Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Googlesomething
Arachne
Level 7
God Stats
6W - 12L
1,725 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 2
Janus
Janus
dj12123
Janus
Level 121
God Stats
1W - 1L
1,389 SR
Queue Stats
8W - 4L
1,845 Elo+
Party 3
Shiva
Shiva
warlord7617
Shiva
Level 28
God Stats
1W - 1L
1,743 SR
Queue Stats
4W - 3L
1,797 Elo+
Party 3
Khepri
Khepri
zingbingding
Khepri
Level 115
God Stats
1W - 1L
1,673 SR
Queue Stats
4W - 4L
1,845 Elo+
Party 3
Team Averages
Level 83
1,606 SR
1,697 Elo+

VS

Team Averages
Level 77
1,621 SR
1,540 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MajorLiHung
Morgan Le Fay
Level 122
God Stats
2W - 1L
1,805 SR
Queue Stats
171W - 139L
1,644 Elo+
Party 1
Sobek
Sobek
MarcosThePsycho
Sobek
Level 29
God Stats
4W - 0L
1,823 SR
Queue Stats
58W - 42L
1,632 Elo+
Party 1
Shiva
Shiva
SakeSerenity
Shiva
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 109L
1,574 Elo+
Party 1
Ullr
Ullr
TH3SLAPCHOP
Ullr
Level 81
God Stats
6W - 7L
1,478 SR
Queue Stats
265W - 265L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 3 / 1
4,208
421
3,039
5,996
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 1
4,309
431
1,993
6,898
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
dj12123
Janus
10
1 / 1 / 0
5,515
552
1,396
4,177
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 0 / 0
5,228
523
3,077
5,826
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
7
0 / 0 / 1
4,975
498
2,068
3,622
2,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 0 / 0
5,696
570
2,331
4,872
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
MajorLiHung
Morgan Le Fay
11
1 / 0 / 2
6,188
619
3,551
2,652
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 3
5,436
544
3,276
8,104
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 0 / 0
5,219
522
1,667
4,718
1,972
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 0
5,184
518
3,637
5,104
1,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
1
Kills
6
7
Deaths
1
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
1
0.17
W
Loki
 
Loki
3
0
0
3
L
0
3
1
0.17
W
Morgan Le Fay
MajorLiHung
Morgan Le Fay
1
0
2
2
W
0
0
3
1.5
W
0
0
0
0
W
2
1
0
2
L
Janus
dj12123
Janus
1
1
0
1
L
0
0
0
0
L
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,573
Damage
14,462
26,519
Taken
25,450
11,840
Mitigated
11,422
4,933
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,039
2,247
0
1,222
5,996
2,085
0
1,378
4,618
0
18,695
W
Loki
 
Loki
2,331
640
0
2,418
4,872
1,578
0
749
3,862
0
32,107
L
1,993
1,537
0
594
6,898
2,199
0
2,204
4,694
0
22,483
W
Morgan Le Fay
MajorLiHung
Morgan Le Fay
3,551
366
0
1,238
2,652
990
613
237
2,383
53,773
0
W
3,276
638
152
3,693
8,104
5,104
0
611
7,493
17,144
0
W
1,667
302
82
1,240
4,718
1,972
0
0
4,381
0
22,908
W
3,637
2,075
0
533
5,104
1,778
210
1,755
3,309
0
26,220
L
Janus
dj12123
Janus
1,396
310
0
530
4,177
1,355
0
2,296
1,881
37,997
0
L
3,077
357
0
918
5,826
4,175
0
0
5,826
0
29,318
L
Khepri
2,068
291
0
1,669
3,622
2,026
0
949
2,673
15,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,235
Gold Earned
27,723
236
Minions Killed
288
0
Camps Cleared
0
971,296
Distance Traveled
900,884
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,208
421
32
3
0
157,839
0
W
Loki
5,696
570
63
6
0
224,562
2
L
Arachne
4,309
431
37
4
0
216,697
0
W
Morgan Le Fay
6,188
619
103
10
0
182,794
4
W
Sobek
5,436
544
17
2
0
174,767
0
W
Shiva
5,219
522
48
5
0
164,222
0
W
Ullr
5,184
518
57
6
0
154,539
0
L
Janus
5,515
552
88
9
0
202,711
3
L
Shiva
5,228
523
53
5
0
185,646
0
L
Khepri
4,975
498
26
3
0
208,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role