Player Matchup

Khepri
Khepri
ScuffedCreation
Khepri
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 165L
1,513 Elo+
Party 2
Janus
Janus
TrueGunnar
Janus
Level 123
God Stats
3W - 3L
1,574 SR
Queue Stats
3W - 8L
1,362 Elo+
Solo
Ravana
Ravana
Yahzek
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,345 Elo+
Party 2
Team Averages
Level 85
1,525 SR
1,407 Elo+

VS

Team Averages
Level 138
1,551 SR
1,654 Elo+
Ravana
Ravana
SuzakuR2
Ravana
Level 160
God Stats
1W - 0L
1,389 SR
Queue Stats
36W - 29L
1,660 Elo+
Party 1
Neith
Neith
Upçast
Neith
Level 158
God Stats
8W - 5L
1,651 SR
Queue Stats
39W - 24L
1,669 Elo+
Party 1
Olorun
Olorun
xXClutchTimeXx
Olorun
Level 96
God Stats
1W - 0L
1,612 SR
Queue Stats
16W - 9L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,371
737
3,634
8,797
9,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
10
1 / 3 / 2
6,570
657
10,066
7,041
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Yahzek
Ravana
10
1 / 7 / 2
6,401
640
5,679
11,793
11,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
SuzakuR2
Ravana
12
3 / 1 / 3
8,067
807
4,623
6,925
5,342
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
Upçast
Neith
14
5 / 0 / 6
8,375
838
12,072
7,283
3,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 5
7,336
734
9,110
9,517
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
11
11
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Ravana
SuzakuR2
Ravana
3
1
3
4.5
L
Janus
1
3
2
0.67
W
Neith
Upçast
Neith
5
0
6
8
L
Ravana
Yahzek
Ravana
1
7
2
0.29
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,379
Damage
25,805
27,631
Taken
23,725
24,073
Mitigated
13,304
3,020
Healing
11,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,634
205
0
1,576
8,797
9,293
0
2,051
6,746
16,335
0
W
Ravana
SuzakuR2
Ravana
4,623
1,456
0
3,022
6,925
5,342
0
2,482
4,192
0
21,189
L
Janus
10,066
851
0
790
7,041
3,103
0
1,709
5,332
32,382
0
W
Neith
Upçast
Neith
12,072
4,251
0
3,382
7,283
3,371
0
5,116
1,907
0
35,146
L
Ravana
Yahzek
Ravana
5,679
1,038
0
654
11,793
11,677
0
4,316
7,477
0
10,327
W
9,110
3,416
915
4,183
9,517
4,591
68
5,400
3,879
21,751
1,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,342
Gold Earned
23,778
108
Minions Killed
131
2
Camps Cleared
7
528,800
Distance Traveled
563,614
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,371
737
24
2
1
186,723
1
W
Ravana
8,067
807
31
3
4
184,224
2
L
Janus
6,570
657
70
7
1
189,089
3
W
Neith
8,375
838
60
6
1
209,584
5
L
Ravana
6,401
640
14
1
0
152,988
1
W
Olorun
7,336
734
40
4
2
169,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role