Player Matchup

Bastet
Bastet
Casiohpeah
Bastet
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,518 Elo+
Party 4
Izanami
Izanami
Crainert
Izanami
Level 100
God Stats
1W - 4L
1,815 SR
Queue Stats
64W - 69L
1,408 Elo+
Party 4
Mulan
Mulan
Fergarcia13
Mulan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,444 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
U1230153117
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,574 SR
Queue Stats
35W - 43L
1,451 Elo+
Party 2
Ares
Ares
WheelyKidd
Ares
Level 5
God Stats
1W - 3L
1,283 SR
Queue Stats
2W - 6L
1,263 Elo+
Party 4
Team Averages
Level 61
1,534 SR
1,417 Elo+

VS

Team Averages
Level 88
1,643 SR
1,504 Elo+
The Morrigan
The Morrigan
SalvadorM
The Morrigan
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,523 Elo+
Party 3
Danzaburou
Danzaburou
SirBeanbagg
Danzaburou
Level 42
God Stats
15W - 18L
1,457 SR
Queue Stats
29W - 27L
1,407 Elo+
Party 1
Ymir
Ymir
WonderDuck1
Ymir
Level 93
God Stats
2W - 3L
1,501 SR
Queue Stats
31W - 24L
1,481 Elo+
Party 1
Serqet
Serqet
ZombiEatinYa
Serqet
Level 143
God Stats
2W - 0L
1,878 SR
Queue Stats
89W - 46L
1,648 Elo+
Solo
Chaac
Chaac
green514
Chaac
Level 24
God Stats
4W - 0L
1,881 SR
Queue Stats
16W - 15L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Casiohpeah
Bastet
10
3 / 4 / 1
6,365
490
3,470
12,109
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Crainert
Izanami
1
0 / 0 / 0
3,951
304
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 0 / 0
7,439
572
6,182
10,774
6,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
U1230153117
Morgan Le Fay
12
1 / 0 / 1
6,695
515
2,084
5,603
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 1
5,779
445
2,839
9,629
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SalvadorM
The Morrigan
13
0 / 2 / 0
6,995
538
1,985
4,911
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SirBeanbagg
Danzaburou
11
2 / 2 / 1
6,489
499
5,134
5,817
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 2
6,876
529
3,440
9,354
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
14
3 / 0 / 0
7,593
584
7,027
7,999
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
green514
Chaac
12
0 / 3 / 0
6,885
530
6,118
11,687
6,163
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
9
Kills
6
6
Deaths
9
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
Casiohpeah
Bastet
3
4
1
0.88
L
Izanami
Crainert
Izanami
0
0
0
0
L
3
0
0
3
W
The Morrigan
SalvadorM
The Morrigan
0
2
0
0
W
Danzaburou
SirBeanbagg
Danzaburou
2
2
1
1.25
L
Morgan Le Fay
U1230153117
Morgan Le Fay
1
0
1
1.5
L
2
2
1
1.25
W
1
2
2
1
W
Serqet
3
0
0
3
W
Chaac
green514
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,575
Damage
23,704
38,115
Taken
39,768
19,872
Mitigated
20,450
11,911
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Casiohpeah
Bastet
3,470
1,124
0
3,914
12,109
4,375
0
1,281
10,444
0
33,763
L
Izanami
Crainert
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
6,182
1,386
0
4,029
10,774
6,097
0
0
10,522
0
47,020
W
The Morrigan
SalvadorM
The Morrigan
1,985
769
0
592
4,911
1,891
0
1,689
3,222
54,833
0
W
Danzaburou
SirBeanbagg
Danzaburou
5,134
2,276
0
1,909
5,817
2,126
2,539
1,348
4,469
0
38,089
L
Morgan Le Fay
U1230153117
Morgan Le Fay
2,084
419
0
1,553
5,603
2,070
0
1,630
3,813
44,521
0
L
2,839
183
0
2,415
9,629
7,330
0
2,514
6,863
12,967
0
W
3,440
408
301
1,834
9,354
6,780
221
1,145
8,209
31,837
0
W
Serqet
7,027
2,167
0
4,598
7,999
3,490
0
741
7,258
0
62,673
W
Chaac
green514
Chaac
6,118
1,171
0
3,674
11,687
6,163
0
0
11,687
0
42,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
34,838
249
Minions Killed
411
0
Camps Cleared
0
939,083
Distance Traveled
1,231,729
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,365
490
62
5
0
259,822
5
L
Izanami
3,951
304
0
0
0
0
0
L
Mulan
7,439
572
98
8
0
233,117
1
W
The Morrigan
6,995
538
84
6
0
242,465
4
W
Danzaburou
6,489
499
67
5
0
212,828
1
L
Morgan Le Fay
6,695
515
79
6
0
244,518
2
L
Ares
5,779
445
10
1
0
201,626
0
W
Ymir
6,876
529
55
4
0
236,467
2
W
Serqet
7,593
584
118
9
0
313,487
1
W
Chaac
6,885
530
87
7
0
226,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role