Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FroastedFlakes
Ares
Level 44
God Stats
3W - 3L
1,652 SR
Queue Stats
74W - 68L
1,626 Elo+
Party 2
Janus
Janus
OJKKO
Janus
Level 79
God Stats
7W - 9L
1,643 SR
Queue Stats
144W - 124L
1,625 Elo+
Party 2
Danzaburou
Danzaburou
TJPxParadise
Danzaburou
Level 78
God Stats
46W - 42L
1,620 SR
Queue Stats
169W - 139L
1,631 Elo+
Party 2
Hercules
Hercules
Tom_E_TheCat
Hercules
Level 25
God Stats
3W - 10L
1,308 SR
Queue Stats
123W - 121L
1,525 Elo+
Solo
Team Averages
Level 63
1,544 SR
1,581 Elo+

VS

Team Averages
Level 71
1,695 SR
1,639 Elo+
Janus
Janus
RealMuffinMan
Janus
Level 88
God Stats
3W - 0L
1,600 SR
Queue Stats
69W - 32L
1,673 Elo+
Party 1
Persephone
Persephone
kynsinn
Persephone
Level 48
God Stats
49W - 17L
1,765 SR
Queue Stats
73W - 41L
1,738 Elo+
Solo
Geb
Geb
pepino801
Geb
Level 38
God Stats
1W - 1L
1,737 SR
Queue Stats
75W - 33L
1,648 Elo+
Party 1
Raijin
Raijin
playdaprodigy
Raijin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,458 Elo+
Solo
Arachne
Arachne
turnshavetabled
Arachne
Level 96
God Stats
3W - 0L
1,871 SR
Queue Stats
96W - 54L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 2 / 0
4,044
809
865
2,989
1,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 1 / 1
4,612
922
1,726
5,461
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
OJKKO
Janus
10
0 / 0 / 1
4,610
922
3,093
2,966
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TJPxParadise
Danzaburou
10
1 / 0 / 1
4,815
963
2,993
3,024
1,583
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Tom_E_TheCat
Hercules
10
0 / 0 / 0
4,384
877
1,767
2,653
1,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,004
1,001
2,840
2,001
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
kynsinn
Persephone
9
1 / 0 / 1
4,512
902
3,970
1,805
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 3
4,496
899
1,986
5,622
3,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
4,531
906
665
1,282
495
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 3
4,542
908
3,346
4,880
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
3
3
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
0
0
L
1
1
1
1.5
L
Janus
OJKKO
Janus
0
0
1
0.5
W
2
0
1
2.5
L
Danzaburou
TJPxParadise
Danzaburou
1
0
1
1.5
L
Hercules
Tom_E_TheCat
Hercules
0
0
0
0
W
Persephone
kynsinn
Persephone
1
0
1
1.5
W
0
1
3
1.5
W
0
0
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,444
Damage
12,807
17,093
Taken
15,590
9,703
Mitigated
7,722
4,146
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
865
142
0
224
2,989
1,696
0
994
1,929
0
3,373
L
1,726
169
0
1,304
5,461
3,724
0
3,493
1,862
3,807
0
L
Janus
OJKKO
Janus
3,093
398
0
750
2,966
1,111
0
1,493
1,433
18,795
0
W
2,840
146
0
790
2,001
589
0
204
1,737
17,925
0
L
Danzaburou
TJPxParadise
Danzaburou
2,993
1,037
0
500
3,024
1,583
0
1,492
1,450
0
13,108
L
Hercules
Tom_E_TheCat
Hercules
1,767
174
0
1,368
2,653
1,589
0
1,657
958
0
7,453
W
Persephone
kynsinn
Persephone
3,970
259
0
502
1,805
557
0
445
1,360
10,888
0
W
1,986
512
91
1,314
5,622
3,146
0
1,423
4,133
5,871
0
W
665
0
24
97
1,282
495
258
869
413
10,075
0
W
3,346
2,020
0
1,990
4,880
2,935
0
1,878
2,978
0
14,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,465
Gold Earned
23,085
99
Minions Killed
112
0
Camps Cleared
0
512,720
Distance Traveled
617,991
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,044
809
10
2
0
61,674
0
L
Ares
4,612
922
4
1
0
109,191
0
L
Janus
4,610
922
40
8
0
131,658
0
W
Janus
5,004
1,001
43
9
0
133,823
0
L
Danzaburou
4,815
963
28
6
0
119,686
1
L
Hercules
4,384
877
17
3
0
90,511
4
W
Persephone
4,512
902
17
3
0
127,027
2
W
Geb
4,496
899
6
1
0
141,875
2
W
Raijin
4,531
906
24
5
0
88,582
0
W
Arachne
4,542
908
22
4
0
126,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role