Player Matchup

Hel
Hel
Balterek
Hel
Level 127
God Stats
2W - 1L
1,650 SR
Queue Stats
158W - 127L
1,563 Elo+
Party 1
Jormungandr
Jormungandr
DanGoingHam
Jormungandr
Level 54
God Stats
6W - 1L
1,815 SR
Queue Stats
57W - 62L
1,504 Elo+
Party 1
Mercury
Mercury
King Kaeman
Mercury
Level 109
God Stats
75W - 83L
1,504 SR
Queue Stats
1,044W - 1,134L
1,507 Elo+
Solo
Achilles
Achilles
Pyxxus
Achilles
Level 96
God Stats
4W - 1L
1,680 SR
Queue Stats
213W - 183L
1,501 Elo+
Party 1
Ullr
Ullr
UrSugaryDaddy
Ullr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 6L
1,836 Elo+
Solo
Team Averages
Level 85
1,630 SR
1,582 Elo+

VS

Team Averages
Level 78
1,603 SR
1,537 Elo+
Cthulhu
Cthulhu
AlEcTTs
Cthulhu
Level 122
God Stats
1W - 1L
1,828 SR
Queue Stats
75W - 57L
1,584 Elo+
Party 3
Janus
Janus
Grumos1
Janus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,595 Elo+
Party 3
Susano
Susano
NumberOneVayneNA
Susano
Level 78
God Stats
1W - 1L
1,727 SR
Queue Stats
52W - 40L
1,571 Elo+
Party 3
Danzaburou
Danzaburou
UnDeadBlaZe9
Danzaburou
Level 69
God Stats
7W - 7L
1,705 SR
Queue Stats
57W - 63L
1,469 Elo+
Party 2
Hel
Hel
llSFreshyll
Hel
Level 87
God Stats
1W - 6L
1,258 SR
Queue Stats
36W - 35L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,429
743
2,919
6,385
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
DanGoingHam
Jormungandr
10
3 / 0 / 3
5,545
555
3,916
5,136
2,568
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
King Kaeman
Mercury
10
3 / 0 / 6
6,249
625
4,303
5,916
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Pyxxus
Achilles
11
2 / 0 / 0
6,822
682
6,722
9,518
6,029
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 1 / 4
5,761
576
5,749
8,106
3,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlEcTTs
Cthulhu
10
0 / 2 / 0
5,815
582
4,894
10,651
6,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Grumos1
Janus
9
0 / 4 / 0
5,046
505
2,669
6,127
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
5,123
512
3,156
7,223
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
UnDeadBlaZe9
Danzaburou
8
1 / 4 / 0
4,740
474
4,547
7,449
2,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 1
5,325
533
4,135
6,701
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
1
1
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlEcTTs
Cthulhu
0
2
0
0
W
4
0
0
4
W
Jormungandr
DanGoingHam
Jormungandr
3
0
3
4.5
L
Janus
Grumos1
Janus
0
4
0
0
W
Mercury
King Kaeman
Mercury
3
0
6
6
L
0
3
0
0
W
Achilles
Pyxxus
Achilles
2
0
0
2
L
Danzaburou
UnDeadBlaZe9
Danzaburou
1
4
0
0.25
W
2
1
4
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,609
Damage
19,401
35,061
Taken
38,151
16,082
Mitigated
18,255
11,027
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlEcTTs
Cthulhu
4,894
935
0
4,585
10,651
6,091
0
0
10,651
37,396
0
W
2,919
285
126
4,677
6,385
2,473
144
1,688
4,447
66,581
0
W
Jormungandr
DanGoingHam
Jormungandr
3,916
1,605
0
1,069
5,136
2,568
57
1,369
3,767
19,973
0
L
Janus
Grumos1
Janus
2,669
195
0
680
6,127
2,331
0
2,442
3,685
31,106
0
W
Mercury
King Kaeman
Mercury
4,303
2,453
0
995
5,916
1,837
0
486
5,358
0
32,061
L
3,156
1,404
0
2,716
7,223
2,578
0
477
6,746
0
32,956
W
Achilles
Pyxxus
Achilles
6,722
1,598
0
3,157
9,518
6,029
0
4,233
4,809
0
45,495
L
Danzaburou
UnDeadBlaZe9
Danzaburou
4,547
1,740
0
922
7,449
2,562
116
1,382
6,067
0
26,269
W
5,749
2,498
0
1,003
8,106
3,175
0
3,092
4,982
0
37,776
L
4,135
552
812
3,615
6,701
4,693
0
2,534
4,167
23,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
26,049
385
Minions Killed
306
0
Camps Cleared
0
1,103,315
Distance Traveled
1,013,663
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,815
582
95
10
0
212,744
1
W
Hel
7,429
743
129
13
0
219,664
5
W
Jormungandr
5,545
555
29
3
0
186,188
2
L
Janus
5,046
505
63
6
0
182,097
3
W
Mercury
6,249
625
58
6
0
269,688
4
L
Susano
5,123
512
67
7
0
219,168
1
W
Achilles
6,822
682
97
10
0
239,549
4
L
Danzaburou
4,740
474
45
5
0
193,213
2
W
Ullr
5,761
576
72
7
0
188,226
0
L
Hel
5,325
533
36
4
0
206,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role