Player Matchup

Awilix
Awilix
Cyzuu
Awilix
Level 61
God Stats
2W - 2L
1,549 SR
Queue Stats
149W - 151L
1,383 Elo+
Party 1
Nike
Nike
Mognegar
Nike
Level 123
God Stats
14W - 13L
1,402 SR
Queue Stats
189W - 196L
1,487 Elo+
Party 1
Discordia
Discordia
VaiderRises
Discordia
Level 107
God Stats
0W - 1L
1,728 SR
Queue Stats
111W - 98L
1,463 Elo+
Solo
Ra
Ra
Zibeng
Ra
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,398 Elo+
Solo
Sol
Sol
helioschelios
Sol
Level 110
God Stats
8W - 4L
1,597 SR
Queue Stats
67W - 64L
1,485 Elo+
Solo
Team Averages
Level 91
1,555 SR
1,443 Elo+

VS

Team Averages
Level 95
1,394 SR
1,469 Elo+
Tiamat
Tiamat
Bärengard
Tiamat
Level 160
God Stats
45W - 46L
1,537 SR
Queue Stats
730W - 777L
1,464 Elo+
Solo
Ah Puch
Ah Puch
Clericia
Ah Puch
Level 108
God Stats
2W - 2L
1,198 SR
Queue Stats
165W - 130L
1,499 Elo+
Solo
Artemis
Artemis
Merchite
Artemis
Level 69
God Stats
1W - 1L
1,253 SR
Queue Stats
120W - 153L
1,422 Elo+
Party 2
Khepri
Khepri
MsGameKitten
Khepri
Level 69
God Stats
4W - 5L
1,484 SR
Queue Stats
212W - 236L
1,463 Elo+
Party 2
Serqet
Serqet
nodoï
Serqet
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
320W - 293L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cyzuu
Awilix
13
1 / 4 / 2
8,261
413
7,123
19,638
7,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
18
2 / 1 / 1
10,975
549
9,624
20,035
13,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
VaiderRises
Discordia
16
3 / 2 / 1
9,612
481
10,005
10,889
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
13
0 / 4 / 3
7,870
394
4,353
9,656
3,204
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 7 / 0
9,999
500
15,352
22,419
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bärengard
Tiamat
17
0 / 2 / 4
10,368
518
10,100
13,829
11,764
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
Clericia
Ah Puch
18
7 / 2 / 1
11,046
552
13,034
12,052
5,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Merchite
Artemis
19
8 / 2 / 2
11,904
595
21,033
17,691
9,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
14
1 / 2 / 8
10,096
505
3,358
14,246
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
nodoï
Serqet
16
2 / 2 / 4
9,866
493
8,302
15,951
7,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
10
Kills
18
18
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bärengard
Tiamat
0
2
4
1
W
Ah Puch
Clericia
Ah Puch
7
2
1
3.75
L
Awilix
Cyzuu
Awilix
1
4
2
0.5
W
Artemis
Merchite
Artemis
8
2
2
4.5
L
Nike
2
1
1
2.5
W
Khepri
1
2
8
2.5
L
Discordia
VaiderRises
Discordia
3
2
1
1.75
L
Ra
0
4
3
0.38
L
4
7
0
0.57
W
Serqet
nodoï
Serqet
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,457
Damage
55,827
82,637
Taken
73,769
35,520
Mitigated
50,307
30,831
Healing
33,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bärengard
Tiamat
10,100
1,395
48
6,270
13,829
11,764
1,517
969
12,789
87,712
0
W
Ah Puch
Clericia
Ah Puch
13,034
544
0
6,772
12,052
5,744
1,015
2,934
8,826
77,093
0
L
Awilix
Cyzuu
Awilix
7,123
2,723
0
7,438
19,638
7,743
0
7,120
11,968
0
56,869
W
Artemis
Merchite
Artemis
21,033
12,429
0
10,174
17,691
9,803
1,079
11,575
6,020
0
121,077
L
Nike
9,624
2,404
0
10,023
20,035
13,376
0
8,216
11,219
42
98,588
W
Khepri
3,358
700
76
3,068
14,246
15,465
161
11,039
2,975
31,574
0
L
Discordia
VaiderRises
Discordia
10,005
484
0
845
10,889
4,643
0
5,503
4,964
73,295
0
L
Ra
4,353
592
604
1,871
9,656
3,204
0
1,857
7,641
41,796
0
L
15,352
5,327
0
10,050
22,419
6,554
1,554
2,820
19,543
89,416
0
W
Serqet
nodoï
Serqet
8,302
2,244
0
6,874
15,951
7,531
0
2,637
13,154
0
73,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,717
Gold Earned
53,280
651
Minions Killed
613
0
Camps Cleared
0
1,842,203
Distance Traveled
1,973,513
13
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,368
518
165
8
0
371,189
1
W
Ah Puch
11,046
552
138
7
0
395,493
8
L
Awilix
8,261
413
94
5
0
429,995
7
W
Artemis
11,904
595
166
8
0
365,373
7
L
Nike
10,975
549
211
11
0
362,003
3
W
Khepri
10,096
505
42
2
0
407,888
10
L
Discordia
9,612
481
155
8
0
368,463
2
L
Ra
7,870
394
59
3
0
374,297
0
L
Sol
9,999
500
132
7
0
307,445
1
W
Serqet
9,866
493
102
5
0
433,570
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role