Player Matchup

Nemesis
Nemesis
LadySin78336
Nemesis
Level 13
God Stats
1W - 2L
1,668 SR
Queue Stats
49W - 50L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
Lil_St0ner0420
Gilgamesh
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 188L
1,337 Elo+
Party 1
Nox
Nox
kikinHVz
Nox
Level 104
God Stats
24W - 32L
1,404 SR
Queue Stats
171W - 189L
1,382 Elo+
Solo
Team Averages
Level 87
1,524 SR
1,392 Elo+

VS

Team Averages
Level 76
1,755 SR
1,595 Elo+
Baron Samedi
Baron Samedi
AkaLanks
Baron Samedi
Level 52
God Stats
40W - 14L
1,695 SR
Queue Stats
64W - 37L
1,588 Elo+
Party 2
Cernunnos
Cernunnos
KVSTYLETTV
Cernunnos
Level 26
God Stats
33W - 9L
1,724 SR
Queue Stats
59W - 29L
1,612 Elo+
Party 2
Chronos
Chronos
Meke1985
Chronos
Level 150
God Stats
8W - 0L
1,846 SR
Queue Stats
67W - 47L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LadySin78336
Nemesis
16
2 / 7 / 11
12,573
629
8,522
25,254
17,181
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Lil_St0ner0420
Gilgamesh
18
12 / 8 / 10
15,899
795
32,111
39,633
45,340
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 4 / 11
14,934
747
15,922
17,538
8,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AkaLanks
Baron Samedi
20
5 / 8 / 9
15,337
767
21,206
23,799
12,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
KVSTYLETTV
Cernunnos
19
8 / 6 / 8
15,322
766
25,183
21,510
11,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Meke1985
Chronos
19
6 / 8 / 8
14,398
720
21,145
25,636
11,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
44
22
Kills
19
19
Deaths
22
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AkaLanks
Baron Samedi
5
8
9
1.19
W
Cernunnos
KVSTYLETTV
Cernunnos
8
6
8
2
L
Nemesis
LadySin78336
Nemesis
2
7
11
1.07
L
Gilgamesh
Lil_St0ner0420
Gilgamesh
12
8
10
2.13
W
Chronos
Meke1985
Chronos
6
8
8
1.25
L
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,555
Damage
67,534
82,425
Taken
70,945
70,659
Mitigated
35,899
16,189
Healing
16,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AkaLanks
Baron Samedi
21,206
1,301
1,875
8,586
23,799
12,863
239
6,219
17,580
60,086
0
W
Cernunnos
KVSTYLETTV
Cernunnos
25,183
11,329
0
1,926
21,510
11,340
906
6,757
14,753
0
55,391
L
Nemesis
LadySin78336
Nemesis
8,522
1,544
714
3,855
25,254
17,181
274
12,816
12,438
0
40,218
L
Gilgamesh
Lil_St0ner0420
Gilgamesh
32,111
8,455
1,497
7,586
39,633
45,340
968
17,349
22,284
0
54,892
W
Chronos
Meke1985
Chronos
21,145
8,865
0
4,602
25,636
11,696
2,094
3,650
21,986
82,885
0
L
15,922
137
176
2,361
17,538
8,138
1,569
12,469
5,069
53,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,406
Gold Earned
45,057
185
Minions Killed
190
9
Camps Cleared
7
1,011,425
Distance Traveled
897,506
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,337
767
69
3
2
300,302
5
W
Cernunnos
15,322
766
41
2
0
280,977
1
L
Nemesis
12,573
629
58
3
2
359,538
3
L
Gilgamesh
15,899
795
43
2
5
319,781
2
W
Chronos
14,398
720
80
4
5
316,227
3
L
Nox
14,934
747
84
4
2
332,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role