Player Matchup

Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ErNToW
Artemis
Level 108
God Stats
2W - 3L
1,651 SR
Queue Stats
27W - 24L
1,519 Elo+
Party 2
Achilles
Achilles
GetStomped2040
Achilles
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,291 Elo+
Solo
Baron Samedi
Baron Samedi
TeslaGun
Baron Samedi
Level 120
God Stats
13W - 14L
1,709 SR
Queue Stats
214W - 236L
1,451 Elo+
Solo
Poseidon
Poseidon
xWeSSx
Poseidon
Level 103
God Stats
100W - 106L
1,425 SR
Queue Stats
277W - 290L
1,365 Elo+
Solo
Team Averages
Level 110
1,557 SR
1,425 Elo+

VS

Team Averages
Level 120
1,487 SR
1,419 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BanSheX
Bastet
Level 125
God Stats
1W - 0L
1,472 SR
Queue Stats
1W - 1L
1,174 Elo+
Party 1
Rama
Rama
O0111000
Rama
Level 68
God Stats
27W - 16L
1,616 SR
Queue Stats
188W - 187L
1,455 Elo+
Solo
Khepri
Khepri
acidHAL0
Khepri
Level 148
God Stats
1W - 2L
1,344 SR
Queue Stats
43W - 47L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 4 / 1
7,410
463
6,116
16,218
19,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
ErNToW
Artemis
12
1 / 4 / 1
7,379
461
8,658
12,030
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
16
5 / 4 / 0
10,201
638
8,418
14,544
10,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
TeslaGun
Baron Samedi
13
0 / 4 / 2
8,049
503
6,326
12,458
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
xWeSSx
Poseidon
12
1 / 3 / 0
7,572
473
7,932
11,804
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 2 / 2
8,369
523
8,179
9,060
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
 
Gilgamesh
13
4 / 4 / 5
8,034
502
6,965
12,746
7,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
BanSheX
Bastet
12
1 / 1 / 8
7,351
459
5,047
12,266
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Rama
15
11 / 1 / 2
9,451
591
18,287
12,386
6,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
acidHAL0
Khepri
11
0 / 0 / 8
7,559
472
3,897
7,821
6,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
8
Kills
19
19
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
1
0.38
W
Merlin
 
Merlin
3
2
2
2
W
Gilgamesh
 
Gilgamesh
4
4
5
1.63
W
Bastet
BanSheX
Bastet
1
1
8
5
L
Artemis
ErNToW
Artemis
1
4
1
0.38
L
Achilles
5
4
0
1.25
W
Rama
11
1
2
12
L
Baron Samedi
TeslaGun
Baron Samedi
0
4
2
0.25
W
Khepri
acidHAL0
Khepri
0
0
8
4
L
Poseidon
xWeSSx
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,450
Damage
42,375
67,054
Taken
54,279
47,139
Mitigated
29,031
19,925
Healing
19,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,116
208
322
3,181
16,218
19,065
0
2,663
13,555
16,685
0
W
Merlin
 
Merlin
8,179
392
0
2,501
9,060
4,076
0
5,125
3,935
67,388
0
W
Gilgamesh
 
Gilgamesh
6,965
1,935
0
1,253
12,746
7,245
1,808
2,397
10,349
0
37,758
W
Bastet
BanSheX
Bastet
5,047
991
0
5,250
12,266
4,930
309
2,954
9,230
0
45,635
L
Artemis
ErNToW
Artemis
8,658
5,127
0
3,918
12,030
5,098
0
1,569
10,461
0
43,456
L
Achilles
8,418
1,492
0
3,665
14,544
10,385
2,305
289
14,255
0
71,106
W
Rama
18,287
15,791
0
5,533
12,386
6,548
913
7,806
4,580
0
65,680
L
Baron Samedi
TeslaGun
Baron Samedi
6,326
0
166
3,554
12,458
6,313
0
6,774
5,684
59,391
0
W
Khepri
acidHAL0
Khepri
3,897
150
3,080
1,857
7,821
6,232
0
1,568
6,253
20,126
0
L
Poseidon
xWeSSx
Poseidon
7,932
1,365
335
4,784
11,804
6,278
0
781
11,023
57,941
7,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,611
Gold Earned
40,764
457
Minions Killed
359
0
Camps Cleared
0
1,393,684
Distance Traveled
1,573,100
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,410
463
22
1
0
303,822
3
W
Merlin
8,369
523
99
6
0
301,358
4
W
Gilgamesh
8,034
502
56
4
0
285,981
2
W
Bastet
7,351
459
66
4
0
355,884
2
L
Artemis
7,379
461
74
5
0
242,607
0
L
Achilles
10,201
638
142
9
0
252,748
3
W
Rama
9,451
591
104
7
0
296,096
0
L
Baron Samedi
8,049
503
109
7
0
294,623
2
W
Khepri
7,559
472
34
2
0
333,781
9
L
Poseidon
7,572
473
110
7
0
299,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role