Player Matchup

Skadi
Skadi
 
Skadi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
BMG_StoneKingz
Poseidon
Level 66
God Stats
2W - 1L
1,655 SR
Queue Stats
87W - 97L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
DJGounder
Sun Wukong
Level 69
God Stats
1W - 2L
1,509 SR
Queue Stats
237W - 274L
1,443 Elo+
Solo
Hel
Hel
xWiggleButtx
Hel
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 42L
1,461 Elo+
Solo
Team Averages
Level 113
1,533 SR
1,464 Elo+

VS

Team Averages
Level 101
1,435 SR
1,413 Elo+
Sol
Sol
Demon_Harlequin
Sol
Level 102
God Stats
3W - 8L
1,177 SR
Queue Stats
156W - 167L
1,343 Elo+
Party 1
Chiron
Chiron
McMillionair42
Chiron
Level 140
God Stats
5W - 1L
1,500 SR
Queue Stats
178W - 204L
1,296 Elo+
Party 1
Zhong Kui
Zhong Kui
bn328444
Zhong Kui
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,686 Elo+
Solo
Hel
Hel
doc_ski
Hel
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
165W - 167L
1,346 Elo+
Party 1
Ymir
Ymir
spazzanator22
Ymir
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 69L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
1 / 4 / 8
9,633
642
18,414
15,157
7,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
 
Zhong Kui
16
3 / 5 / 6
9,485
632
23,815
19,810
18,159
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
17
3 / 1 / 5
9,729
649
18,738
12,376
6,028
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DJGounder
Sun Wukong
17
2 / 2 / 6
9,757
650
17,498
32,772
30,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
2 / 3 / 6
9,910
661
16,515
20,996
11,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
10,454
697
23,434
23,582
10,928
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 2 / 12
10,663
711
32,467
16,434
8,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
bn328444
Zhong Kui
17
4 / 3 / 8
10,548
703
20,169
20,975
16,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
17
0 / 1 / 14
9,764
651
6,909
10,994
7,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 2 / 11
10,540
703
8,656
33,373
21,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
11
Kills
15
15
Deaths
11
31
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
4
8
1.25
L
Zhong Kui
 
Zhong Kui
3
5
6
1.2
L
Poseidon
3
1
5
5.5
L
Sun Wukong
DJGounder
Sun Wukong
2
2
6
2.5
W
4
3
9
2.83
W
3
2
12
4.5
W
Zhong Kui
bn328444
Zhong Kui
4
3
8
2.67
W
Hel
0
1
14
7
W
4
2
11
4.75
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,980
Damage
91,635
101,111
Taken
105,358
73,129
Mitigated
66,053
60,368
Healing
72,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
18,414
8,457
1,550
1,104
15,157
7,732
578
7,445
7,712
0
25,902
L
Zhong Kui
 
Zhong Kui
23,815
986
1,449
6,989
19,810
18,159
176
9,306
10,504
33,361
0
L
Poseidon
18,738
1,546
2,185
3,281
12,376
6,028
90
7,204
5,172
42,488
0
L
Sun Wukong
DJGounder
Sun Wukong
17,498
717
3,611
13,670
32,772
30,203
77
21,385
11,387
0
39,120
W
23,434
8,670
2,291
11,603
23,582
10,928
0
13,610
9,972
42,537
0
W
32,467
12,179
2,370
4,810
16,434
8,927
2,564
8,819
7,587
0
58,494
W
Zhong Kui
bn328444
Zhong Kui
20,169
2,273
397
6,665
20,975
16,901
1,197
12,859
8,116
40,204
0
W
Hel
6,909
759
22,756
6,869
10,994
7,548
415
7,037
3,957
9,669
0
W
8,656
644
1,956
12,726
33,373
21,749
330
16,715
16,658
14,366
0
L
16,515
404
14,612
11,917
20,996
11,007
0
13,828
7,168
26,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,514
Gold Earned
51,969
160
Minions Killed
171
0
Camps Cleared
0
1,458,787
Distance Traveled
1,429,006
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,633
642
27
2
0
270,613
0
L
Zhong Kui
9,485
632
38
3
0
263,899
0
L
Poseidon
9,729
649
41
3
0
296,935
1
L
Sun Wukong
9,757
650
38
3
0
318,492
3
W
Sol
10,454
697
51
3
0
259,139
4
W
Chiron
10,663
711
47
3
0
271,728
3
W
Zhong Kui
10,548
703
51
3
0
284,965
2
W
Hel
9,764
651
12
1
0
317,819
0
W
Ymir
10,540
703
10
1
0
295,355
2
L
Hel
9,910
661
16
1
0
308,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role