Player Matchup

Zeus
Zeus
Dante-de-Rivia
Zeus
Level 146
God Stats
10W - 2L
1,733 SR
Queue Stats
80W - 71L
1,507 Elo+
Party 1
Scylla
Scylla
Neko_Tokki
Scylla
Level 101
God Stats
2W - 2L
1,196 SR
Queue Stats
69W - 58L
1,517 Elo+
Party 1
Bellona
Bellona
ShookNastygod
Bellona
Level 37
God Stats
8W - 4L
1,684 SR
Queue Stats
16W - 11L
1,392 Elo+
Party 4
Serqet
Serqet
SlumpWitAPump
Serqet
Level 129
God Stats
1W - 1L
1,515 SR
Queue Stats
115W - 87L
1,603 Elo+
Party 4
Neith
Neith
alanfernadoxx
Neith
Level 18
God Stats
3W - 2L
1,374 SR
Queue Stats
27W - 15L
1,438 Elo+
Party 1
Team Averages
Level 86
1,501 SR
1,491 Elo+

VS

Team Averages
Level 59
1,475 SR
1,464 Elo+
Bakasura
Bakasura
Brutal_Coitus
Bakasura
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
529W - 544L
1,473 Elo+
Party 3
Ares
Ares
CubanLovin95
Ares
Level 43
God Stats
14W - 21L
1,423 SR
Queue Stats
290W - 291L
1,436 Elo+
Party 3
Danzaburou
Danzaburou
LarkNott
Danzaburou
Level 49
God Stats
9W - 15L
1,229 SR
Queue Stats
39W - 43L
1,430 Elo+
Party 2
Freya
Freya
MarioManiac253
Freya
Level 69
God Stats
3W - 7L
1,483 SR
Queue Stats
40W - 32L
1,482 Elo+
Party 2
Anubis
Anubis
Sensei Bonk
Anubis
Level 68
God Stats
11W - 6L
1,739 SR
Queue Stats
466W - 453L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 3 / 13
13,669
1,367
28,783
10,826
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Scylla
Neko_Tokki
Scylla
17
5 / 1 / 16
11,248
1,125
14,652
8,655
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
17
2 / 2 / 15
10,544
1,054
9,182
20,101
20,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 2 / 19
11,063
1,106
14,407
14,823
8,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 2 / 18
11,051
1,105
15,469
12,087
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

244

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brutal_Coitus
Bakasura
16
3 / 5 / 3
10,682
1,068
10,746
20,824
33,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 7 / 3
10,940
1,094
12,529
22,634
29,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
LarkNott
Danzaburou
16
1 / 3 / 3
10,223
1,022
14,013
10,666
5,859
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 9 / 3
10,039
1,004
10,674
19,887
9,349
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
1 / 7 / 6
10,535
1,054
14,841
16,589
9,825
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
28
31
Kills
10
10
Deaths
31
81
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Brutal_Coitus
Bakasura
3
5
3
0.9
L
2
7
3
0.5
W
14
3
13
6.83
L
Danzaburou
LarkNott
Danzaburou
1
3
3
0.83
L
3
9
3
0.5
W
Scylla
Neko_Tokki
Scylla
5
1
16
13
L
Anubis
1
7
6
0.57
W
Bellona
2
2
15
4.75
W
6
2
19
7.75
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,493
Damage
62,803
66,492
Taken
90,600
42,221
Mitigated
88,126
6,803
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Brutal_Coitus
Bakasura
10,746
5,680
247
2,231
20,824
33,721
0
10,080
10,126
0
15,455
L
12,529
948
0
1,149
22,634
29,372
0
10,858
11,695
16,490
0
W
28,783
3,437
0
0
10,826
3,902
0
7,451
3,164
44,065
0
L
Danzaburou
LarkNott
Danzaburou
14,013
7,767
0
1,986
10,666
5,859
0
2,495
8,171
0
37,025
L
10,674
3,672
0
4,407
19,887
9,349
0
10,644
8,972
23,041
0
W
Scylla
Neko_Tokki
Scylla
14,652
1,050
0
0
8,655
3,305
0
5,944
2,480
35,202
0
L
Anubis
14,841
916
0
4,454
16,589
9,825
0
9,358
7,231
48,962
0
W
Bellona
9,182
5,186
0
3,051
20,101
20,819
0
10,668
8,914
0
25,523
W
14,407
8,540
0
0
14,823
8,707
0
7,161
6,945
0
17,716
W
15,469
9,143
0
3,752
12,087
5,488
0
6,820
4,877
0
32,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,575
Gold Earned
52,419
190
Minions Killed
186
7
Camps Cleared
5
920,882
Distance Traveled
878,316
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,682
1,068
33
3
3
193,516
2
L
Ares
10,940
1,094
5
1
0
196,058
0
W
Zeus
13,669
1,367
36
4
1
176,250
0
L
Danzaburou
10,223
1,022
46
5
1
162,123
0
L
Freya
10,039
1,004
23
2
0
156,902
0
W
Scylla
11,248
1,125
63
6
0
193,941
0
L
Anubis
10,535
1,054
79
8
1
169,717
2
W
Bellona
10,544
1,054
36
4
4
184,141
0
W
Serqet
11,063
1,106
10
1
2
196,413
0
W
Neith
11,051
1,105
45
5
0
170,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role