Player Matchup

Aphrodite
Aphrodite
FriedToby
Aphrodite
Level 46
God Stats
6W - 6L
1,465 SR
Queue Stats
36W - 40L
1,270 Elo+
Solo
Cliodhna
Cliodhna
FrstyThSnwSknk
Cliodhna
Level 47
God Stats
73W - 94L
1,442 SR
Queue Stats
111W - 153L
1,305 Elo+
Solo
Guan Yu
Guan Yu
TitoBocina
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 109L
1,252 Elo+
Solo
Team Averages
Level 67
1,469 SR
1,276 Elo+

VS

Team Averages
Level 102
1,254 SR
1,210 Elo+
Danzaburou
Danzaburou
Arlequin_von_E
Danzaburou
Level 121
God Stats
0W - 3L
1,146 SR
Queue Stats
23W - 43L
1,254 Elo+
Solo
Zeus
Zeus
PicNicOP
Zeus
Level 148
God Stats
3W - 3L
1,513 SR
Queue Stats
32W - 37L
1,321 Elo+
Solo
Cthulhu
Cthulhu
XxRETRlBUTlONxX
Cthulhu
Level 37
God Stats
2W - 8L
1,105 SR
Queue Stats
47W - 99L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FriedToby
Aphrodite
19
3 / 0 / 9
12,980
683
15,442
18,561
10,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
16
5 / 6 / 5
12,398
653
21,966
21,758
9,621
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
TitoBocina
Guan Yu
18
4 / 2 / 8
12,493
658
15,102
28,799
31,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arlequin_von_E
Danzaburou
16
0 / 4 / 7
11,751
618
14,458
17,203
7,320
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
18
5 / 5 / 3
12,717
669
34,214
18,715
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 5
12,771
672
13,458
26,026
32,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
12
Kills
8
8
Deaths
12
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arlequin_von_E
Danzaburou
0
4
7
0.88
W
Aphrodite
FriedToby
Aphrodite
3
0
9
7.5
W
Cliodhna
5
6
5
1.25
L
Zeus
5
5
3
1.3
W
Guan Yu
TitoBocina
Guan Yu
4
2
8
4
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,510
Damage
62,130
69,118
Taken
61,944
51,413
Mitigated
46,148
36,335
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arlequin_von_E
Danzaburou
14,458
6,922
0
3,292
17,203
7,320
174
6,451
10,658
0
60,044
W
Aphrodite
FriedToby
Aphrodite
15,442
744
11,180
11,743
18,561
10,549
517
14,406
4,155
63,385
0
W
Cliodhna
21,966
1,269
171
3,916
21,758
9,621
716
15,285
6,473
0
51,805
L
Zeus
34,214
5,173
0
4,126
18,715
6,277
931
1,901
16,605
75,427
0
W
Guan Yu
TitoBocina
Guan Yu
15,102
831
4,023
5,302
28,799
31,243
356
18,315
10,484
0
27,790
L
13,458
1,370
468
2,195
26,026
32,551
0
7,520
17,797
30,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,871
Gold Earned
37,239
201
Minions Killed
222
7
Camps Cleared
6
1,095,588
Distance Traveled
946,778
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,751
618
75
4
2
317,838
3
W
Aphrodite
12,980
683
112
6
2
368,346
0
W
Cliodhna
12,398
653
57
3
4
335,596
2
L
Zeus
12,717
669
108
6
2
300,045
3
W
Guan Yu
12,493
658
32
2
1
391,646
1
L
Cthulhu
12,771
672
39
2
2
328,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role