Player Matchup

Nike
Nike
GritzDaGankster
Nike
Level 160
God Stats
5W - 5L
1,532 SR
Queue Stats
270W - 260L
1,516 Elo+
Party 2
Hades
Hades
PriestNBoys
Hades
Level 149
God Stats
8W - 8L
1,640 SR
Queue Stats
165W - 143L
1,572 Elo+
Party 2
Janus
Janus
UrBungusFungus
Janus
Level 69
God Stats
4W - 2L
1,445 SR
Queue Stats
221W - 184L
1,568 Elo+
Party 3
Loki
Loki
WhySoSerious
Loki
Level 159
God Stats
13W - 7L
1,660 SR
Queue Stats
36W - 32L
1,553 Elo+
Party 2
Chiron
Chiron
ldextra
Chiron
Level 155
God Stats
12W - 3L
1,580 SR
Queue Stats
290W - 239L
1,573 Elo+
Party 3
Team Averages
Level 138
1,571 SR
1,557 Elo+

VS

Team Averages
Level 113
1,576 SR
1,448 Elo+
Danzaburou
Danzaburou
AndrewKs
Danzaburou
Level 101
God Stats
2W - 9L
1,639 SR
Queue Stats
3W - 13L
1,351 Elo+
Party 1
Scylla
Scylla
DannyCashh
Scylla
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Arachne
Arachne
MikE izZ FtW
Arachne
Level 149
God Stats
11W - 16L
1,673 SR
Queue Stats
106W - 121L
1,567 Elo+
Party 1
Atlas
Atlas
itzketchupFTW
Atlas
Level 102
God Stats
5W - 9L
1,581 SR
Queue Stats
15W - 25L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
verylongstroke
Gilgamesh
Level 56
God Stats
4W - 9L
1,488 SR
Queue Stats
76W - 101L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
5,152
429
1,707
4,789
2,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
4 / 0 / 2
7,632
636
6,489
3,888
2,415
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 0
7,132
594
4,275
6,602
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 3
7,009
584
3,864
6,620
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
ldextra
Chiron
13
3 / 3 / 2
7,591
633
2,845
7,983
2,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndrewKs
Danzaburou
11
3 / 4 / 1
6,895
575
4,799
8,410
2,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
DannyCashh
Scylla
1
0 / 0 / 0
2,301
192
0
0
0
Arachne
MikE izZ FtW
Arachne
11
1 / 1 / 2
6,276
523
2,660
9,569
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 1 / 0
6,542
545
4,214
9,818
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
verylongstroke
Gilgamesh
11
0 / 5 / 0
6,250
521
4,386
11,702
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
6
6
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AndrewKs
Danzaburou
3
4
1
0.88
L
Scylla
DannyCashh
Scylla
0
0
0
0
W
1
0
0
1
L
Arachne
MikE izZ FtW
Arachne
1
1
2
2
W
4
0
2
5
W
1
1
0
1
W
2
2
3
1.75
L
2
1
0
2
W
Chiron
ldextra
Chiron
3
3
2
1.33
L
Gilgamesh
verylongstroke
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,180
Damage
16,059
29,882
Taken
39,499
12,456
Mitigated
16,915
10,320
Healing
6,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AndrewKs
Danzaburou
4,799
2,033
0
1,732
8,410
2,866
0
1,312
7,098
0
42,256
L
Scylla
DannyCashh
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
1,707
62
0
1,057
4,789
2,811
36
515
4,214
0
10,217
L
Arachne
MikE izZ FtW
Arachne
2,660
1,795
0
1,117
9,569
3,524
0
1,013
8,516
0
47,755
W
6,489
999
546
2,770
3,888
2,415
0
168
3,712
52,135
0
W
4,275
131
0
250
6,602
2,322
0
3,007
3,310
60,830
0
W
3,864
1,236
0
3,072
6,620
2,289
0
150
6,449
0
44,151
L
4,214
1,407
0
500
9,818
5,332
0
4,081
5,475
42,807
0
W
Chiron
ldextra
Chiron
2,845
1,192
0
2,625
7,983
2,619
0
0
7,947
0
51,331
L
Gilgamesh
verylongstroke
Gilgamesh
4,386
1,501
0
2,667
11,702
5,193
0
4,056
7,646
0
47,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
28,264
425
Minions Killed
319
0
Camps Cleared
0
1,024,130
Distance Traveled
961,999
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,895
575
70
6
0
229,895
4
L
Scylla
2,301
192
0
0
0
0
0
W
Nike
5,152
429
11
1
0
137,482
1
L
Arachne
6,276
523
78
7
0
287,406
2
W
Hades
7,632
636
113
9
0
201,941
2
W
Janus
7,132
594
123
10
0
244,696
2
W
Loki
7,009
584
87
7
0
225,321
2
L
Atlas
6,542
545
83
7
0
237,705
3
W
Chiron
7,591
633
91
8
0
214,690
1
L
Gilgamesh
6,250
521
88
7
0
206,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role