Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Chelaman_iqq
Da Ji
Level 147
God Stats
2W - 5L
1,315 SR
Queue Stats
176W - 201L
1,430 Elo+
Solo
Ymir
Ymir
DACT117
Ymir
Level 92
God Stats
1W - 2L
1,474 SR
Queue Stats
187W - 199L
1,393 Elo+
Solo
Janus
Janus
Tombstone1116
Janus
Level 153
God Stats
1W - 3L
1,197 SR
Queue Stats
152W - 142L
1,544 Elo+
Party 1
Tiamat
Tiamat
Zinnath_Doryu
Tiamat
Level 160
God Stats
105W - 97L
1,629 SR
Queue Stats
167W - 167L
1,571 Elo+
Party 1
Team Averages
Level 128
1,423 SR
1,487 Elo+

VS

Team Averages
Level 85
1,603 SR
1,401 Elo+
Yu Huang
Yu Huang
Dashvids21
Yu Huang
Level 62
God Stats
1W - 3L
1,496 SR
Queue Stats
45W - 58L
1,326 Elo+
Party 2
Izanami
Izanami
HaShIRa J77
Izanami
Level 108
God Stats
41W - 28L
1,432 SR
Queue Stats
153W - 180L
1,371 Elo+
Party 2
Ganesha
Ganesha
sagecoder
Ganesha
Level 102
God Stats
17W - 12L
1,641 SR
Queue Stats
180W - 220L
1,389 Elo+
Solo
Mercury
Mercury
verylongstroke
Mercury
Level 56
God Stats
3W - 1L
1,644 SR
Queue Stats
76W - 101L
1,375 Elo+
Solo
Hades
Hades
wDkTheRealArtic
Hades
Level 99
God Stats
3W - 1L
1,803 SR
Queue Stats
19W - 19L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 6 / 0
6,119
408
7,031
11,278
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 0
6,596
440
2,606
11,587
4,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
DACT117
Ymir
9
0 / 5 / 0
6,084
406
5,984
16,204
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 6 / 1
6,468
431
6,715
9,235
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 2 / 1
7,724
515
6,739
9,265
8,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dashvids21
Yu Huang
13
2 / 0 / 5
8,196
546
5,673
7,811
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HaShIRa J77
Izanami
15
6 / 0 / 4
8,757
584
13,343
10,294
4,297
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
sagecoder
Ganesha
12
0 / 0 / 10
7,629
509
5,508
13,385
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
9 / 0 / 5
9,279
619
8,511
10,093
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 1 / 0
8,647
576
6,276
11,714
7,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
19
20
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
6
0
0
L
1
1
0
1
L
Ymir
DACT117
Ymir
0
5
0
0
W
Yu Huang
Dashvids21
Yu Huang
2
0
5
4.5
W
Izanami
HaShIRa J77
Izanami
6
0
4
8
L
0
6
1
0.08
L
0
2
1
0.25
W
Ganesha
sagecoder
Ganesha
0
0
10
5
W
9
0
5
11.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,075
Damage
39,311
57,569
Taken
53,297
31,209
Mitigated
32,540
12,868
Healing
18,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,031
3,775
0
2,435
11,278
4,129
0
1,330
9,948
0
47,786
L
2,606
574
0
4,015
11,587
4,730
0
2,389
9,198
0
44,441
L
Ymir
DACT117
Ymir
5,984
809
0
3,376
16,204
11,045
0
4,649
11,555
29,643
0
W
Yu Huang
Dashvids21
Yu Huang
5,673
713
92
1,551
7,811
3,653
2,424
4,498
3,313
49,514
0
W
Izanami
HaShIRa J77
Izanami
13,343
8,814
0
5,924
10,294
4,297
4,026
1,894
8,400
0
79,962
L
6,715
49
0
17
9,235
3,259
0
3,749
5,486
51,161
0
L
6,739
1,353
0
3,025
9,265
8,046
70
5,340
3,925
58,086
0
W
Ganesha
sagecoder
Ganesha
5,508
963
459
3,017
13,385
12,470
72
4,002
9,383
25,834
0
W
8,511
4,821
0
980
10,093
4,246
0
2,929
7,108
0
69,114
W
6,276
1,332
29
6,722
11,714
7,874
246
5,631
5,655
69,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,991
Gold Earned
42,508
418
Minions Killed
502
0
Camps Cleared
0
1,215,177
Distance Traveled
1,419,218
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,119
408
83
6
0
248,053
2
L
Da Ji
6,596
440
78
5
0
243,167
1
L
Ymir
6,084
406
33
2
0
234,792
2
W
Yu Huang
8,196
546
110
7
0
252,604
4
W
Izanami
8,757
584
139
9
0
270,800
3
L
Janus
6,468
431
88
6
0
236,041
2
L
Tiamat
7,724
515
136
9
0
253,124
3
W
Ganesha
7,629
509
3
0
0
292,467
5
W
Mercury
9,279
619
98
7
0
331,200
5
W
Hades
8,647
576
152
10
0
272,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role