Player Matchup

Zhong Kui
Zhong Kui
Cagey Chaos
Zhong Kui
Level 66
God Stats
2W - 5L
1,337 SR
Queue Stats
38W - 52L
1,378 Elo+
Party 2
Charybdis
Charybdis
Ed Faked It
Charybdis
Level 34
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 5L
1,295 Elo+
Party 2
Athena
Athena
Gorilla_Mitts
Athena
Level 146
God Stats
15W - 23L
1,425 SR
Queue Stats
97W - 118L
1,404 Elo+
Solo
Pele
Pele
Na1th_an
Pele
Level 141
God Stats
1W - 2L
1,547 SR
Queue Stats
295W - 335L
1,466 Elo+
Party 1
Vamana
Vamana
OTAKU_007
Vamana
Level 148
God Stats
7W - 2L
1,720 SR
Queue Stats
153W - 140L
1,547 Elo+
Party 1
Team Averages
Level 107
1,467 SR
1,418 Elo+

VS

Team Averages
Level 85
1,466 SR
1,441 Elo+
Danzaburou
Danzaburou
BAPO25
Danzaburou
Level 122
God Stats
5W - 3L
1,516 SR
Queue Stats
26W - 27L
1,473 Elo+
Party 3
Discordia
Discordia
HollowPhilly
Discordia
Level 14
God Stats
4W - 5L
1,335 SR
Queue Stats
11W - 15L
1,458 Elo+
Party 3
Cerberus
Cerberus
RollingStone 00
Cerberus
Level 115
God Stats
10W - 18L
1,460 SR
Queue Stats
104W - 136L
1,384 Elo+
Solo
Bastet
Bastet
adreanik
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
badbih556
Gilgamesh
Level 145
God Stats
17W - 16L
1,521 SR
Queue Stats
40W - 39L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cagey Chaos
Zhong Kui
18
1 / 6 / 2
11,972
665
15,165
20,586
13,410
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Ed Faked It
Charybdis
19
2 / 7 / 2
12,033
669
13,632
22,548
8,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 6 / 6
11,289
627
9,112
25,137
33,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
17
0 / 10 / 3
11,044
614
13,102
25,255
10,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
OTAKU_007
Vamana
20
5 / 5 / 2
14,044
780
25,739
37,216
31,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BAPO25
Danzaburou
20
21 / 0 / 11
16,564
920
51,485
19,104
13,370
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
HollowPhilly
Discordia
19
3 / 2 / 13
13,079
727
12,728
8,908
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
19
1 / 3 / 12
12,569
698
9,553
30,885
34,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
adreanik
Bastet
19
0 / 2 / 15
12,864
715
12,546
16,658
9,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
badbih556
Gilgamesh
20
9 / 1 / 20
15,998
889
20,368
26,486
42,363
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
105
8
Kills
34
34
Deaths
8
15
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BAPO25
Danzaburou
21
0
11
26.5
L
Zhong Kui
Cagey Chaos
Zhong Kui
1
6
2
0.33
L
Charybdis
Ed Faked It
Charybdis
2
7
2
0.43
L
0
6
6
0.5
W
Discordia
HollowPhilly
Discordia
3
2
13
4.75
L
Pele
0
10
3
0.15
L
Vamana
OTAKU_007
Vamana
5
5
2
1.2
W
Cerberus
1
3
12
2.33
W
Bastet
adreanik
Bastet
0
2
15
3.75
W
Gilgamesh
badbih556
Gilgamesh
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,750
Damage
106,680
130,742
Taken
102,041
97,380
Mitigated
103,779
24,714
Healing
36,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BAPO25
Danzaburou
51,485
28,541
0
11,515
19,104
13,370
5,708
6,765
12,339
0
102,054
L
Zhong Kui
Cagey Chaos
Zhong Kui
15,165
3,314
0
6,228
20,586
13,410
152
2,672
17,718
50,258
0
L
Charybdis
Ed Faked It
Charybdis
13,632
7,485
0
6,315
22,548
8,660
2,224
2,589
19,727
0
55,712
L
9,112
2,255
206
986
25,137
33,644
0
5,162
19,518
28,639
0
W
Discordia
HollowPhilly
Discordia
12,728
2,210
0
1,136
8,908
4,396
1,036
3,503
5,405
29,974
0
L
Pele
13,102
2,225
0
1,139
25,255
10,022
147
2,883
22,124
0
39,725
L
Vamana
OTAKU_007
Vamana
25,739
12,644
2,300
7,540
37,216
31,644
258
8,461
28,121
0
73,299
W
Cerberus
9,553
881
979
8,339
30,885
34,005
1,379
5,153
25,732
49,146
0
W
Bastet
adreanik
Bastet
12,546
2,988
0
5,186
16,658
9,645
2,789
2,493
14,165
0
45,580
W
Gilgamesh
badbih556
Gilgamesh
20,368
4,597
0
9,328
26,486
42,363
96
6,363
20,123
0
49,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,382
Gold Earned
71,074
344
Minions Killed
316
0
Camps Cleared
0
1,557,823
Distance Traveled
1,808,551
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,564
920
100
6
0
378,531
0
L
Zhong Kui
11,972
665
68
4
0
264,067
4
L
Charybdis
12,033
669
84
5
0
287,228
1
L
Athena
11,289
627
36
2
0
345,664
0
W
Discordia
13,079
727
39
2
0
355,232
0
L
Pele
11,044
614
48
3
0
304,548
0
L
Vamana
14,044
780
108
6
0
356,316
1
W
Cerberus
12,569
698
67
4
0
330,398
2
W
Bastet
12,864
715
64
4
0
339,372
0
W
Gilgamesh
15,998
889
46
3
0
405,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role