Player Matchup

Chaac
Chaac
EastCoastPlays
Chaac
Level 64
God Stats
3W - 3L
1,545 SR
Queue Stats
102W - 123L
1,300 Elo+
Party 1
Skadi
Skadi
VioletRobin
Skadi
Level 94
God Stats
13W - 17L
1,336 SR
Queue Stats
197W - 241L
1,242 Elo+
Solo
Sobek
Sobek
WereWolf420
Sobek
Level 134
God Stats
1W - 2L
1,372 SR
Queue Stats
246W - 240L
1,295 Elo+
Solo
Fenrir
Fenrir
Whiteraven187
Fenrir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 105L
1,324 Elo+
Party 1
Zeus
Zeus
whitebull0531
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 146L
1,369 Elo+
Solo
Team Averages
Level 96
1,451 SR
1,306 Elo+

VS

Team Averages
Level 99
1,466 SR
1,291 Elo+
Ao Kuang
Ao Kuang
CruzinHigh41
Ao Kuang
Level 107
God Stats
9W - 17L
1,278 SR
Queue Stats
138W - 157L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
HiTmAn_CJack
Cthulhu
Level 124
God Stats
4W - 2L
1,588 SR
Queue Stats
23W - 40L
1,305 Elo+
Party 2
Danzaburou
Danzaburou
Shrugz_Bunny22
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,367 Elo+
Party 2
Anubis
Anubis
YaBudDy886
Anubis
Level 106
God Stats
9W - 9L
1,459 SR
Queue Stats
53W - 68L
1,345 Elo+
Party 2
Bellona
Bellona
controll51
Bellona
Level 51
God Stats
4W - 2L
1,507 SR
Queue Stats
75W - 102L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,157
516
4,134
8,671
4,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 1
4,798
480
4,005
5,587
1,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 1 / 1
4,625
463
1,525
6,397
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 3 / 0
5,331
533
2,250
7,596
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 6 / 0
5,165
517
3,231
8,055
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CruzinHigh41
Ao Kuang
10
1 / 0 / 1
5,689
569
1,675
6,756
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
HiTmAn_CJack
Cthulhu
9
1 / 1 / 3
5,797
580
3,674
6,880
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Shrugz_Bunny22
Danzaburou
10
3 / 0 / 3
6,203
620
7,002
5,705
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
YaBudDy886
Anubis
12
7 / 0 / 0
7,157
716
5,374
5,626
2,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
controll51
Bellona
9
2 / 1 / 0
5,687
569
5,660
9,654
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
14
14
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CruzinHigh41
Ao Kuang
1
0
1
1.5
L
0
2
1
0.25
W
Cthulhu
HiTmAn_CJack
Cthulhu
1
1
3
2.5
W
Danzaburou
Shrugz_Bunny22
Danzaburou
3
0
3
4.5
L
0
2
1
0.25
L
0
1
1
0.5
L
1
3
0
0.33
W
Anubis
YaBudDy886
Anubis
7
0
0
7
W
Bellona
controll51
Bellona
2
1
0
2
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,145
Damage
23,385
36,306
Taken
34,621
14,996
Mitigated
19,619
10,083
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CruzinHigh41
Ao Kuang
1,675
691
0
935
6,756
2,333
0
496
6,203
30,075
0
L
4,134
731
0
4,891
8,671
4,885
0
1,443
7,228
0
22,130
W
Cthulhu
HiTmAn_CJack
Cthulhu
3,674
273
55
2,045
6,880
4,836
0
1,757
5,123
19,100
0
W
Danzaburou
Shrugz_Bunny22
Danzaburou
7,002
4,112
0
3,331
5,705
2,015
1,404
1,478
4,227
0
38,043
L
4,005
2,090
0
789
5,587
1,598
0
1,500
4,087
0
24,869
L
1,525
28
239
1,301
6,397
3,516
0
1,897
4,500
9,046
0
L
2,250
262
50
2,196
7,596
2,715
0
2,037
5,559
0
27,451
W
Anubis
YaBudDy886
Anubis
5,374
447
0
3,763
5,626
2,929
810
1,025
4,569
44,385
0
W
Bellona
controll51
Bellona
5,660
1,765
0
4,803
9,654
7,506
0
0
9,141
0
31,707
L
3,231
1,055
0
617
8,055
2,282
0
3,846
4,209
26,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,076
Gold Earned
30,533
201
Minions Killed
271
0
Camps Cleared
0
949,887
Distance Traveled
963,152
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,689
569
56
6
0
219,235
0
L
Chaac
5,157
516
40
4
0
206,667
2
W
Cthulhu
5,797
580
28
3
0
207,786
4
W
Danzaburou
6,203
620
68
7
0
173,798
1
L
Skadi
4,798
480
51
5
0
168,830
3
L
Sobek
4,625
463
14
1
0
206,815
4
L
Fenrir
5,331
533
55
6
0
193,192
2
W
Anubis
7,157
716
69
7
0
173,641
1
W
Bellona
5,687
569
50
5
0
188,692
1
L
Zeus
5,165
517
41
4
0
174,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role