Player Matchup

Ao Kuang
Ao Kuang
Savage_Sabry
Ao Kuang
Level 106
God Stats
4W - 4L
1,562 SR
Queue Stats
18W - 17L
1,471 Elo+
Party 2
Cupid
Cupid
SwayShadow
Cupid
Level 41
God Stats
57W - 51L
1,570 SR
Queue Stats
64W - 65L
1,503 Elo+
Solo
Persephone
Persephone
Tymmothyus
Persephone
Level 101
God Stats
5W - 3L
1,548 SR
Queue Stats
13W - 19L
1,449 Elo+
Party 2
Guan Yu
Guan Yu
XXBRUCEWAYNEXX
Guan Yu
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,768 Elo+
Party 2
Danzaburou
Danzaburou
asessin121
Danzaburou
Level 48
God Stats
3W - 0L
1,597 SR
Queue Stats
69W - 81L
1,495 Elo+
Solo
Team Averages
Level 66
1,555 SR
1,537 Elo+

VS

Team Averages
Level 57
1,628 SR
1,579 Elo+
Hera
Hera
Bandit main6272
Hera
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,353 Elo+
Solo
Heimdallr
Heimdallr
BareRays
Heimdallr
Level 121
God Stats
36W - 25L
1,705 SR
Queue Stats
848W - 633L
1,601 Elo+
Party 1
Fafnir
Fafnir
KamiKuasi
Fafnir
Level 40
God Stats
20W - 9L
1,786 SR
Queue Stats
311W - 189L
1,726 Elo+
Party 1
Fenrir
Fenrir
Zxyhp
Fenrir
Level 49
God Stats
9W - 10L
1,546 SR
Queue Stats
35W - 36L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
xKiD-T
Sun Wukong
Level 28
God Stats
1W - 3L
1,602 SR
Queue Stats
167W - 98L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Savage_Sabry
Ao Kuang
13
4 / 0 / 5
7,595
633
3,363
9,192
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
11
1 / 0 / 2
6,850
571
4,162
3,799
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Tymmothyus
Persephone
11
1 / 0 / 7
7,077
590
4,465
5,514
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 1 / 3
6,519
543
5,842
8,262
6,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
asessin121
Danzaburou
14
6 / 0 / 3
8,753
729
7,179
6,537
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,687
474
4,746
7,359
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
BareRays
Heimdallr
9
0 / 1 / 1
5,326
444
3,972
7,521
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
KamiKuasi
Fafnir
9
0 / 1 / 1
5,911
493
2,711
5,335
4,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Zxyhp
Fenrir
10
1 / 4 / 0
5,872
489
4,291
9,784
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
xKiD-T
Sun Wukong
9
0 / 3 / 0
5,655
471
1,332
6,253
2,671
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
15
Kills
1
1
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Heimdallr
BareRays
Heimdallr
0
1
1
0.5
L
Fafnir
KamiKuasi
Fafnir
0
1
1
0.5
W
Ao Kuang
Savage_Sabry
Ao Kuang
4
0
5
6.5
W
Cupid
1
0
2
2
W
Persephone
Tymmothyus
Persephone
1
0
7
4.5
W
3
1
3
4.5
L
Fenrir
Zxyhp
Fenrir
1
4
0
0.25
W
Danzaburou
asessin121
Danzaburou
6
0
3
7.5
L
Sun Wukong
xKiD-T
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,011
Damage
17,052
33,304
Taken
36,252
17,020
Mitigated
16,267
15,601
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,746
1,441
0
728
7,359
2,661
0
3,751
3,608
43,985
0
L
Heimdallr
BareRays
Heimdallr
3,972
2,309
0
2,605
7,521
2,471
0
328
7,193
0
49,625
L
Fafnir
KamiKuasi
Fafnir
2,711
1,176
1,520
1,519
5,335
4,779
0
0
5,335
11,590
0
W
Ao Kuang
Savage_Sabry
Ao Kuang
3,363
722
0
4,295
9,192
4,356
1,218
2,001
7,191
41,127
9,500
W
Cupid
4,162
1,418
0
2,375
3,799
1,218
384
1,020
2,779
0
41,173
W
Persephone
Tymmothyus
Persephone
4,465
497
514
2,322
5,514
1,737
1,082
1,414
4,100
46,147
0
W
5,842
470
897
1,918
8,262
6,582
266
1,779
6,483
0
27,117
L
Fenrir
Zxyhp
Fenrir
4,291
868
0
2,462
9,784
3,685
0
3,061
6,723
0
32,468
W
Danzaburou
asessin121
Danzaburou
7,179
3,085
0
3,280
6,537
3,127
1,808
1,243
5,294
0
59,317
L
Sun Wukong
xKiD-T
Sun Wukong
1,332
42
0
959
6,253
2,671
0
502
5,751
0
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
28,451
382
Minions Killed
295
0
Camps Cleared
0
1,239,039
Distance Traveled
1,119,139
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,687
474
73
6
0
220,176
2
L
Heimdallr
5,326
444
73
6
0
211,176
3
L
Fafnir
5,911
493
22
2
0
229,206
2
W
Ao Kuang
7,595
633
97
8
0
309,776
2
W
Cupid
6,850
571
85
7
0
239,475
1
W
Persephone
7,077
590
67
6
0
228,473
4
W
Guan Yu
6,519
543
33
3
0
233,865
2
L
Fenrir
5,872
489
67
6
0
235,476
3
W
Danzaburou
8,753
729
100
8
0
227,450
1
L
Sun Wukong
5,655
471
60
5
0
223,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role