Player Matchup

Lancelot
Lancelot
Platinum I
FLACOTACO3
Lancelot
Platinum I
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 17L
2,279 MMR
Party 2
Sobek
Sobek
Platinum III
Lmaozer
Sobek
Platinum III
Level 126
God Stats
37W - 10L
1,933 SR
Queue Stats
49W - 18L
2,119 MMR
Party 2
Chang'e
Chang'e
Diamond III
ResidualCrane37
Chang'e
Diamond III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 9L
2,551 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 93
1,644 SR
2,316 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,623 SR
2,221 MMR
Sol
Sol
Diamond II
Juic3 uchiha
Sol
Diamond II
Level 148
God Stats
8W - 8L
1,541 SR
Queue Stats
419W - 382L
2,291 MMR
Party 1
Achilles
Achilles
Diamond IV
SN1PEDU2
Achilles
Diamond IV
Level 85
God Stats
69W - 54L
1,664 SR
Queue Stats
225W - 224L
2,326 MMR
Party 1
Chaac
Chaac
Diamond IV
Shuthatmouth
Chaac
Diamond IV
Level 116
God Stats
36W - 22L
1,662 SR
Queue Stats
58W - 43L
2,046 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FLACOTACO3
Lancelot
16
2 / 2 / 1
11,582
643
17,610
22,468
28,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Lmaozer
Sobek
16
1 / 1 / 2
12,271
682
11,456
20,460
30,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 3 / 3
11,313
629
13,299
18,031
14,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ah Muzen CabAresFreyaBaba YagaThoth

VS

Bans
AtlasCabrakanScyllaBacchusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
10,438
580
15,340
12,206
6,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
SN1PEDU2
Achilles
15
3 / 0 / 3
11,959
664
16,627
22,334
32,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 4
11,105
617
12,887
22,357
23,821
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
3
Kills
6
6
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
FLACOTACO3
Lancelot
2
2
1
1.25
L
1
1
4
3
W
Sobek
Lmaozer
Sobek
1
1
2
2
W
0
3
3
0.5
L
Achilles
SN1PEDU2
Achilles
3
0
3
4.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,365
Damage
44,854
60,959
Taken
56,897
72,928
Mitigated
62,974
23,735
Healing
18,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
FLACOTACO3
Lancelot
17,610
2,789
924
5,231
22,468
28,248
754
5,258
17,210
0
59,688
L
15,340
5,790
0
4,988
12,206
6,515
490
7,077
5,129
45,086
4,613
W
Sobek
Lmaozer
Sobek
11,456
1,406
905
5,944
20,460
30,210
762
5,164
15,296
27,184
0
W
13,299
828
5,146
5,585
18,031
14,470
1,325
4,195
13,836
63,977
0
L
Achilles
SN1PEDU2
Achilles
16,627
3,587
0
6,136
22,334
32,638
254
9,723
12,611
0
30,378
L
12,887
1,461
0
6,926
22,357
23,821
170
8,224
14,133
0
59,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
33,502
197
Minions Killed
156
14
Camps Cleared
1
1,062,475
Distance Traveled
1,082,320
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,582
643
65
4
4
381,547
0
L
Sol
10,438
580
49
3
0
331,664
1
W
Sobek
12,271
682
17
1
0
358,943
5
W
Chang'e
11,313
629
115
6
10
321,985
2
L
Achilles
11,959
664
21
1
0
377,042
5
L
Chaac
11,105
617
86
5
1
373,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role