Player Matchup

Artio
Artio
ChaytonTC
Artio
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 54L
1,279 Elo+
Party 1
Hades
Hades
Drizzmo0
Hades
Level 43
God Stats
5W - 12L
1,184 SR
Queue Stats
23W - 36L
1,206 Elo+
Party 1
Thor
Thor
PrivatePorky575
Thor
Level 4
God Stats
1W - 2L
1,328 SR
Queue Stats
1W - 3L
1,301 Elo+
Party 1
Hou Yi
Hou Yi
Scrtchmacox
Hou Yi
Level 25
God Stats
0W - 2L
1,246 SR
Queue Stats
5W - 22L
1,188 Elo+
Party 1
King Arthur
King Arthur
XanderMan2k19
King Arthur
Level 6
God Stats
2W - 6L
1,202 SR
Queue Stats
4W - 12L
1,186 Elo+
Party 1
Team Averages
Level 29
1,292 SR
1,232 Elo+

VS

Team Averages
Level 75
1,460 SR
1,382 Elo+
Ares
Ares
KingKC76
Ares
Level 88
God Stats
6W - 1L
1,620 SR
Queue Stats
119W - 128L
1,368 Elo+
Party 2
Mercury
Mercury
Tha024Dude
Mercury
Level 128
God Stats
1W - 5L
1,294 SR
Queue Stats
16W - 22L
1,333 Elo+
Party 2
Neith
Neith
Xtake a breakX
Neith
Level 66
God Stats
33W - 34L
1,523 SR
Queue Stats
33W - 34L
1,470 Elo+
Solo
Zeus
Zeus
moronkilla
Zeus
Level 40
God Stats
2W - 4L
1,418 SR
Queue Stats
63W - 87L
1,318 Elo+
Party 2
Mulan
Mulan
networkfaiilure
Mulan
Level 55
God Stats
4W - 3L
1,448 SR
Queue Stats
70W - 67L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ChaytonTC
Artio
17
1 / 3 / 4
12,195
1,016
6,847
30,850
41,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Drizzmo0
Hades
17
3 / 11 / 3
12,053
1,004
21,484
29,265
20,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 13 / 3
10,458
872
7,387
25,039
13,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
17
2 / 2 / 1
11,171
931
6,302
17,009
8,292
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
XanderMan2k19
King Arthur
16
0 / 12 / 4
10,597
883
7,293
31,291
27,539
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
4 / 0 / 28
12,716
1,060
14,250
17,922
27,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Tha024Dude
Mercury
19
9 / 2 / 12
12,245
1,020
17,566
11,147
6,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 0 / 23
13,899
1,158
41,150
7,533
4,292
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
8 / 0 / 18
13,258
1,105
28,622
5,215
2,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 4 / 18
12,938
1,078
23,105
13,205
12,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
140
6
Kills
41
41
Deaths
6
15
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Artio
ChaytonTC
Artio
1
3
4
1
L
Hades
Drizzmo0
Hades
3
11
3
0.41
W
Ares
4
0
28
18
L
0
13
3
0.12
L
Hou Yi
2
2
1
1.25
W
Mercury
Tha024Dude
Mercury
9
2
12
7.5
L
King Arthur
XanderMan2k19
King Arthur
0
12
4
0.17
W
10
0
23
21.5
W
8
0
18
17
W
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,313
Damage
124,693
133,454
Taken
55,022
111,601
Mitigated
52,799
12,590
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ChaytonTC
Artio
6,847
631
2,947
4,610
30,850
41,968
0
8,103
22,747
24,686
0
L
Hades
Drizzmo0
Hades
21,484
1,525
1,800
2,237
29,265
20,641
0
10,215
19,050
45,704
0
W
Ares
14,250
1,194
1,560
2,735
17,922
27,067
0
9,588
8,334
19,288
0
L
7,387
3,183
0
0
25,039
13,161
0
7,290
17,749
0
19,433
L
Hou Yi
6,302
4,000
307
421
17,009
8,292
0
6,931
10,078
0
31,944
W
Mercury
Tha024Dude
Mercury
17,566
11,636
0
1,420
11,147
6,503
0
4,633
6,514
0
27,694
L
King Arthur
XanderMan2k19
King Arthur
7,293
2,116
0
268
31,291
27,539
0
10,454
20,837
0
16,149
W
41,150
23,507
0
3,088
7,533
4,292
0
4,824
2,709
0
68,598
W
28,622
4,080
210
1,431
5,215
2,563
0
2,551
2,664
56,568
0
W
23,105
4,605
0
1,178
13,205
12,374
0
6,735
6,470
1,021
33,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,474
Gold Earned
65,056
170
Minions Killed
220
3
Camps Cleared
3
961,000
Distance Traveled
1,013,355
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,195
1,016
33
3
0
231,126
0
L
Hades
12,053
1,004
73
6
1
179,096
0
W
Ares
12,716
1,060
9
1
0
213,345
0
L
Thor
10,458
872
17
1
0
163,926
4
L
Hou Yi
11,171
931
25
2
2
185,202
0
W
Mercury
12,245
1,020
24
2
1
228,684
0
L
King Arthur
10,597
883
22
2
0
201,650
1
W
Neith
13,899
1,158
67
6
1
205,947
0
W
Zeus
13,258
1,105
76
6
0
184,568
0
W
Mulan
12,938
1,078
44
4
1
180,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role