerberus
z0vah
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,491
Damage
78,360
103,927
Taken
71,841
66,284
Mitigated
48,411
14,171
Healing
40,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Aeu0
Thor
8,293
3,071
0
4,696
22,803
9,342
0
3,379
19,424
0
57,705
W
Chaac
CeeeBe
Chaac
33,479
9,377
0
17,339
22,221
18,170
2,984
851
21,370
0
134,823
L
Apollo
3,604
1,477
0
1,906
14,071
5,344
732
1,934
12,137
0
74,539
L
Cu Chulainn
Fossil16
Cu Chulainn
8,729
2,442
0
2,220
29,006
27,328
0
686
28,320
0
58,961
L
5,319
972
561
1,008
15,713
6,582
0
8,678
7,035
67,037
0
W
Nemesis
Tauntoh
Nemesis
8,285
2,975
0
9,786
17,656
8,398
98
789
16,867
0
128,843
W
5,345
1,162
0
2,624
10,078
11,126
97
3,254
6,824
26,012
0
W
Scylla
capitanff
Scylla
12,430
2,384
0
2,086
9,331
3,925
2,307
4,611
4,720
95,685
0
W
Artemis
simsam16
Artemis
18,821
12,777
0
8,778
12,555
6,792
4,275
2,940
9,615
0
124,171
L
Cerberus
z0vah
Cerberus
6,546
518
0
3,780
22,334
17,688
0
3,169
19,165
57,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,784
Gold Earned
61,262
573
Minions Killed
715
0
Camps Cleared
0
1,833,315
Distance Traveled
2,025,836
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,516
406
87
4
0
347,330
2
W
Chaac
14,194
676
215
10
0
434,360
5
L
Apollo
9,309
443
136
6
0
373,434
9
L
Cu Chulainn
8,138
388
98
5
0
386,227
1
L
Ra
8,493
404
105
5
0
340,228
1
W
Nemesis
12,177
580
168
8
0
502,060
5
W
Khepri
10,111
481
28
1
0
375,766
4
W
Scylla
11,889
566
146
7
0
368,072
5
W
Artemis
12,891
614
158
8
0
345,578
4
L
Cerberus
8,328
397
147
7
0
386,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role