Player Matchup

Ao Kuang
Ao Kuang
CleanUpKR3W
Ao Kuang
Level 104
God Stats
2W - 2L
1,789 SR
Queue Stats
84W - 80L
1,415 Elo+
Solo
Lancelot
Lancelot
TheNordlander
Lancelot
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 75L
1,247 Elo+
Solo
Ganesha
Ganesha
WarhawkX
Ganesha
Level 68
God Stats
8W - 2L
1,846 SR
Queue Stats
78W - 94L
1,405 Elo+
Solo
Sol
Sol
ironfinger003
Sol
Level 67
God Stats
76W - 91L
1,383 SR
Queue Stats
236W - 265L
1,378 Elo+
Solo
Neith
Neith
meikit
Neith
Level 65
God Stats
32W - 35L
1,365 SR
Queue Stats
101W - 115L
1,267 Elo+
Solo
Team Averages
Level 69
1,577 SR
1,342 Elo+

VS

Team Averages
Level 72
1,536 SR
1,368 Elo+
Cthulhu
Cthulhu
Acellex
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 91L
1,411 Elo+
Solo
Erlang Shen
Erlang Shen
Broekn
Erlang Shen
Level 75
God Stats
7W - 5L
1,735 SR
Queue Stats
38W - 66L
1,305 Elo+
Solo
Thor
Thor
CatsMat
Thor
Level 46
God Stats
3W - 3L
1,590 SR
Queue Stats
61W - 68L
1,391 Elo+
Solo
Heimdallr
Heimdallr
StVrBoiUziV3rT
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,406 Elo+
Solo
Ra
Ra
lightshadow1234
Ra
Level 66
God Stats
40W - 55L
1,357 SR
Queue Stats
174W - 225L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CleanUpKR3W
Ao Kuang
10
3 / 1 / 2
6,318
574
5,180
8,057
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
TheNordlander
Lancelot
12
6 / 3 / 1
7,532
685
6,601
9,178
4,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
WarhawkX
Ganesha
10
0 / 0 / 5
6,639
604
3,167
6,645
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 0 / 1
6,904
628
2,504
3,445
1,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
meikit
Neith
11
3 / 1 / 1
6,744
613
3,149
3,437
1,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acellex
Cthulhu
1
0 / 0 / 0
3,621
329
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Broekn
Erlang Shen
8
2 / 4 / 1
5,624
511
4,157
9,909
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
CatsMat
Thor
8
3 / 3 / 1
5,453
496
4,480
10,298
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
StVrBoiUziV3rT
Heimdallr
10
0 / 2 / 0
5,342
486
1,848
5,393
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,732
521
777
5,575
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
5
5
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Acellex
Cthulhu
0
0
0
0
L
Erlang Shen
Broekn
Erlang Shen
2
4
1
0.63
L
Thor
CatsMat
Thor
3
3
1
1.17
W
Ao Kuang
CleanUpKR3W
Ao Kuang
3
1
2
4
L
Heimdallr
StVrBoiUziV3rT
Heimdallr
0
2
0
0
W
Lancelot
TheNordlander
Lancelot
6
3
1
2.17
W
Ganesha
WarhawkX
Ganesha
0
0
5
2.5
W
0
0
1
0.5
L
0
3
0
0
W
Neith
meikit
Neith
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,601
Damage
11,262
30,762
Taken
31,175
13,543
Mitigated
12,316
10,085
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Acellex
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
Broekn
Erlang Shen
4,157
3,218
0
2,473
9,909
4,009
0
715
9,194
0
22,743
L
Thor
CatsMat
Thor
4,480
1,582
0
2,170
10,298
3,810
0
4,865
5,433
0
20,955
W
Ao Kuang
CleanUpKR3W
Ao Kuang
5,180
1,008
0
2,941
8,057
2,642
0
365
7,692
32,992
0
L
Heimdallr
StVrBoiUziV3rT
Heimdallr
1,848
931
0
1,296
5,393
2,015
0
1,823
3,570
0
30,299
W
Lancelot
TheNordlander
Lancelot
6,601
1,662
0
1,630
9,178
4,855
0
44
9,134
0
48,648
W
Ganesha
WarhawkX
Ganesha
3,167
172
174
2,352
6,645
3,713
72
324
5,457
19,749
0
W
2,504
1,032
0
1,810
3,445
1,057
1,608
44
3,401
50,485
0
L
777
111
67
1,393
5,575
2,482
0
3,448
2,127
37,849
0
W
Neith
meikit
Neith
3,149
1,002
0
1,178
3,437
1,276
927
0
3,437
0
42,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,137
Gold Earned
25,772
327
Minions Killed
210
0
Camps Cleared
0
1,051,444
Distance Traveled
812,830
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,621
329
0
0
0
50
0
L
Erlang Shen
5,624
511
31
3
0
190,333
0
L
Thor
5,453
496
48
4
0
225,760
0
W
Ao Kuang
6,318
574
50
5
0
246,154
1
L
Heimdallr
5,342
486
48
4
0
184,225
0
W
Lancelot
7,532
685
82
7
0
214,942
3
W
Ganesha
6,639
604
2
0
0
193,641
2
W
Sol
6,904
628
90
8
0
208,173
5
L
Ra
5,732
521
83
8
0
212,462
4
W
Neith
6,744
613
103
9
0
188,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role