Player Matchup

Rama
Rama
 
Rama
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DismayPrimeTime9
Athena
Level 106
God Stats
2W - 1L
1,701 SR
Queue Stats
68W - 60L
1,526 Elo+
Party 2
Camazotz
Camazotz
I_End_Careers321
Camazotz
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 32L
1,359 Elo+
Party 2
Gilgamesh
Gilgamesh
Xxdark_lightskin
Gilgamesh
Level 24
God Stats
4W - 1L
1,314 SR
Queue Stats
50W - 54L
1,400 Elo+
Party 2
Nox
Nox
caseclosefans
Nox
Level 122
God Stats
6W - 7L
1,482 SR
Queue Stats
19W - 19L
1,524 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,462 Elo+

VS

Team Averages
Level 39
1,510 SR
1,529 Elo+
Izanami
Izanami
DotaIsSupreme
Izanami
Level 11
God Stats
1W - 1L
1,582 SR
Queue Stats
8W - 8L
1,667 Elo+
Party 3
Artemis
Artemis
GaddyScoop4985
Artemis
Level 89
God Stats
185W - 196L
1,516 SR
Queue Stats
228W - 292L
1,484 Elo+
Party 1
Ra
Ra
Jynxl
Ra
Level 14
God Stats
9W - 12L
1,474 SR
Queue Stats
94W - 99L
1,456 Elo+
Party 1
Ganesha
Ganesha
KevieKush
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,535 Elo+
Party 3
Mulan
Mulan
VenTheGale
Mulan
Level 18
God Stats
9W - 11L
1,480 SR
Queue Stats
24W - 28L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
8 / 2 / 7
8,800
880
14,554
12,732
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 0 / 12
8,085
809
9,140
13,873
14,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 10
8,126
813
9,657
11,270
9,058
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
14
2 / 4 / 6
7,487
749
5,365
12,283
10,427
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 0 / 10
7,879
788
9,771
7,030
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 6 / 4
6,850
685
6,970
11,255
5,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 7 / 3
6,626
663
7,559
11,660
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
13
0 / 0 / 4
6,968
697
7,767
5,643
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
KevieKush
Ganesha
14
1 / 2 / 4
7,824
782
7,026
12,825
16,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
14
4 / 4 / 2
7,926
793
10,541
14,342
12,971
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
19
Kills
7
7
Deaths
19
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
2
7
5.75
W
2
0
12
8
L
Izanami
1
6
4
0.5
L
1
7
3
0.36
W
4
1
10
9
L
Ra
0
0
4
2
L
Ganesha
KevieKush
Ganesha
1
2
4
1.5
L
Mulan
4
4
2
1.25
W
Gilgamesh
2
4
6
1.25
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,487
Damage
39,863
57,188
Taken
55,725
43,802
Mitigated
44,606
11,770
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,554
12,537
0
4,369
12,732
5,875
641
2,927
9,805
0
41,802
W
9,140
2,509
0
1,383
13,873
14,722
243
4,062
9,811
15,186
0
L
Izanami
6,970
5,397
0
790
11,255
5,851
0
3,606
7,649
0
19,530
L
7,559
2,606
337
735
11,660
6,100
0
3,627
8,033
0
13,905
W
9,657
3,430
0
5,196
11,270
9,058
225
3,366
7,904
0
25,167
L
Ra
7,767
1,222
1,139
1,192
5,643
2,980
0
1,495
4,148
26,802
0
L
Ganesha
KevieKush
Ganesha
7,026
676
165
1,385
12,825
16,704
0
4,433
8,392
22,299
0
L
Mulan
10,541
2,204
0
703
14,342
12,971
0
5,750
8,592
0
18,260
W
Gilgamesh
5,365
857
0
110
12,283
10,427
212
2,721
9,562
0
19,671
W
9,771
568
0
712
7,030
3,720
384
1,717
5,313
28,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,377
Gold Earned
36,194
201
Minions Killed
149
0
Camps Cleared
0
1,011,302
Distance Traveled
977,365
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,800
880
55
6
0
180,209
0
W
Athena
8,085
809
13
1
0
236,830
1
L
Izanami
6,850
685
39
4
0
181,492
0
L
Artemis
6,626
663
8
1
0
169,807
0
W
Camazotz
8,126
813
41
4
0
195,169
3
L
Ra
6,968
697
61
6
0
216,132
0
L
Ganesha
7,824
782
10
1
0
207,223
1
L
Mulan
7,926
793
31
3
0
202,711
1
W
Gilgamesh
7,487
749
37
4
0
193,729
1
W
Nox
7,879
788
55
6
0
205,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role