Player Matchup

Charybdis
Charybdis
Slayer71102
Charybdis
Level 105
God Stats
68W - 23L
1,789 SR
Queue Stats
1,020W - 230L
1,748 Elo+
Party 2
King Arthur
King Arthur
invu4urazombie
King Arthur
Level 124
God Stats
14W - 17L
1,386 SR
Queue Stats
463W - 454L
1,503 Elo+
Party 2
Susano
Susano
kingsaiI
Susano
Level 65
God Stats
34W - 7L
1,719 SR
Queue Stats
620W - 151L
1,739 Elo+
Party 2
Discordia
Discordia
seaseer
Discordia
Level 29
God Stats
9W - 1L
1,991 SR
Queue Stats
213W - 24L
1,929 Elo+
Party 2
Kuzenbo
Kuzenbo
slicedbrad97
Kuzenbo
Level 60
God Stats
4W - 2L
1,669 SR
Queue Stats
91W - 77L
1,520 Elo+
Party 2
Team Averages
Level 77
1,711 SR
1,688 Elo+

VS

Team Averages
Level 61
1,439 SR
1,395 Elo+
Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
JADEDHOPS
Nemesis
Level 55
God Stats
8W - 9L
1,433 SR
Queue Stats
100W - 108L
1,405 Elo+
Party 1
Rama
Rama
PapiKevinnn
Rama
Level 16
God Stats
17W - 19L
1,441 SR
Queue Stats
21W - 24L
1,403 Elo+
Party 1
Chaac
Chaac
The_Tukinator
Chaac
Level 105
God Stats
1W - 5L
1,444 SR
Queue Stats
153W - 162L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
Vlone_Waldo
Cthulhu
Level 26
God Stats
9W - 16L
1,379 SR
Queue Stats
12W - 29L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Slayer71102
Charybdis
18
5 / 0 / 11
12,746
1,062
29,745
16,042
9,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
invu4urazombie
King Arthur
18
4 / 2 / 13
12,317
1,026
9,186
13,731
12,922
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
kingsaiI
Susano
19
10 / 1 / 14
14,539
1,212
31,561
11,663
6,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
seaseer
Discordia
19
5 / 0 / 16
12,915
1,076
25,603
7,163
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
slicedbrad97
Kuzenbo
19
0 / 0 / 18
13,233
1,103
10,896
14,798
30,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

241

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
1 / 6 / 2
11,686
974
13,792
16,030
8,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
JADEDHOPS
Nemesis
17
0 / 4 / 2
10,777
898
9,346
20,565
13,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 7 / 2
11,679
973
10,420
24,214
10,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 3 / 1
11,398
950
17,492
24,334
42,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Vlone_Waldo
Cthulhu
17
0 / 4 / 2
10,923
910
7,975
26,959
40,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
12
24
Kills
3
3
Deaths
24
72
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
2
0.33
L
Nemesis
JADEDHOPS
Nemesis
0
4
2
0.25
L
1
7
2
0.29
W
Charybdis
Slayer71102
Charybdis
5
0
11
10.5
L
1
3
1
0.5
L
Cthulhu
Vlone_Waldo
Cthulhu
0
4
2
0.25
W
King Arthur
invu4urazombie
King Arthur
4
2
13
5.25
W
Susano
kingsaiI
Susano
10
1
14
17
W
Discordia
seaseer
Discordia
5
0
16
13
W
Kuzenbo
slicedbrad97
Kuzenbo
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,991
Damage
59,025
63,397
Taken
112,102
63,765
Mitigated
115,848
7,024
Healing
16,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,792
428
0
3,840
16,030
8,798
0
5,210
10,820
38,498
0
L
Nemesis
JADEDHOPS
Nemesis
9,346
3,722
0
3,011
20,565
13,625
0
4,903
15,662
0
23,400
L
10,420
9,166
0
4,920
24,214
10,029
0
10,881
13,333
0
38,334
W
Charybdis
Slayer71102
Charybdis
29,745
17,294
0
5,201
16,042
9,807
0
3,797
12,187
0
49,551
L
17,492
2,107
0
4,414
24,334
42,863
0
5,650
18,684
0
40,116
L
Cthulhu
Vlone_Waldo
Cthulhu
7,975
770
0
601
26,959
40,533
0
9,855
17,104
24,599
0
W
King Arthur
invu4urazombie
King Arthur
9,186
873
0
0
13,731
12,922
0
6,512
6,863
0
19,101
W
Susano
kingsaiI
Susano
31,561
6,910
0
89
11,663
6,649
0
4,931
6,656
0
53,088
W
Discordia
seaseer
Discordia
25,603
854
0
186
7,163
4,109
0
1,976
5,092
47,981
0
W
Kuzenbo
slicedbrad97
Kuzenbo
10,896
2,942
0
1,548
14,798
30,278
0
3,629
10,832
36,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,750
Gold Earned
56,463
233
Minions Killed
246
9
Camps Cleared
7
1,230,375
Distance Traveled
1,189,653
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,686
974
62
5
1
221,411
0
L
Nemesis
10,777
898
30
3
4
273,559
0
L
Rama
11,679
973
71
6
1
206,435
0
W
Charybdis
12,746
1,062
52
4
1
234,937
1
L
Chaac
11,398
950
56
5
1
226,024
0
L
Cthulhu
10,923
910
27
2
0
262,224
0
W
King Arthur
12,317
1,026
42
4
3
207,896
0
W
Susano
14,539
1,212
40
3
4
274,750
1
W
Discordia
12,915
1,076
59
5
1
256,352
0
W
Kuzenbo
13,233
1,103
40
3
0
256,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role