Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Creeps Asylum
Thor
Level 109
God Stats
0W - 1L
1,462 SR
Queue Stats
81W - 77L
1,491 Elo+
Party 3
Yu Huang
Yu Huang
Dashvids21
Yu Huang
Level 62
God Stats
1W - 3L
1,596 SR
Queue Stats
45W - 58L
1,360 Elo+
Party 2
Geb
Geb
Ekodaboa
Geb
Level 158
God Stats
1W - 4L
1,422 SR
Queue Stats
49W - 44L
1,533 Elo+
Party 3
Izanami
Izanami
HaShIRa J77
Izanami
Level 108
God Stats
41W - 28L
1,485 SR
Queue Stats
153W - 180L
1,390 Elo+
Party 2
Team Averages
Level 115
1,493 SR
1,455 Elo+

VS

Team Averages
Level 115
1,616 SR
1,460 Elo+
Danzaburou
Danzaburou
Tombstone1116
Danzaburou
Level 153
God Stats
5W - 5L
1,874 SR
Queue Stats
152W - 142L
1,529 Elo+
Party 1
Tiamat
Tiamat
Zinnath_Doryu
Tiamat
Level 160
God Stats
105W - 97L
1,617 SR
Queue Stats
167W - 167L
1,556 Elo+
Party 1
Shiva
Shiva
lagoonajuna
Shiva
Level 103
God Stats
3W - 3L
1,235 SR
Queue Stats
10W - 16L
1,425 Elo+
Solo
Ganesha
Ganesha
sagecoder
Ganesha
Level 102
God Stats
17W - 12L
1,660 SR
Queue Stats
180W - 220L
1,402 Elo+
Solo
Ravana
Ravana
verylongstroke
Ravana
Level 56
God Stats
3W - 1L
1,692 SR
Queue Stats
76W - 101L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
0 / 3 / 1
7,915
440
10,206
18,898
14,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 2 / 1
9,116
506
5,743
14,688
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Dashvids21
Yu Huang
12
0 / 4 / 1
7,149
397
7,999
10,616
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
7,287
405
8,020
15,053
14,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Izanami
HaShIRa J77
Izanami
14
1 / 3 / 0
8,480
471
8,890
15,894
6,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Tombstone1116
Danzaburou
15
0 / 1 / 3
8,867
493
9,641
11,801
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 0 / 6
9,202
511
8,951
9,235
7,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 6
9,284
516
16,959
16,812
11,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
sagecoder
Ganesha
14
0 / 1 / 10
8,921
496
5,663
15,464
15,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
11 / 1 / 3
10,242
569
12,073
7,734
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
14
14
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
1
0.17
L
2
2
1
1.25
L
Yu Huang
Dashvids21
Yu Huang
0
4
1
0.13
L
1
2
1
0.75
L
Izanami
HaShIRa J77
Izanami
1
3
0
0.33
W
Danzaburou
Tombstone1116
Danzaburou
0
1
3
1.5
W
1
0
6
4
W
2
1
6
5
W
Ganesha
sagecoder
Ganesha
0
1
10
5
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,858
Damage
53,287
75,149
Taken
61,046
44,995
Mitigated
44,184
24,698
Healing
21,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
10,206
4,495
0
7,433
18,898
14,241
214
1,723
17,175
0
57,071
L
5,743
999
0
5,358
14,688
6,264
0
2,045
12,643
0
84,395
L
Yu Huang
Dashvids21
Yu Huang
7,999
1,049
0
1,412
10,616
3,789
127
5,144
5,472
49,024
0
L
8,020
1,235
1,006
3,778
15,053
14,255
0
2,747
12,306
36,836
0
L
Izanami
HaShIRa J77
Izanami
8,890
6,249
0
5,711
15,894
6,446
1,200
2,955
12,939
0
93,649
W
Danzaburou
Tombstone1116
Danzaburou
9,641
3,737
0
3,415
11,801
5,056
2,917
3,102
8,699
0
81,919
W
8,951
1,269
0
3,714
9,235
7,330
911
3,912
5,323
75,498
0
W
16,959
4,159
0
5,973
16,812
11,782
1,024
669
16,143
0
67,923
W
Ganesha
sagecoder
Ganesha
5,663
565
693
3,425
15,464
15,931
146
6,517
8,947
37,354
0
W
12,073
3,073
0
4,254
7,734
4,085
0
1,819
5,915
0
65,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,947
Gold Earned
46,516
555
Minions Killed
524
0
Camps Cleared
0
1,683,870
Distance Traveled
1,735,858
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,915
440
116
6
0
347,530
5
L
Thor
9,116
506
132
7
0
378,370
4
L
Yu Huang
7,149
397
92
5
0
315,644
1
L
Geb
7,287
405
30
2
0
345,681
4
L
Izanami
8,480
471
185
10
0
296,645
2
W
Danzaburou
8,867
493
149
8
0
314,498
2
W
Tiamat
9,202
511
162
9
0
358,583
2
W
Shiva
9,284
516
106
6
0
343,633
3
W
Ganesha
8,921
496
5
0
0
340,320
4
W
Ravana
10,242
569
102
6
0
378,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role