Player Matchup

Artio
Artio
Cyclops039
Artio
Level 68
God Stats
2W - 0L
1,695 SR
Queue Stats
153W - 124L
1,520 Elo+
Party 3
Bakasura
Bakasura
DarkKitKat92
Bakasura
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
363W - 344L
1,559 Elo+
Party 4
Scylla
Scylla
KrayzieBone760
Scylla
Level 160
God Stats
3W - 3L
1,657 SR
Queue Stats
436W - 399L
1,584 Elo+
Party 4
Heimdallr
Heimdallr
Rckuss
Heimdallr
Level 47
God Stats
7W - 3L
1,556 SR
Queue Stats
160W - 162L
1,471 Elo+
Party 3
Hercules
Hercules
Wolfbait760
Hercules
Level 48
God Stats
80W - 52L
1,636 SR
Queue Stats
180W - 138L
1,566 Elo+
Party 4
Team Averages
Level 96
1,609 SR
1,540 Elo+

VS

Team Averages
Level 40
1,445 SR
1,393 Elo+
Kali
Kali
CODYFOLAND
Kali
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,294 Elo+
Party 1
Fafnir
Fafnir
DeadButterfliez
Fafnir
Level 88
God Stats
0W - 1L
1,509 SR
Queue Stats
187W - 166L
1,534 Elo+
Party 2
Ullr
Ullr
SirFlap
Ullr
Level 40
God Stats
11W - 14L
1,218 SR
Queue Stats
111W - 94L
1,496 Elo+
Party 2
Poseidon
Poseidon
dillybilly99
Poseidon
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 18L
1,422 Elo+
Party 1
Odin
Odin
shisty44
Odin
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
42W - 41L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 2 / 7
9,476
499
3,468
12,219
13,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
DarkKitKat92
Bakasura
17
3 / 0 / 2
10,264
540
3,631
14,630
6,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 0 / 4
11,097
584
8,715
6,481
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
Rckuss
Heimdallr
13
3 / 2 / 4
8,723
459
12,631
12,036
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Wolfbait760
Hercules
19
4 / 0 / 0
12,413
653
4,038
7,935
8,926
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,545
397
5,925
16,674
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 2
7,701
405
4,832
13,406
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
SirFlap
Ullr
12
2 / 3 / 2
7,450
392
6,729
12,636
4,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
dillybilly99
Poseidon
13
0 / 6 / 1
7,396
389
2,256
10,171
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
10
0 / 2 / 0
6,342
334
593
4,204
1,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
4
4
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Artio
1
2
7
2.25
W
Bakasura
DarkKitKat92
Bakasura
3
0
2
4
L
1
3
2
0.67
W
5
0
4
7
W
Heimdallr
Rckuss
Heimdallr
3
2
4
2.5
L
Ullr
SirFlap
Ullr
2
3
2
1
W
Hercules
Wolfbait760
Hercules
4
0
0
4
L
Poseidon
dillybilly99
Poseidon
0
6
1
0.08
L
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,483
Damage
20,335
53,301
Taken
57,091
37,812
Mitigated
27,633
16,120
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,925
3,335
0
3,021
16,674
6,412
0
1,293
15,033
0
60,096
W
Artio
3,468
750
869
2,124
12,219
13,147
182
2,806
9,413
26,823
0
W
Bakasura
DarkKitKat92
Bakasura
3,631
2,766
0
5,490
14,630
6,890
602
357
14,273
0
84,521
L
4,832
1,392
0
2,867
13,406
11,847
0
2,986
10,358
28,653
0
W
8,715
1,159
0
1,486
6,481
2,975
1,220
1,030
5,451
97,385
0
W
Heimdallr
Rckuss
Heimdallr
12,631
4,354
365
4,571
12,036
5,874
419
3,136
8,900
0
61,987
L
Ullr
SirFlap
Ullr
6,729
2,182
0
3,137
12,636
4,031
0
2,330
10,206
0
51,781
W
Hercules
Wolfbait760
Hercules
4,038
1,667
0
1,215
7,935
8,926
1,352
453
7,482
0
97,782
L
Poseidon
dillybilly99
Poseidon
2,256
232
0
1,136
10,171
3,355
315
5,574
4,597
41,307
0
L
Odin
593
331
0
500
4,204
1,988
0
0
4,204
0
19,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,973
Gold Earned
36,434
590
Minions Killed
302
0
Camps Cleared
0
1,902,610
Distance Traveled
1,804,898
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,545
397
84
4
0
424,950
5
W
Artio
9,476
499
26
1
0
338,789
7
W
Bakasura
10,264
540
139
7
0
458,366
5
L
Fafnir
7,701
405
25
1
0
352,010
6
W
Scylla
11,097
584
161
8
0
363,642
0
W
Heimdallr
8,723
459
84
4
0
348,428
4
L
Ullr
7,450
392
86
5
0
433,689
2
W
Hercules
12,413
653
180
9
0
393,385
1
L
Poseidon
7,396
389
72
4
0
324,869
3
L
Odin
6,342
334
35
2
0
269,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role